Search&Replace MakeArrayView and ArrayView with std::span Search&Replace include "api/array_view.h" with include <span> Remove build dependencies on array_view target Rename tests that were named PrefixArrayView from "Prefixstd::span" to "PrefixSpan" Bug: webrtc:439801349 Change-Id: Iad951423733c8676c7356047f115eb3fcf2e885d Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/454241 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Danil Chapovalov <danilchap@webrtc.org> Cr-Commit-Position: refs/heads/main@{#47107}
1201 lines
42 KiB
C++
1201 lines
42 KiB
C++
/*
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* Copyright 2006 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <algorithm>
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#include <array>
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#include <cmath>
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#include <cstddef>
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#include <cstdint>
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#include <cstdlib>
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#include <cstring>
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#include <ctime>
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#include <memory>
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#include <span>
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#include <utility>
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#include <vector>
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#include "absl/memory/memory.h"
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#include "api/environment/environment.h"
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#include "api/transport/ecn_marking.h"
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#include "api/units/time_delta.h"
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#include "api/units/timestamp.h"
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#include "rtc_base/async_packet_socket.h"
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#include "rtc_base/async_udp_socket.h"
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#include "rtc_base/byte_order.h"
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#include "rtc_base/ip_address.h"
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#include "rtc_base/logging.h"
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#include "rtc_base/net_helpers.h"
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#include "rtc_base/network/received_packet.h"
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#include "rtc_base/socket.h"
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#include "rtc_base/socket_address.h"
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#include "rtc_base/task_utils/repeating_task.h"
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#include "rtc_base/test_client.h"
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#include "rtc_base/test_utils.h"
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#include "rtc_base/thread.h"
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#include "rtc_base/virtual_socket_server.h"
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#include "test/create_test_environment.h"
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#include "test/gmock.h"
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#include "test/gtest.h"
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#include "test/time_controller/simulated_time_controller.h"
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namespace webrtc {
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namespace {
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using ::testing::ContainerEq;
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using ::testing::Eq;
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using ::testing::NotNull;
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using ::testing::Pointwise;
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using testing::SSE_CLOSE;
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using testing::SSE_ERROR;
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using testing::SSE_OPEN;
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using testing::SSE_READ;
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using testing::SSE_WRITE;
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using testing::StreamSink;
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// Sends at a constant rate but with random packet sizes.
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struct Sender {
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Sender(const Environment& env,
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Thread* th,
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std::unique_ptr<Socket> s,
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uint32_t rt)
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: env(env),
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thread(th),
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socket(std::make_unique<AsyncUDPSocket>(env, std::move(s))),
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rate(rt),
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count(0) {
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last_send = this->env.clock().TimeInMilliseconds();
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periodic = RepeatingTaskHandle::DelayedStart(thread, NextDelay(), [this] {
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int64_t cur_time = this->env.clock().TimeInMilliseconds();
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int64_t delay = cur_time - last_send;
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uint32_t size =
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std::clamp<uint32_t>(rate * delay / 1000, sizeof(uint32_t), 4096);
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count += size;
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SetLE64(dummy, static_cast<uint64_t>(cur_time));
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socket->Send(dummy.data(), size, options);
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last_send = cur_time;
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return NextDelay();
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});
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}
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TimeDelta NextDelay() {
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int size = (rand() % 4096) + 1;
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return TimeDelta::Seconds(1) * size / rate;
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}
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const Environment env;
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Thread* thread;
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std::unique_ptr<AsyncUDPSocket> socket;
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AsyncSocketPacketOptions options;
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RepeatingTaskHandle periodic;
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uint32_t rate; // bytes per second
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uint32_t count;
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int64_t last_send;
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std::array<uint8_t, 4096> dummy;
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};
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struct Receiver {
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Receiver(const Environment& env,
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Thread* th,
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std::unique_ptr<Socket> s,
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uint32_t bw)
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: env(env),
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thread(th),
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socket(std::make_unique<AsyncUDPSocket>(this->env, std::move(s))),
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bandwidth(bw),
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count(0),
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sec_count(0),
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sum(0),
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sum_sq(0),
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samples(0) {
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socket->RegisterReceivedPacketCallback(
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[&](AsyncPacketSocket* s, const ReceivedIpPacket& packet) {
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OnReadPacket(s, packet);
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});
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periodic = RepeatingTaskHandle::DelayedStart(
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thread, TimeDelta::Seconds(1), [this] {
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// It is always possible for us to receive more than expected because
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// packets can be further delayed in delivery.
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if (bandwidth > 0) {
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EXPECT_LE(sec_count, 5 * bandwidth / 4);
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}
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sec_count = 0;
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return TimeDelta::Seconds(1);
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});
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}
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~Receiver() { periodic.Stop(); }
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void OnReadPacket(AsyncPacketSocket* s, const ReceivedIpPacket& packet) {
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ASSERT_EQ(socket.get(), s);
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ASSERT_GE(packet.payload().size(), 4U);
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count += packet.payload().size();
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sec_count += packet.payload().size();
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uint32_t send_time = GetLE32(packet.payload());
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uint32_t recv_time =
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static_cast<uint32_t>(env.clock().TimeInMilliseconds());
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uint32_t delay = recv_time - send_time;
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sum += delay;
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sum_sq += delay * delay;
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samples += 1;
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}
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const Environment env;
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Thread* thread;
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std::unique_ptr<AsyncUDPSocket> socket;
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uint32_t bandwidth;
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RepeatingTaskHandle periodic;
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size_t count;
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size_t sec_count;
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double sum;
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double sum_sq;
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uint32_t samples;
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};
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// Note: This test uses a fake clock in addition to a virtual network.
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class VirtualSocketServerTest : public ::testing::Test {
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public:
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VirtualSocketServerTest()
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: time_controller_(Timestamp::Millis(1000), &ss_),
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env_(CreateTestEnvironment(
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CreateTestEnvironmentOptions{.time = &time_controller_})),
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kIPv4AnyAddress(IPAddress(INADDR_ANY), 0),
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kIPv6AnyAddress(IPAddress(in6addr_any), 0) {}
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void CheckPortIncrementalization(const SocketAddress& post,
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const SocketAddress& pre) {
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EXPECT_EQ(post.port(), pre.port() + 1);
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IPAddress post_ip = post.ipaddr();
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IPAddress pre_ip = pre.ipaddr();
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EXPECT_EQ(pre_ip.family(), post_ip.family());
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if (post_ip.family() == AF_INET) {
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in_addr pre_ipv4 = pre_ip.ipv4_address();
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in_addr post_ipv4 = post_ip.ipv4_address();
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EXPECT_EQ(post_ipv4.s_addr, pre_ipv4.s_addr);
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} else if (post_ip.family() == AF_INET6) {
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in6_addr post_ip6 = post_ip.ipv6_address();
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in6_addr pre_ip6 = pre_ip.ipv6_address();
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std::span<uint8_t, 16> post_bytes = post_ip6.s6_addr;
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std::span<uint8_t, 16> pre_bytes = pre_ip6.s6_addr;
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EXPECT_THAT(post_bytes.subspan(12, 4),
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Pointwise(Eq(), pre_bytes.subspan(12, 4)));
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}
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}
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// Test a client can bind to the any address, and all sent packets will have
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// the default source address. Also, it can receive packets sent to the
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// default address.
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void TestDefaultSourceAddress(const IPAddress& default_address) {
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ss_.SetDefaultSourceAddress(default_address);
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// Create client1 bound to the any address.
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std::unique_ptr<Socket> socket =
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ss_.Create(default_address.family(), SOCK_DGRAM);
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socket->Bind(EmptySocketAddressWithFamily(default_address.family()));
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SocketAddress client1_any_addr = socket->GetLocalAddress();
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EXPECT_TRUE(client1_any_addr.IsAnyIP());
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TestClient client1(
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std::make_unique<AsyncUDPSocket>(env_, std::move(socket)),
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&time_controller_);
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// Create client2 bound to the address route.
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std::unique_ptr<Socket> socket2 =
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ss_.Create(default_address.family(), SOCK_DGRAM);
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socket2->Bind(SocketAddress(default_address, 0));
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SocketAddress client2_addr = socket2->GetLocalAddress();
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EXPECT_FALSE(client2_addr.IsAnyIP());
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TestClient client2(
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std::make_unique<AsyncUDPSocket>(env_, std::move(socket2)),
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&time_controller_);
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// Client1 sends to client2, client2 should see the default address as
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// client1's address.
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SocketAddress client1_addr;
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EXPECT_EQ(6, client1.SendTo("bizbaz", 6, client2_addr));
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EXPECT_TRUE(client2.CheckNextPacket("bizbaz", 6, &client1_addr));
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EXPECT_EQ(client1_addr,
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SocketAddress(default_address, client1_any_addr.port()));
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// Client2 can send back to client1's default address.
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EXPECT_EQ(3, client2.SendTo("foo", 3, client1_addr));
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EXPECT_TRUE(client1.CheckNextPacket("foo", 3, &client2_addr));
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}
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void BasicTest(const SocketAddress& initial_addr) {
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std::unique_ptr<Socket> socket =
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ss_.Create(initial_addr.family(), SOCK_DGRAM);
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socket->Bind(initial_addr);
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SocketAddress server_addr = socket->GetLocalAddress();
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// Make sure VSS didn't switch families on us.
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EXPECT_EQ(server_addr.family(), initial_addr.family());
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TestClient client1(
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std::make_unique<AsyncUDPSocket>(env_, std::move(socket)),
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&time_controller_);
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SocketAddress client2_addr;
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{
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std::unique_ptr<Socket> socket2 =
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ss_.Create(initial_addr.family(), SOCK_DGRAM);
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TestClient client2(
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std::make_unique<AsyncUDPSocket>(env_, std::move(socket2)),
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&time_controller_);
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EXPECT_EQ(3, client2.SendTo("foo", 3, server_addr));
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EXPECT_TRUE(client1.CheckNextPacket("foo", 3, &client2_addr));
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SocketAddress client1_addr;
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EXPECT_EQ(6, client1.SendTo("bizbaz", 6, client2_addr));
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EXPECT_TRUE(client2.CheckNextPacket("bizbaz", 6, &client1_addr));
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EXPECT_EQ(client1_addr, server_addr);
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}
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SocketAddress empty = EmptySocketAddressWithFamily(initial_addr.family());
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for (int i = 0; i < 10; i++) {
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TestClient client2(AsyncUDPSocket::Create(env_, empty, ss_),
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&time_controller_);
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SocketAddress next_client2_addr;
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EXPECT_EQ(3, client2.SendTo("foo", 3, server_addr));
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EXPECT_TRUE(client1.CheckNextPacket("foo", 3, &next_client2_addr));
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CheckPortIncrementalization(next_client2_addr, client2_addr);
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// EXPECT_EQ(next_client2_addr.port(), client2_addr.port() + 1);
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SocketAddress server_addr2;
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EXPECT_EQ(6, client1.SendTo("bizbaz", 6, next_client2_addr));
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EXPECT_TRUE(client2.CheckNextPacket("bizbaz", 6, &server_addr2));
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EXPECT_EQ(server_addr2, server_addr);
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client2_addr = next_client2_addr;
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}
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}
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// initial_addr should be made from either INADDR_ANY or in6addr_any.
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void ConnectTest(const SocketAddress& initial_addr) {
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StreamSink sink;
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SocketAddress accept_addr;
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const SocketAddress kEmptyAddr =
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EmptySocketAddressWithFamily(initial_addr.family());
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// Create client
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std::unique_ptr<Socket> client =
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ss_.Create(initial_addr.family(), SOCK_STREAM);
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sink.Monitor(client.get());
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EXPECT_EQ(client->GetState(), Socket::CS_CLOSED);
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EXPECT_TRUE(client->GetLocalAddress().IsNil());
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// Create server
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std::unique_ptr<Socket> server =
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ss_.Create(initial_addr.family(), SOCK_STREAM);
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sink.Monitor(server.get());
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EXPECT_NE(0, server->Listen(5)); // Bind required
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EXPECT_EQ(0, server->Bind(initial_addr));
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EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family());
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EXPECT_EQ(0, server->Listen(5));
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EXPECT_EQ(server->GetState(), Socket::CS_CONNECTING);
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// No pending server connections
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EXPECT_FALSE(sink.Check(server.get(), SSE_READ));
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EXPECT_TRUE(nullptr == server->Accept(&accept_addr));
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EXPECT_EQ(AF_UNSPEC, accept_addr.family());
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// Attempt connect to listening socket
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EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
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EXPECT_NE(client->GetLocalAddress(), kEmptyAddr); // Implicit Bind
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EXPECT_NE(AF_UNSPEC, client->GetLocalAddress().family()); // Implicit Bind
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EXPECT_NE(client->GetLocalAddress(), server->GetLocalAddress());
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// Client is connecting
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EXPECT_EQ(client->GetState(), Socket::CS_CONNECTING);
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EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN));
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EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
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time_controller_.AdvanceTime(TimeDelta::Zero());
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// Client still connecting
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EXPECT_EQ(client->GetState(), Socket::CS_CONNECTING);
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EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN));
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EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
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// Server has pending connection
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EXPECT_TRUE(sink.Check(server.get(), SSE_READ));
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std::unique_ptr<Socket> accepted =
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absl::WrapUnique(server->Accept(&accept_addr));
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EXPECT_TRUE(nullptr != accepted);
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EXPECT_NE(accept_addr, kEmptyAddr);
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EXPECT_EQ(accepted->GetRemoteAddress(), accept_addr);
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EXPECT_EQ(accepted->GetState(), Socket::CS_CONNECTED);
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EXPECT_EQ(accepted->GetLocalAddress(), server->GetLocalAddress());
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EXPECT_EQ(accepted->GetRemoteAddress(), client->GetLocalAddress());
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time_controller_.AdvanceTime(TimeDelta::Zero());
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// Client has connected
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EXPECT_EQ(client->GetState(), Socket::CS_CONNECTED);
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EXPECT_TRUE(sink.Check(client.get(), SSE_OPEN));
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EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
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EXPECT_EQ(client->GetRemoteAddress(), server->GetLocalAddress());
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EXPECT_EQ(client->GetRemoteAddress(), accepted->GetLocalAddress());
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}
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void ConnectToNonListenerTest(const SocketAddress& initial_addr) {
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StreamSink sink;
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SocketAddress accept_addr;
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const SocketAddress nil_addr;
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const SocketAddress empty_addr =
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EmptySocketAddressWithFamily(initial_addr.family());
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// Create client
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std::unique_ptr<Socket> client =
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ss_.Create(initial_addr.family(), SOCK_STREAM);
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sink.Monitor(client.get());
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// Create server
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std::unique_ptr<Socket> server =
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ss_.Create(initial_addr.family(), SOCK_STREAM);
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sink.Monitor(server.get());
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EXPECT_EQ(0, server->Bind(initial_addr));
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EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family());
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// Attempt connect to non-listening socket
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EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
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time_controller_.AdvanceTime(TimeDelta::Zero());
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// No pending server connections
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EXPECT_FALSE(sink.Check(server.get(), SSE_READ));
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EXPECT_TRUE(nullptr == server->Accept(&accept_addr));
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EXPECT_EQ(accept_addr, nil_addr);
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// Connection failed
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EXPECT_EQ(client->GetState(), Socket::CS_CLOSED);
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EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN));
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EXPECT_TRUE(sink.Check(client.get(), SSE_ERROR));
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EXPECT_EQ(client->GetRemoteAddress(), nil_addr);
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}
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void CloseDuringConnectTest(const SocketAddress& initial_addr) {
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StreamSink sink;
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SocketAddress accept_addr;
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const SocketAddress empty_addr =
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EmptySocketAddressWithFamily(initial_addr.family());
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// Create client and server
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std::unique_ptr<Socket> client =
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ss_.Create(initial_addr.family(), SOCK_STREAM);
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sink.Monitor(client.get());
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std::unique_ptr<Socket> server =
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ss_.Create(initial_addr.family(), SOCK_STREAM);
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sink.Monitor(server.get());
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// Initiate connect
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EXPECT_EQ(0, server->Bind(initial_addr));
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EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family());
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EXPECT_EQ(0, server->Listen(5));
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EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
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// Server close before socket enters accept queue
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EXPECT_FALSE(sink.Check(server.get(), SSE_READ));
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server->Close();
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time_controller_.AdvanceTime(TimeDelta::Zero());
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// Result: connection failed
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EXPECT_EQ(client->GetState(), Socket::CS_CLOSED);
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EXPECT_TRUE(sink.Check(client.get(), SSE_ERROR));
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server = ss_.Create(initial_addr.family(), SOCK_STREAM);
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sink.Monitor(server.get());
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// Initiate connect
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EXPECT_EQ(0, server->Bind(initial_addr));
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EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family());
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EXPECT_EQ(0, server->Listen(5));
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EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
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time_controller_.AdvanceTime(TimeDelta::Zero());
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// Server close while socket is in accept queue
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EXPECT_TRUE(sink.Check(server.get(), SSE_READ));
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server->Close();
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time_controller_.AdvanceTime(TimeDelta::Zero());
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// Result: connection failed
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EXPECT_EQ(client->GetState(), Socket::CS_CLOSED);
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EXPECT_TRUE(sink.Check(client.get(), SSE_ERROR));
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// New server
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server = ss_.Create(initial_addr.family(), SOCK_STREAM);
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sink.Monitor(server.get());
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// Initiate connect
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EXPECT_EQ(0, server->Bind(initial_addr));
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EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family());
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EXPECT_EQ(0, server->Listen(5));
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EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
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time_controller_.AdvanceTime(TimeDelta::Zero());
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// Server accepts connection
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EXPECT_TRUE(sink.Check(server.get(), SSE_READ));
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std::unique_ptr<Socket> accepted(server->Accept(&accept_addr));
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ASSERT_TRUE(nullptr != accepted.get());
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sink.Monitor(accepted.get());
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// Client closes before connection complets
|
|
EXPECT_EQ(accepted->GetState(), Socket::CS_CONNECTED);
|
|
|
|
// Connected message has not been processed yet.
|
|
EXPECT_EQ(client->GetState(), Socket::CS_CONNECTING);
|
|
client->Close();
|
|
|
|
time_controller_.AdvanceTime(TimeDelta::Zero());
|
|
|
|
// Result: accepted socket closes
|
|
EXPECT_EQ(accepted->GetState(), Socket::CS_CLOSED);
|
|
EXPECT_TRUE(sink.Check(accepted.get(), SSE_CLOSE));
|
|
EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
|
|
}
|
|
|
|
void CloseTest(const SocketAddress& initial_addr) {
|
|
StreamSink sink;
|
|
const SocketAddress kEmptyAddr;
|
|
|
|
// Create clients
|
|
std::unique_ptr<Socket> a = ss_.Create(initial_addr.family(), SOCK_STREAM);
|
|
sink.Monitor(a.get());
|
|
a->Bind(initial_addr);
|
|
EXPECT_EQ(a->GetLocalAddress().family(), initial_addr.family());
|
|
|
|
std::unique_ptr<Socket> b = ss_.Create(initial_addr.family(), SOCK_STREAM);
|
|
sink.Monitor(b.get());
|
|
b->Bind(initial_addr);
|
|
EXPECT_EQ(b->GetLocalAddress().family(), initial_addr.family());
|
|
|
|
EXPECT_EQ(0, a->Connect(b->GetLocalAddress()));
|
|
EXPECT_EQ(0, b->Connect(a->GetLocalAddress()));
|
|
|
|
time_controller_.AdvanceTime(TimeDelta::Zero());
|
|
|
|
EXPECT_TRUE(sink.Check(a.get(), SSE_OPEN));
|
|
EXPECT_EQ(a->GetState(), Socket::CS_CONNECTED);
|
|
EXPECT_EQ(a->GetRemoteAddress(), b->GetLocalAddress());
|
|
|
|
EXPECT_TRUE(sink.Check(b.get(), SSE_OPEN));
|
|
EXPECT_EQ(b->GetState(), Socket::CS_CONNECTED);
|
|
EXPECT_EQ(b->GetRemoteAddress(), a->GetLocalAddress());
|
|
|
|
EXPECT_EQ(1, a->Send("a", 1));
|
|
b->Close();
|
|
EXPECT_EQ(1, a->Send("b", 1));
|
|
|
|
time_controller_.AdvanceTime(TimeDelta::Zero());
|
|
|
|
char buffer[10];
|
|
EXPECT_FALSE(sink.Check(b.get(), SSE_READ));
|
|
EXPECT_EQ(-1, b->Recv(buffer, 10, nullptr));
|
|
|
|
EXPECT_TRUE(sink.Check(a.get(), SSE_CLOSE));
|
|
EXPECT_EQ(a->GetState(), Socket::CS_CLOSED);
|
|
EXPECT_EQ(a->GetRemoteAddress(), kEmptyAddr);
|
|
|
|
// No signal for Closer
|
|
EXPECT_FALSE(sink.Check(b.get(), SSE_CLOSE));
|
|
EXPECT_EQ(b->GetState(), Socket::CS_CLOSED);
|
|
EXPECT_EQ(b->GetRemoteAddress(), kEmptyAddr);
|
|
}
|
|
|
|
void TcpSendTest(const SocketAddress& initial_addr) {
|
|
StreamSink sink;
|
|
const SocketAddress kEmptyAddr;
|
|
|
|
// Connect two sockets
|
|
std::unique_ptr<Socket> a = ss_.Create(initial_addr.family(), SOCK_STREAM);
|
|
sink.Monitor(a.get());
|
|
a->Bind(initial_addr);
|
|
EXPECT_EQ(a->GetLocalAddress().family(), initial_addr.family());
|
|
|
|
std::unique_ptr<Socket> b = ss_.Create(initial_addr.family(), SOCK_STREAM);
|
|
sink.Monitor(b.get());
|
|
b->Bind(initial_addr);
|
|
EXPECT_EQ(b->GetLocalAddress().family(), initial_addr.family());
|
|
|
|
EXPECT_EQ(0, a->Connect(b->GetLocalAddress()));
|
|
EXPECT_EQ(0, b->Connect(a->GetLocalAddress()));
|
|
|
|
time_controller_.AdvanceTime(TimeDelta::Zero());
|
|
|
|
const size_t kBufferSize = 2000;
|
|
ss_.set_send_buffer_capacity(kBufferSize);
|
|
ss_.set_recv_buffer_capacity(kBufferSize);
|
|
|
|
const size_t kDataSize = 5000;
|
|
std::vector<char> send_buffer(kDataSize);
|
|
std::vector<char> recv_buffer(kDataSize);
|
|
for (size_t i = 0; i < kDataSize; ++i)
|
|
send_buffer[i] = static_cast<char>(i % 256);
|
|
std::fill(recv_buffer.begin(), recv_buffer.end(), 0);
|
|
size_t send_pos = 0, recv_pos = 0;
|
|
|
|
// Can't send more than send buffer in one write
|
|
int result = a->Send(&send_buffer[send_pos], kDataSize - send_pos);
|
|
EXPECT_EQ(static_cast<int>(kBufferSize), result);
|
|
send_pos += result;
|
|
|
|
time_controller_.AdvanceTime(TimeDelta::Zero());
|
|
EXPECT_FALSE(sink.Check(a.get(), SSE_WRITE));
|
|
EXPECT_TRUE(sink.Check(b.get(), SSE_READ));
|
|
|
|
// Receive buffer is already filled, fill send buffer again
|
|
result = a->Send(&send_buffer[send_pos], kDataSize - send_pos);
|
|
EXPECT_EQ(static_cast<int>(kBufferSize), result);
|
|
send_pos += result;
|
|
|
|
time_controller_.AdvanceTime(TimeDelta::Zero());
|
|
EXPECT_FALSE(sink.Check(a.get(), SSE_WRITE));
|
|
EXPECT_FALSE(sink.Check(b.get(), SSE_READ));
|
|
|
|
// No more room in send or receive buffer
|
|
result = a->Send(&send_buffer[send_pos], kDataSize - send_pos);
|
|
EXPECT_EQ(-1, result);
|
|
EXPECT_TRUE(a->IsBlocking());
|
|
|
|
// Read a subset of the data
|
|
result = b->Recv(&recv_buffer[recv_pos], 500, nullptr);
|
|
EXPECT_EQ(500, result);
|
|
recv_pos += result;
|
|
|
|
time_controller_.AdvanceTime(TimeDelta::Zero());
|
|
EXPECT_TRUE(sink.Check(a.get(), SSE_WRITE));
|
|
EXPECT_TRUE(sink.Check(b.get(), SSE_READ));
|
|
|
|
// Room for more on the sending side
|
|
result = a->Send(&send_buffer[send_pos], kDataSize - send_pos);
|
|
EXPECT_EQ(500, result);
|
|
send_pos += result;
|
|
|
|
// Empty the recv buffer
|
|
while (true) {
|
|
if (recv_pos >= kDataSize)
|
|
break;
|
|
result = b->Recv(&recv_buffer[recv_pos], kDataSize - recv_pos, nullptr);
|
|
if (result < 0) {
|
|
EXPECT_EQ(-1, result);
|
|
EXPECT_TRUE(b->IsBlocking());
|
|
break;
|
|
}
|
|
recv_pos += result;
|
|
}
|
|
|
|
time_controller_.AdvanceTime(TimeDelta::Zero());
|
|
EXPECT_TRUE(sink.Check(b.get(), SSE_READ));
|
|
|
|
// Continue to empty the recv buffer
|
|
while (true) {
|
|
if (recv_pos >= kDataSize)
|
|
break;
|
|
result = b->Recv(&recv_buffer[recv_pos], kDataSize - recv_pos, nullptr);
|
|
if (result < 0) {
|
|
EXPECT_EQ(-1, result);
|
|
EXPECT_TRUE(b->IsBlocking());
|
|
break;
|
|
}
|
|
recv_pos += result;
|
|
}
|
|
|
|
// Send last of the data
|
|
result = a->Send(&send_buffer[send_pos], kDataSize - send_pos);
|
|
EXPECT_EQ(500, result);
|
|
send_pos += result;
|
|
|
|
time_controller_.AdvanceTime(TimeDelta::Zero());
|
|
EXPECT_TRUE(sink.Check(b.get(), SSE_READ));
|
|
|
|
// Receive the last of the data
|
|
while (true) {
|
|
if (recv_pos >= kDataSize)
|
|
break;
|
|
result = b->Recv(&recv_buffer[recv_pos], kDataSize - recv_pos, nullptr);
|
|
if (result < 0) {
|
|
EXPECT_EQ(-1, result);
|
|
EXPECT_TRUE(b->IsBlocking());
|
|
break;
|
|
}
|
|
recv_pos += result;
|
|
}
|
|
|
|
time_controller_.AdvanceTime(TimeDelta::Zero());
|
|
EXPECT_FALSE(sink.Check(b.get(), SSE_READ));
|
|
|
|
// The received data matches the sent data
|
|
EXPECT_EQ(kDataSize, send_pos);
|
|
EXPECT_EQ(kDataSize, recv_pos);
|
|
EXPECT_EQ(recv_buffer, send_buffer);
|
|
}
|
|
|
|
void TcpSendsPacketsInOrderTest(const SocketAddress& initial_addr) {
|
|
const SocketAddress kEmptyAddr;
|
|
|
|
// Connect two sockets
|
|
std::unique_ptr<Socket> a = ss_.Create(initial_addr.family(), SOCK_STREAM);
|
|
std::unique_ptr<Socket> b = ss_.Create(initial_addr.family(), SOCK_STREAM);
|
|
a->Bind(initial_addr);
|
|
EXPECT_EQ(a->GetLocalAddress().family(), initial_addr.family());
|
|
|
|
b->Bind(initial_addr);
|
|
EXPECT_EQ(b->GetLocalAddress().family(), initial_addr.family());
|
|
|
|
EXPECT_EQ(0, a->Connect(b->GetLocalAddress()));
|
|
EXPECT_EQ(0, b->Connect(a->GetLocalAddress()));
|
|
time_controller_.AdvanceTime(TimeDelta::Zero());
|
|
|
|
// First, deliver all packets in 0 ms.
|
|
std::array<char, 2> buffer = {0, 0};
|
|
const char cNumPackets = 10;
|
|
for (char i = 0; i < cNumPackets; ++i) {
|
|
buffer[0] = '0' + i;
|
|
EXPECT_EQ(1, a->Send(buffer.data(), 1));
|
|
}
|
|
|
|
time_controller_.AdvanceTime(TimeDelta::Zero());
|
|
|
|
for (char i = 0; i < cNumPackets; ++i) {
|
|
EXPECT_EQ(1, b->Recv(buffer.data(), buffer.size(), nullptr));
|
|
EXPECT_EQ(static_cast<char>('0' + i), buffer[0]);
|
|
}
|
|
|
|
// Next, deliver packets at random intervals
|
|
const uint32_t mean = 50;
|
|
const uint32_t stddev = 50;
|
|
|
|
ss_.set_delay_mean(mean);
|
|
ss_.set_delay_stddev(stddev);
|
|
ss_.UpdateDelayDistribution();
|
|
|
|
for (char i = 0; i < cNumPackets; ++i) {
|
|
buffer[0] = 'A' + i;
|
|
EXPECT_EQ(1, a->Send(buffer.data(), 1));
|
|
}
|
|
|
|
time_controller_.AdvanceTime(TimeDelta::Seconds(2));
|
|
|
|
for (char i = 0; i < cNumPackets; ++i) {
|
|
EXPECT_EQ(1, b->Recv(buffer.data(), buffer.size(), nullptr));
|
|
EXPECT_EQ(static_cast<char>('A' + i), buffer[0]);
|
|
}
|
|
}
|
|
|
|
// It is important that initial_addr's port has to be 0 such that the
|
|
// incremental port behavior could ensure the 2 Binds result in different
|
|
// address.
|
|
void BandwidthTest(const SocketAddress& initial_addr) {
|
|
std::unique_ptr<Socket> send_socket =
|
|
ss_.Create(initial_addr.family(), SOCK_DGRAM);
|
|
std::unique_ptr<Socket> recv_socket =
|
|
ss_.Create(initial_addr.family(), SOCK_DGRAM);
|
|
ASSERT_EQ(0, send_socket->Bind(initial_addr));
|
|
ASSERT_EQ(0, recv_socket->Bind(initial_addr));
|
|
EXPECT_EQ(send_socket->GetLocalAddress().family(), initial_addr.family());
|
|
EXPECT_EQ(recv_socket->GetLocalAddress().family(), initial_addr.family());
|
|
ASSERT_EQ(0, send_socket->Connect(recv_socket->GetLocalAddress()));
|
|
|
|
uint32_t bandwidth = 64 * 1024;
|
|
ss_.set_bandwidth(bandwidth);
|
|
|
|
Thread* pthMain = time_controller_.GetMainThread();
|
|
Sender sender(env_, pthMain, std::move(send_socket), 80 * 1024);
|
|
Receiver receiver(env_, pthMain, std::move(recv_socket), bandwidth);
|
|
|
|
// Allow the sender to run for 5 (simulated) seconds, then be stopped for 5
|
|
// seconds.
|
|
time_controller_.AdvanceTime(TimeDelta::Millis(5000));
|
|
sender.periodic.Stop();
|
|
time_controller_.AdvanceTime(TimeDelta::Millis(5000));
|
|
|
|
// Ensure the observed bandwidth fell within a reasonable margin of error.
|
|
EXPECT_TRUE(receiver.count >= 5 * 3 * bandwidth / 4);
|
|
EXPECT_TRUE(receiver.count <= 6 * bandwidth); // queue could drain for 1s
|
|
|
|
ss_.set_bandwidth(0);
|
|
}
|
|
|
|
// It is important that initial_addr's port has to be 0 such that the
|
|
// incremental port behavior could ensure the 2 Binds result in different
|
|
// address.
|
|
void DelayTest(const SocketAddress& initial_addr) {
|
|
time_t seed = ::time(nullptr);
|
|
RTC_LOG(LS_VERBOSE) << "seed = " << seed;
|
|
srand(static_cast<unsigned int>(seed));
|
|
|
|
const uint32_t mean = 2000;
|
|
const uint32_t stddev = 500;
|
|
|
|
ss_.set_delay_mean(mean);
|
|
ss_.set_delay_stddev(stddev);
|
|
ss_.UpdateDelayDistribution();
|
|
|
|
std::unique_ptr<Socket> send_socket =
|
|
ss_.Create(initial_addr.family(), SOCK_DGRAM);
|
|
std::unique_ptr<Socket> recv_socket =
|
|
ss_.Create(initial_addr.family(), SOCK_DGRAM);
|
|
ASSERT_EQ(0, send_socket->Bind(initial_addr));
|
|
ASSERT_EQ(0, recv_socket->Bind(initial_addr));
|
|
EXPECT_EQ(send_socket->GetLocalAddress().family(), initial_addr.family());
|
|
EXPECT_EQ(recv_socket->GetLocalAddress().family(), initial_addr.family());
|
|
ASSERT_EQ(0, send_socket->Connect(recv_socket->GetLocalAddress()));
|
|
|
|
Thread* pthMain = time_controller_.GetMainThread();
|
|
// Avg packet size is 2K, so at 200KB/s for 10s, we should see about
|
|
// 1000 packets, which is necessary to get a good distribution.
|
|
Sender sender(env_, pthMain, std::move(send_socket), 100 * 2 * 1024);
|
|
Receiver receiver(env_, pthMain, std::move(recv_socket), 0);
|
|
|
|
// Simulate 10 seconds of packets being sent, then check the observed delay
|
|
// distribution.
|
|
time_controller_.AdvanceTime(TimeDelta::Millis(10000));
|
|
sender.periodic.Stop();
|
|
receiver.periodic.Stop();
|
|
time_controller_.AdvanceTime(TimeDelta::Zero());
|
|
|
|
const double sample_mean = receiver.sum / receiver.samples;
|
|
double num =
|
|
receiver.samples * receiver.sum_sq - receiver.sum * receiver.sum;
|
|
double den = receiver.samples * (receiver.samples - 1);
|
|
const double sample_stddev = sqrt(num / den);
|
|
RTC_LOG(LS_VERBOSE) << "mean=" << sample_mean
|
|
<< " stddev=" << sample_stddev;
|
|
|
|
EXPECT_LE(500u, receiver.samples);
|
|
// We initially used a 0.1 fudge factor, but on the build machine, we
|
|
// have seen the value differ by as much as 0.13.
|
|
EXPECT_NEAR(mean, sample_mean, 0.15 * mean);
|
|
EXPECT_NEAR(stddev, sample_stddev, 0.15 * stddev);
|
|
|
|
ss_.set_delay_mean(0);
|
|
ss_.set_delay_stddev(0);
|
|
ss_.UpdateDelayDistribution();
|
|
}
|
|
|
|
// Test cross-family communication between a client bound to client_addr and a
|
|
// server bound to server_addr. shouldSucceed indicates if communication is
|
|
// expected to work or not.
|
|
void CrossFamilyConnectionTest(const SocketAddress& client_addr,
|
|
const SocketAddress& server_addr,
|
|
bool shouldSucceed) {
|
|
StreamSink sink;
|
|
SocketAddress accept_address;
|
|
const SocketAddress kEmptyAddr;
|
|
|
|
// Client gets a IPv4 address
|
|
std::unique_ptr<Socket> client =
|
|
ss_.Create(client_addr.family(), SOCK_STREAM);
|
|
sink.Monitor(client.get());
|
|
EXPECT_EQ(client->GetState(), Socket::CS_CLOSED);
|
|
EXPECT_EQ(client->GetLocalAddress(), kEmptyAddr);
|
|
client->Bind(client_addr);
|
|
|
|
// Server gets a non-mapped non-any IPv6 address.
|
|
// IPv4 sockets should not be able to connect to this.
|
|
std::unique_ptr<Socket> server =
|
|
ss_.Create(server_addr.family(), SOCK_STREAM);
|
|
sink.Monitor(server.get());
|
|
server->Bind(server_addr);
|
|
server->Listen(5);
|
|
|
|
if (shouldSucceed) {
|
|
EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
|
|
time_controller_.AdvanceTime(TimeDelta::Zero());
|
|
EXPECT_TRUE(sink.Check(server.get(), SSE_READ));
|
|
std::unique_ptr<Socket> accepted =
|
|
absl::WrapUnique(server->Accept(&accept_address));
|
|
EXPECT_TRUE(nullptr != accepted);
|
|
EXPECT_NE(kEmptyAddr, accept_address);
|
|
time_controller_.AdvanceTime(TimeDelta::Zero());
|
|
EXPECT_TRUE(sink.Check(client.get(), SSE_OPEN));
|
|
EXPECT_EQ(client->GetRemoteAddress(), server->GetLocalAddress());
|
|
} else {
|
|
// Check that the connection failed.
|
|
EXPECT_EQ(-1, client->Connect(server->GetLocalAddress()));
|
|
time_controller_.AdvanceTime(TimeDelta::Zero());
|
|
|
|
EXPECT_FALSE(sink.Check(server.get(), SSE_READ));
|
|
EXPECT_TRUE(nullptr == server->Accept(&accept_address));
|
|
EXPECT_EQ(accept_address, kEmptyAddr);
|
|
EXPECT_EQ(client->GetState(), Socket::CS_CLOSED);
|
|
EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN));
|
|
EXPECT_EQ(client->GetRemoteAddress(), kEmptyAddr);
|
|
}
|
|
}
|
|
|
|
// Test cross-family datagram sending between a client bound to client_addr
|
|
// and a server bound to server_addr. shouldSucceed indicates if sending is
|
|
// expected to succeed or not.
|
|
void CrossFamilyDatagramTest(const SocketAddress& client_addr,
|
|
const SocketAddress& server_addr,
|
|
bool shouldSucceed) {
|
|
std::unique_ptr<Socket> socket = ss_.Create(AF_INET, SOCK_DGRAM);
|
|
socket->Bind(server_addr);
|
|
SocketAddress bound_server_addr = socket->GetLocalAddress();
|
|
TestClient client1(
|
|
std::make_unique<AsyncUDPSocket>(env_, std::move(socket)),
|
|
&time_controller_);
|
|
|
|
std::unique_ptr<Socket> socket2 = ss_.Create(AF_INET, SOCK_DGRAM);
|
|
socket2->Bind(client_addr);
|
|
TestClient client2(
|
|
std::make_unique<AsyncUDPSocket>(env_, std::move(socket2)),
|
|
&time_controller_);
|
|
SocketAddress client2_addr;
|
|
|
|
if (shouldSucceed) {
|
|
EXPECT_EQ(3, client2.SendTo("foo", 3, bound_server_addr));
|
|
EXPECT_TRUE(client1.CheckNextPacket("foo", 3, &client2_addr));
|
|
SocketAddress client1_addr;
|
|
EXPECT_EQ(6, client1.SendTo("bizbaz", 6, client2_addr));
|
|
EXPECT_TRUE(client2.CheckNextPacket("bizbaz", 6, &client1_addr));
|
|
EXPECT_EQ(client1_addr, bound_server_addr);
|
|
} else {
|
|
EXPECT_EQ(-1, client2.SendTo("foo", 3, bound_server_addr));
|
|
EXPECT_TRUE(client1.CheckNoPacket());
|
|
}
|
|
}
|
|
|
|
void SendReceiveEcn(const SocketAddress& initial_addr) {
|
|
std::unique_ptr<Socket> socket =
|
|
ss_.Create(initial_addr.family(), SOCK_DGRAM);
|
|
socket->Bind(initial_addr);
|
|
SocketAddress server_addr = socket->GetLocalAddress();
|
|
|
|
TestClient client1(
|
|
std::make_unique<AsyncUDPSocket>(env_, std::move(socket)),
|
|
&time_controller_);
|
|
|
|
SocketAddress client2_addr;
|
|
std::unique_ptr<Socket> socket2 =
|
|
ss_.Create(initial_addr.family(), SOCK_DGRAM);
|
|
TestClient client2(
|
|
std::make_unique<AsyncUDPSocket>(env_, std::move(socket2)),
|
|
&time_controller_);
|
|
|
|
client2.SendTo("foo", 3, server_addr);
|
|
std::unique_ptr<TestClient::Packet> packet_1 = client1.NextPacket();
|
|
ASSERT_THAT(packet_1.get(), NotNull());
|
|
EXPECT_EQ(packet_1->ecn, EcnMarking::kNotEct);
|
|
|
|
client2.SetOption(Socket::OPT_SEND_ECN, 1);
|
|
client2.SendTo("bar", 3, server_addr);
|
|
std::unique_ptr<TestClient::Packet> packet_2 = client1.NextPacket();
|
|
ASSERT_THAT(packet_2.get(), NotNull());
|
|
EXPECT_EQ(packet_2->ecn, EcnMarking::kNotEct);
|
|
|
|
client1.SetOption(Socket::OPT_RECV_ECN, 1);
|
|
client2.SendTo("bar", 3, server_addr);
|
|
std::unique_ptr<TestClient::Packet> packet_3 = client1.NextPacket();
|
|
ASSERT_THAT(packet_3.get(), NotNull());
|
|
EXPECT_EQ(packet_3->ecn, EcnMarking::kEct1);
|
|
}
|
|
|
|
protected:
|
|
VirtualSocketServer ss_;
|
|
GlobalSimulatedTimeController time_controller_;
|
|
const Environment env_;
|
|
const SocketAddress kIPv4AnyAddress;
|
|
const SocketAddress kIPv6AnyAddress;
|
|
};
|
|
|
|
TEST_F(VirtualSocketServerTest, basic_v4) {
|
|
SocketAddress ipv4_test_addr(IPAddress(INADDR_ANY), 5000);
|
|
BasicTest(ipv4_test_addr);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, basic_v6) {
|
|
SocketAddress ipv6_test_addr(IPAddress(in6addr_any), 5000);
|
|
BasicTest(ipv6_test_addr);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, TestDefaultRoute_v4) {
|
|
IPAddress ipv4_default_addr(0x01020304);
|
|
TestDefaultSourceAddress(ipv4_default_addr);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, TestDefaultRoute_v6) {
|
|
IPAddress ipv6_default_addr;
|
|
EXPECT_TRUE(
|
|
IPFromString("2401:fa00:4:1000:be30:5bff:fee5:c3", &ipv6_default_addr));
|
|
TestDefaultSourceAddress(ipv6_default_addr);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, connect_v4) {
|
|
ConnectTest(kIPv4AnyAddress);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, connect_v6) {
|
|
ConnectTest(kIPv6AnyAddress);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, connect_to_non_listener_v4) {
|
|
ConnectToNonListenerTest(kIPv4AnyAddress);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, connect_to_non_listener_v6) {
|
|
ConnectToNonListenerTest(kIPv6AnyAddress);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, close_during_connect_v4) {
|
|
CloseDuringConnectTest(kIPv4AnyAddress);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, close_during_connect_v6) {
|
|
CloseDuringConnectTest(kIPv6AnyAddress);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, close_v4) {
|
|
CloseTest(kIPv4AnyAddress);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, close_v6) {
|
|
CloseTest(kIPv6AnyAddress);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, SendReceiveEcn) {
|
|
SendReceiveEcn(kIPv4AnyAddress);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, tcp_send_v4) {
|
|
TcpSendTest(kIPv4AnyAddress);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, tcp_send_v6) {
|
|
TcpSendTest(kIPv6AnyAddress);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, TcpSendsPacketsInOrder_v4) {
|
|
TcpSendsPacketsInOrderTest(kIPv4AnyAddress);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, TcpSendsPacketsInOrder_v6) {
|
|
TcpSendsPacketsInOrderTest(kIPv6AnyAddress);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, bandwidth_v4) {
|
|
BandwidthTest(kIPv4AnyAddress);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, bandwidth_v6) {
|
|
BandwidthTest(kIPv6AnyAddress);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, delay_v4) {
|
|
DelayTest(kIPv4AnyAddress);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, delay_v6) {
|
|
DelayTest(kIPv6AnyAddress);
|
|
}
|
|
|
|
// Works, receiving socket sees 127.0.0.2.
|
|
TEST_F(VirtualSocketServerTest, CanConnectFromMappedIPv6ToIPv4Any) {
|
|
CrossFamilyConnectionTest(SocketAddress("::ffff:127.0.0.2", 0),
|
|
SocketAddress("0.0.0.0", 5000), true);
|
|
}
|
|
|
|
// Fails.
|
|
TEST_F(VirtualSocketServerTest, CantConnectFromUnMappedIPv6ToIPv4Any) {
|
|
CrossFamilyConnectionTest(SocketAddress("::2", 0),
|
|
SocketAddress("0.0.0.0", 5000), false);
|
|
}
|
|
|
|
// Fails.
|
|
TEST_F(VirtualSocketServerTest, CantConnectFromUnMappedIPv6ToMappedIPv6) {
|
|
CrossFamilyConnectionTest(SocketAddress("::2", 0),
|
|
SocketAddress("::ffff:127.0.0.1", 5000), false);
|
|
}
|
|
|
|
// Works. receiving socket sees ::ffff:127.0.0.2.
|
|
TEST_F(VirtualSocketServerTest, CanConnectFromIPv4ToIPv6Any) {
|
|
CrossFamilyConnectionTest(SocketAddress("127.0.0.2", 0),
|
|
SocketAddress("::", 5000), true);
|
|
}
|
|
|
|
// Fails.
|
|
TEST_F(VirtualSocketServerTest, CantConnectFromIPv4ToUnMappedIPv6) {
|
|
CrossFamilyConnectionTest(SocketAddress("127.0.0.2", 0),
|
|
SocketAddress("::1", 5000), false);
|
|
}
|
|
|
|
// Works. Receiving socket sees ::ffff:127.0.0.1.
|
|
TEST_F(VirtualSocketServerTest, CanConnectFromIPv4ToMappedIPv6) {
|
|
CrossFamilyConnectionTest(SocketAddress("127.0.0.1", 0),
|
|
SocketAddress("::ffff:127.0.0.2", 5000), true);
|
|
}
|
|
|
|
// Works, receiving socket sees a result from GetNextIP.
|
|
TEST_F(VirtualSocketServerTest, CanConnectFromUnboundIPv6ToIPv4Any) {
|
|
CrossFamilyConnectionTest(SocketAddress("::", 0),
|
|
SocketAddress("0.0.0.0", 5000), true);
|
|
}
|
|
|
|
// Works, receiving socket sees whatever GetNextIP gave the client.
|
|
TEST_F(VirtualSocketServerTest, CanConnectFromUnboundIPv4ToIPv6Any) {
|
|
CrossFamilyConnectionTest(SocketAddress("0.0.0.0", 0),
|
|
SocketAddress("::", 5000), true);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, CanSendDatagramFromUnboundIPv4ToIPv6Any) {
|
|
CrossFamilyDatagramTest(SocketAddress("0.0.0.0", 0),
|
|
SocketAddress("::", 5000), true);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, CanSendDatagramFromMappedIPv6ToIPv4Any) {
|
|
CrossFamilyDatagramTest(SocketAddress("::ffff:127.0.0.1", 0),
|
|
SocketAddress("0.0.0.0", 5000), true);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, CantSendDatagramFromUnMappedIPv6ToIPv4Any) {
|
|
CrossFamilyDatagramTest(SocketAddress("::2", 0),
|
|
SocketAddress("0.0.0.0", 5000), false);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, CantSendDatagramFromUnMappedIPv6ToMappedIPv6) {
|
|
CrossFamilyDatagramTest(SocketAddress("::2", 0),
|
|
SocketAddress("::ffff:127.0.0.1", 5000), false);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, CanSendDatagramFromIPv4ToIPv6Any) {
|
|
CrossFamilyDatagramTest(SocketAddress("127.0.0.2", 0),
|
|
SocketAddress("::", 5000), true);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, CantSendDatagramFromIPv4ToUnMappedIPv6) {
|
|
CrossFamilyDatagramTest(SocketAddress("127.0.0.2", 0),
|
|
SocketAddress("::1", 5000), false);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, CanSendDatagramFromIPv4ToMappedIPv6) {
|
|
CrossFamilyDatagramTest(SocketAddress("127.0.0.1", 0),
|
|
SocketAddress("::ffff:127.0.0.2", 5000), true);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, CanSendDatagramFromUnboundIPv6ToIPv4Any) {
|
|
CrossFamilyDatagramTest(SocketAddress("::", 0),
|
|
SocketAddress("0.0.0.0", 5000), true);
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, SetSendingBlockedWithUdpSocket) {
|
|
std::unique_ptr<Socket> socket1 =
|
|
ss_.Create(kIPv4AnyAddress.family(), SOCK_DGRAM);
|
|
Socket& socket1_ref = *socket1;
|
|
std::unique_ptr<Socket> socket2 =
|
|
ss_.Create(kIPv4AnyAddress.family(), SOCK_DGRAM);
|
|
socket1->Bind(kIPv4AnyAddress);
|
|
socket2->Bind(kIPv4AnyAddress);
|
|
TestClient client1(std::make_unique<AsyncUDPSocket>(env_, std::move(socket1)),
|
|
&time_controller_);
|
|
|
|
ss_.SetSendingBlocked(true);
|
|
EXPECT_EQ(-1, client1.SendTo("foo", 3, socket2->GetLocalAddress()));
|
|
EXPECT_TRUE(socket1_ref.IsBlocking());
|
|
EXPECT_EQ(0, client1.ready_to_send_count());
|
|
|
|
ss_.SetSendingBlocked(false);
|
|
EXPECT_EQ(1, client1.ready_to_send_count());
|
|
EXPECT_EQ(3, client1.SendTo("foo", 3, socket2->GetLocalAddress()));
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, SetSendingBlockedWithTcpSocket) {
|
|
constexpr size_t kBufferSize = 1024;
|
|
ss_.set_send_buffer_capacity(kBufferSize);
|
|
ss_.set_recv_buffer_capacity(kBufferSize);
|
|
|
|
StreamSink sink;
|
|
std::unique_ptr<Socket> socket1 =
|
|
ss_.Create(kIPv4AnyAddress.family(), SOCK_STREAM);
|
|
std::unique_ptr<Socket> socket2 =
|
|
ss_.Create(kIPv4AnyAddress.family(), SOCK_STREAM);
|
|
sink.Monitor(socket1.get());
|
|
sink.Monitor(socket2.get());
|
|
socket1->Bind(kIPv4AnyAddress);
|
|
socket2->Bind(kIPv4AnyAddress);
|
|
|
|
// Connect sockets.
|
|
EXPECT_EQ(0, socket1->Connect(socket2->GetLocalAddress()));
|
|
EXPECT_EQ(0, socket2->Connect(socket1->GetLocalAddress()));
|
|
time_controller_.AdvanceTime(TimeDelta::Zero());
|
|
|
|
std::vector<char> data(kBufferSize);
|
|
|
|
// First Send call will fill the send buffer but not send anything.
|
|
ss_.SetSendingBlocked(true);
|
|
EXPECT_EQ(static_cast<int>(kBufferSize),
|
|
socket1->Send(data.data(), kBufferSize));
|
|
time_controller_.AdvanceTime(TimeDelta::Zero());
|
|
EXPECT_FALSE(sink.Check(socket1.get(), SSE_WRITE));
|
|
EXPECT_FALSE(sink.Check(socket2.get(), SSE_READ));
|
|
EXPECT_FALSE(socket1->IsBlocking());
|
|
|
|
// Since the send buffer is full, next Send will result in EWOULDBLOCK.
|
|
EXPECT_EQ(-1, socket1->Send(data.data(), kBufferSize));
|
|
EXPECT_FALSE(sink.Check(socket1.get(), SSE_WRITE));
|
|
EXPECT_FALSE(sink.Check(socket2.get(), SSE_READ));
|
|
EXPECT_TRUE(socket1->IsBlocking());
|
|
|
|
// When sending is unblocked, the buffered data should be sent and
|
|
// SignalWriteEvent should fire.
|
|
ss_.SetSendingBlocked(false);
|
|
time_controller_.AdvanceTime(TimeDelta::Zero());
|
|
EXPECT_TRUE(sink.Check(socket1.get(), SSE_WRITE));
|
|
EXPECT_TRUE(sink.Check(socket2.get(), SSE_READ));
|
|
}
|
|
|
|
TEST_F(VirtualSocketServerTest, CreatesStandardDistribution) {
|
|
const uint32_t kTestMean[] = {10, 100, 333, 1000};
|
|
const double kTestDev[] = {0.25, 0.1, 0.01};
|
|
// TODO(deadbeef): The current code only works for 1000 data points or more.
|
|
const uint32_t kTestSamples[] = {/*10, 100,*/ 1000};
|
|
for (uint32_t test_mean : kTestMean) {
|
|
for (double test_dev : kTestDev) {
|
|
for (uint32_t test_sample : kTestSamples) {
|
|
ASSERT_LT(0u, test_sample);
|
|
const uint32_t kStdDev = static_cast<uint32_t>(test_dev * test_mean);
|
|
std::unique_ptr<VirtualSocketServer::Function> f =
|
|
VirtualSocketServer::CreateDistribution(test_mean, kStdDev,
|
|
test_sample);
|
|
ASSERT_TRUE(nullptr != f.get());
|
|
ASSERT_EQ(test_sample, f->size());
|
|
double sum = 0;
|
|
for (uint32_t i = 0; i < f->size(); ++i) {
|
|
sum += (*f)[i].second;
|
|
}
|
|
const double mean = sum / f->size();
|
|
double sum_sq_dev = 0;
|
|
for (uint32_t i = 0; i < f->size(); ++i) {
|
|
double dev = (*f)[i].second - mean;
|
|
sum_sq_dev += dev * dev;
|
|
}
|
|
const double stddev = sqrt(sum_sq_dev / f->size());
|
|
EXPECT_NEAR(test_mean, mean, 0.1 * test_mean)
|
|
<< "M=" << test_mean << " SD=" << kStdDev << " N=" << test_sample;
|
|
EXPECT_NEAR(kStdDev, stddev, 0.1 * kStdDev)
|
|
<< "M=" << test_mean << " SD=" << kStdDev << " N=" << test_sample;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
} // namespace
|
|
} // namespace webrtc
|