webrtc/modules/audio_processing/aec3
Per Åhgren aeb0a6475b AEC3: Increase the range of reported echo path delay metrics
TBR: gustaf@webrtc.org
Bug: webrtc:9375,chromium:850538
Change-Id: I037e2cfe24ee297b90b4f70b744f735e43015d92
Reviewed-on: https://webrtc-review.googlesource.com/81748
Reviewed-by: Per Åhgren <peah@webrtc.org>
Commit-Queue: Per Åhgren <peah@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#23603}
2018-06-13 18:13:21 +00:00
..
mock Allow AEC3 to use any externally reported audio buffer delay in AEC3 2018-04-18 09:05:54 +00:00
adaptive_fir_filter_unittest.cc Robustification of the echo suppression behavior during headset usage. 2018-03-22 00:23:23 +00:00
adaptive_fir_filter.cc Corrected the counter for the filter constraint when the filter size changes 2018-04-24 09:02:34 +00:00
adaptive_fir_filter.h Adding a smooth transition from the startup phase parameter set in AEC3 2018-03-15 13:38:16 +00:00
aec3_common.cc Adding NOLINT for typedefs.h and common_types.h 2017-09-15 13:03:51 +00:00
aec3_common.h Use the filter delay to use the proper render block in the AEC3 AecState 2018-01-10 15:53:02 +00:00
aec3_fft_unittest.cc Removed the updating of the padding data buffer in the AEC3 FFT 2018-04-27 19:26:03 +00:00
aec3_fft.cc Removed the updating of the padding data buffer in the AEC3 FFT 2018-04-27 19:26:03 +00:00
aec3_fft.h Removed the updating of the padding data buffer in the AEC3 FFT 2018-04-27 19:26:03 +00:00
aec_state_unittest.cc Robustification of the echo suppression behavior during headset usage. 2018-03-22 00:23:23 +00:00
aec_state.cc AEC3: Changes to how the reverberation decay is applied. 2018-06-13 14:54:04 +00:00
aec_state.h AEC3: Changes to how the reverberation decay is applied. 2018-06-13 14:54:04 +00:00
block_framer_unittest.cc Fixing WebRTC after moving from src/webrtc to src/ 2017-09-15 05:02:56 +00:00
block_framer.cc Fixing WebRTC after moving from src/webrtc to src/ 2017-09-15 05:02:56 +00:00
block_framer.h Fixing WebRTC after moving from src/webrtc to src/ 2017-09-15 05:02:56 +00:00
block_processor_metrics_unittest.cc Fixing WebRTC after moving from src/webrtc to src/ 2017-09-15 05:02:56 +00:00
block_processor_metrics.cc Fixing WebRTC after moving from src/webrtc to src/ 2017-09-15 05:02:56 +00:00
block_processor_metrics.h Fixing WebRTC after moving from src/webrtc to src/ 2017-09-15 05:02:56 +00:00
block_processor_unittest.cc Robustification of the echo suppression behavior during headset usage. 2018-03-22 00:23:23 +00:00
block_processor.cc Allow AEC3 to use any externally reported audio buffer delay in AEC3 2018-04-18 09:05:54 +00:00
block_processor.h Allow AEC3 to use any externally reported audio buffer delay in AEC3 2018-04-18 09:05:54 +00:00
BUILD.gn AEC3: Changes to how the reverberation decay is applied. 2018-06-13 14:54:04 +00:00
cascaded_biquad_filter_unittest.cc AEC3: Move decimator filters to the new notation 2018-06-07 08:09:17 +00:00
cascaded_biquad_filter.cc AEC3: Move decimator filters to the new notation 2018-06-07 08:09:17 +00:00
cascaded_biquad_filter.h AEC3: Move decimator filters to the new notation 2018-06-07 08:09:17 +00:00
coherence_gain.cc Reuse the AEC2 coherence-based gain for the lower bands in AEC3. 2018-04-24 11:24:44 +00:00
coherence_gain.h Reuse the AEC2 coherence-based gain for the lower bands in AEC3. 2018-04-24 11:24:44 +00:00
comfort_noise_generator_unittest.cc Redesign of the render buffering in AEC3 2017-12-01 23:14:32 +00:00
comfort_noise_generator.cc Adding NOLINT for typedefs.h and common_types.h 2017-09-15 13:03:51 +00:00
comfort_noise_generator.h Fixing WebRTC after moving from src/webrtc to src/ 2017-09-15 05:02:56 +00:00
decimator_unittest.cc AEC3: High-pass filter delay estimator signals 2018-05-18 14:33:26 +00:00
decimator.cc AEC3: Avoid static initializers 2018-06-07 18:13:01 +00:00
decimator.h AEC3: Delay estimator uses bandpass filtered signal with downsampling factor 8 2018-05-25 09:31:38 +00:00
delay_estimate.h Inform the AEC3 echo remover about the status of the estimated delay 2018-02-21 17:08:36 +00:00
downsampled_render_buffer.cc Corrections of the render buffering scheme in AEC3 to ensure causality 2017-12-11 21:09:56 +00:00
downsampled_render_buffer.h Corrections of the render buffering scheme in AEC3 to ensure causality 2017-12-11 21:09:56 +00:00
echo_audibility.cc AEC3: Changes to how the reverberation decay is applied. 2018-06-13 14:54:04 +00:00
echo_audibility.h AEC3: Changes to how the reverberation decay is applied. 2018-06-13 14:54:04 +00:00
echo_canceller3_unittest.cc Allow AEC3 to use any externally reported audio buffer delay in AEC3 2018-04-18 09:05:54 +00:00
echo_canceller3.cc AEC3: Changes to how the reverberation decay is applied. 2018-06-13 14:54:04 +00:00
echo_canceller3.h Allow AEC3 to use any externally reported audio buffer delay in AEC3 2018-04-18 09:05:54 +00:00
echo_path_delay_estimator_unittest.cc AEC3: Improved anti-aliasing filter for DSF 4 2018-06-07 12:21:36 +00:00
echo_path_delay_estimator.cc AEC3: Adjust active render limits for downsampling factor 8 2018-06-01 10:07:16 +00:00
echo_path_delay_estimator.h Improving the speed of the delay estimator in AEC3 2018-03-15 16:38:07 +00:00
echo_path_variability_unittest.cc Redesign of the render buffering in AEC3 2017-12-01 23:14:32 +00:00
echo_path_variability.cc Redesign of the render buffering in AEC3 2017-12-01 23:14:32 +00:00
echo_path_variability.h Redesign of the render buffering in AEC3 2017-12-01 23:14:32 +00:00
echo_remover_metrics_unittest.cc Correct the FFT windowing when computing the AEC NLP gain 2018-01-11 14:41:11 +00:00
echo_remover_metrics.cc Robustification of the echo suppression behavior during headset usage. 2018-03-22 00:23:23 +00:00
echo_remover_metrics.h Added ERL and ERLE metrics to UMA. 2017-11-29 09:06:59 +00:00
echo_remover_unittest.cc Inform the AEC3 echo remover about the status of the estimated delay 2018-02-21 17:08:36 +00:00
echo_remover.cc AEC3: Changes to how the reverberation decay is applied. 2018-06-13 14:54:04 +00:00
echo_remover.h Robustification of the echo suppression behavior during headset usage. 2018-03-22 00:23:23 +00:00
erl_estimator_unittest.cc Compute ERL over all frequency bins in AEC3. 2017-11-16 14:40:33 +00:00
erl_estimator.cc Redesign of the render buffering in AEC3 2017-12-01 23:14:32 +00:00
erl_estimator.h Redesign of the render buffering in AEC3 2017-12-01 23:14:32 +00:00
erle_estimator_unittest.cc AEC3: ERLE improvements 2018-05-21 15:11:06 +00:00
erle_estimator.cc AEC3: ERLE improvements 2018-05-21 15:11:06 +00:00
erle_estimator.h AEC3: ERLE improvements 2018-05-21 15:11:06 +00:00
fft_buffer.cc Corrections of the render buffering scheme in AEC3 to ensure causality 2017-12-11 21:09:56 +00:00
fft_buffer.h Corrections of the render buffering scheme in AEC3 to ensure causality 2017-12-11 21:09:56 +00:00
fft_data_unittest.cc Redesign of the render buffering in AEC3 2017-12-01 23:14:32 +00:00
fft_data.h Redesign of the render buffering in AEC3 2017-12-01 23:14:32 +00:00
filter_analyzer.cc AEC3: Changes to how the reverberation decay is applied. 2018-06-13 14:54:04 +00:00
filter_analyzer.h AEC3: Changes to how the reverberation decay is applied. 2018-06-13 14:54:04 +00:00
frame_blocker_unittest.cc Fixing WebRTC after moving from src/webrtc to src/ 2017-09-15 05:02:56 +00:00
frame_blocker.cc Fixing WebRTC after moving from src/webrtc to src/ 2017-09-15 05:02:56 +00:00
frame_blocker.h Fixing WebRTC after moving from src/webrtc to src/ 2017-09-15 05:02:56 +00:00
main_filter_update_gain_unittest.cc Robustification of the echo suppression behavior during headset usage. 2018-03-22 00:23:23 +00:00
main_filter_update_gain.cc Adding a smooth transition from the startup phase parameter set in AEC3 2018-03-15 13:38:16 +00:00
main_filter_update_gain.h Adding a smooth transition from the startup phase parameter set in AEC3 2018-03-15 13:38:16 +00:00
matched_filter_lag_aggregator_unittest.cc Robustification of the echo suppression behavior during headset usage. 2018-03-22 00:23:23 +00:00
matched_filter_lag_aggregator.cc Robustification of the echo suppression behavior during headset usage. 2018-03-22 00:23:23 +00:00
matched_filter_lag_aggregator.h Robustify the faster alignment in AEC3 to avoid resets 2018-01-25 09:57:31 +00:00
matched_filter_unittest.cc Simplified the usage of the render buffer in AEC3 2017-12-20 14:46:36 +00:00
matched_filter.cc Revert "Making the delay estimator more robust to noisy nearends and low echoes" 2018-04-26 16:32:07 +00:00
matched_filter.h Add missing includes checks.h/array_view.h 2018-04-10 10:33:34 +00:00
matrix_buffer.cc Corrections of the render buffering scheme in AEC3 to ensure causality 2017-12-11 21:09:56 +00:00
matrix_buffer.h Corrections of the render buffering scheme in AEC3 to ensure causality 2017-12-11 21:09:56 +00:00
render_buffer_unittest.cc Simplified the usage of the render buffer in AEC3 2017-12-20 14:46:36 +00:00
render_buffer.cc Simplified the usage of the render buffer in AEC3 2017-12-20 14:46:36 +00:00
render_buffer.h AEC3: Audility: Avoid the initialization of the noise estimator in pure zeroes signals at the render. 2018-05-02 10:19:46 +00:00
render_delay_buffer_unittest.cc Robustification of the echo suppression behavior during headset usage. 2018-03-22 00:23:23 +00:00
render_delay_buffer.cc AEC3: Delay estimator uses bandpass filtered signal with downsampling factor 8 2018-05-25 09:31:38 +00:00
render_delay_buffer.h Allow AEC3 to use any externally reported audio buffer delay in AEC3 2018-04-18 09:05:54 +00:00
render_delay_controller_metrics_unittest.cc Adding reporting and logging for events of call API skew shifts 2018-02-26 23:57:23 +00:00
render_delay_controller_metrics.cc AEC3: Increase the range of reported echo path delay metrics 2018-06-13 18:13:21 +00:00
render_delay_controller_metrics.h Adding reporting and logging for events of call API skew shifts 2018-02-26 23:57:23 +00:00
render_delay_controller_unittest.cc Robustification of the echo suppression behavior during headset usage. 2018-03-22 00:23:23 +00:00
render_delay_controller.cc Increasing the API call skew hysteresis limit in AEC3 2018-05-18 13:39:26 +00:00
render_delay_controller.h Robustification of the echo suppression behavior during headset usage. 2018-03-22 00:23:23 +00:00
render_signal_analyzer_unittest.cc Corrected the detection of narrowband render signals 2018-03-15 08:50:56 +00:00
render_signal_analyzer.cc Corrected the detection of narrowband render signals 2018-03-15 08:50:56 +00:00
render_signal_analyzer.h Corrected the detection of narrowband render signals 2018-03-15 08:50:56 +00:00
residual_echo_estimator_unittest.cc Robustification of the echo suppression behavior during headset usage. 2018-03-22 00:23:23 +00:00
residual_echo_estimator.cc AEC3: Changes to how the reverberation decay is applied. 2018-06-13 14:54:04 +00:00
residual_echo_estimator.h AEC3: Changes to how the reverberation decay is applied. 2018-06-13 14:54:04 +00:00
reverb_model_fallback.cc AEC3: Changes to how the reverberation decay is applied. 2018-06-13 14:54:04 +00:00
reverb_model_fallback.h AEC3: Changes to how the reverberation decay is applied. 2018-06-13 14:54:04 +00:00
reverb_model.cc AEC3: Changes to how the reverberation decay is applied. 2018-06-13 14:54:04 +00:00
reverb_model.h AEC3: Changes to how the reverberation decay is applied. 2018-06-13 14:54:04 +00:00
shadow_filter_update_gain_unittest.cc Adding a smooth transition from the startup phase parameter set in AEC3 2018-03-15 13:38:16 +00:00
shadow_filter_update_gain.cc Adding a smooth transition from the startup phase parameter set in AEC3 2018-03-15 13:38:16 +00:00
shadow_filter_update_gain.h Adding a smooth transition from the startup phase parameter set in AEC3 2018-03-15 13:38:16 +00:00
skew_estimator_unittest.cc AEC3: Rounding of estimated call skew 2018-05-22 08:15:58 +00:00
skew_estimator.cc AEC3: Rounding of estimated call skew 2018-05-22 08:15:58 +00:00
skew_estimator.h Moved and simplifed the AEC3 API call skew estimator and added tests 2018-02-22 00:52:10 +00:00
stationarity_estimator.cc AEC3: Changes to how the reverberation decay is applied. 2018-06-13 14:54:04 +00:00
stationarity_estimator.h AEC3: Changes to how the reverberation decay is applied. 2018-06-13 14:54:04 +00:00
subtractor_output.h Use windowed, data padded, FFTs when computing the AEC3 suppressor gain 2018-04-27 14:47:56 +00:00
subtractor_unittest.cc Robustification of the echo suppression behavior during headset usage. 2018-03-22 00:23:23 +00:00
subtractor.cc Correcting the AEC3 transparent mode behavior avoid incorrect activation 2018-05-09 12:36:41 +00:00
subtractor.h Robustification of the echo suppression behavior during headset usage. 2018-03-22 00:23:23 +00:00
suppression_filter_unittest.cc Reuse the AEC2 coherence-based gain for the lower bands in AEC3. 2018-04-24 11:24:44 +00:00
suppression_filter.cc Reuse the AEC2 coherence-based gain for the lower bands in AEC3. 2018-04-24 11:24:44 +00:00
suppression_filter.h Reuse the AEC2 coherence-based gain for the lower bands in AEC3. 2018-04-24 11:24:44 +00:00
suppression_gain_limiter.cc AEC3: Gain limiter: Improving the behavior of the gain limiter. 2018-05-25 15:49:38 +00:00
suppression_gain_limiter.h AEC3: Gain limiter: Improving the behavior of the gain limiter. 2018-05-25 15:49:38 +00:00
suppression_gain_unittest.cc Reuse the AEC2 coherence-based gain for the lower bands in AEC3. 2018-04-24 11:24:44 +00:00
suppression_gain.cc AEC3: Changes to how the reverberation decay is applied. 2018-06-13 14:54:04 +00:00
suppression_gain.h AEC3: Transparency improvements to the suppressor 2018-05-04 11:02:14 +00:00
vector_buffer.cc Corrections of the render buffering scheme in AEC3 to ensure causality 2017-12-11 21:09:56 +00:00
vector_buffer.h AEC3: Gain limiter: Improving the behavior of the gain limiter. 2018-05-25 15:49:38 +00:00
vector_math_unittest.cc Adding NOLINT for typedefs.h and common_types.h 2017-09-15 13:03:51 +00:00
vector_math.h Adding NOLINT for typedefs.h and common_types.h 2017-09-15 13:03:51 +00:00