This can be used to wrap Objective-C components in C++ classes, so users can use the WebRTC C++ API directly together with the iOS specific components provided by our SDK. Bug: webrtc:8832 Change-Id: I6d34f7ec62d51df8d3a5340a2e17d30ae73e13e8 Reviewed-on: https://webrtc-review.googlesource.com/46162 Commit-Queue: Anders Carlsson <andersc@webrtc.org> Reviewed-by: Rasmus Brandt <brandtr@webrtc.org> Reviewed-by: Kári Helgason <kthelgason@webrtc.org> Cr-Commit-Position: refs/heads/master@{#21850}
28 lines
997 B
Plaintext
28 lines
997 B
Plaintext
/*
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* Copyright 2017 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "modules/video_coding/codecs/test/objc_codec_h264_test.h"
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#import "WebRTC/RTCVideoCodecH264.h"
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#include "sdk/objc/Framework/Native/api/video_decoder_factory.h"
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#include "sdk/objc/Framework/Native/api/video_encoder_factory.h"
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namespace webrtc {
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std::unique_ptr<VideoEncoderFactory> CreateObjCEncoderFactory() {
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return ObjCToNativeVideoEncoderFactory([[RTCVideoEncoderFactoryH264 alloc] init]);
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}
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std::unique_ptr<VideoDecoderFactory> CreateObjCDecoderFactory() {
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return ObjCToNativeVideoDecoderFactory([[RTCVideoDecoderFactoryH264 alloc] init]);
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}
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} // namespace webrtc
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