This facilitates the migration away from sigslot. Bug: webrtc:42222066 Change-Id: I0775e880d4ffb1d42354c9dbed7e1d9d04ed930d Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/421880 Reviewed-by: Danil Chapovalov <danilchap@webrtc.org> Commit-Queue: Harald Alvestrand <hta@webrtc.org> Cr-Commit-Position: refs/heads/main@{#46082}
167 lines
5.1 KiB
C++
167 lines
5.1 KiB
C++
/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "rtc_base/test_client.h"
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#include <cstring>
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#include <memory>
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#include <optional>
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#include <utility>
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#include <variant>
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#include "api/units/time_delta.h"
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#include "api/units/timestamp.h"
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#include "rtc_base/async_packet_socket.h"
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#include "rtc_base/network/received_packet.h"
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#include "rtc_base/socket.h"
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#include "rtc_base/socket_address.h"
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#include "rtc_base/synchronization/mutex.h"
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#include "test/wait_until.h"
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namespace webrtc {
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// DESIGN: Each packet received is put it into a list of packets.
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// Callers can retrieve received packets from any thread by calling
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// NextPacket.
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TestClient::TestClient(std::unique_ptr<AsyncPacketSocket> socket)
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: TestClient(std::move(socket), std::monostate()) {}
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TestClient::TestClient(std::unique_ptr<AsyncPacketSocket> socket,
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ClockVariant clock)
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: clock_(clock), socket_(std::move(socket)) {
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socket_->RegisterReceivedPacketCallback(
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[&](AsyncPacketSocket* socket, const ReceivedIpPacket& packet) {
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OnPacket(socket, packet);
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});
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socket_->SubscribeReadyToSend(
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this, [this](AsyncPacketSocket* socket) { OnReadyToSend(socket); });
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}
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TestClient::~TestClient() {}
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bool TestClient::CheckConnState(AsyncPacketSocket::State state) {
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// Wait for our timeout value until the socket reaches the desired state.
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return WaitUntil([&]() { return socket_->GetState() == state; },
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{.clock = clock_});
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}
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int TestClient::Send(const char* buf, size_t size) {
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AsyncSocketPacketOptions options;
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return socket_->Send(buf, size, options);
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}
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int TestClient::SendTo(const char* buf,
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size_t size,
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const SocketAddress& dest) {
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AsyncSocketPacketOptions options;
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return socket_->SendTo(buf, size, dest, options);
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}
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std::unique_ptr<TestClient::Packet> TestClient::NextPacket(int timeout_ms) {
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// If no packets are currently available, we go into a get/dispatch loop for
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// at most timeout_ms. If, during the loop, a packet arrives, then we can
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// stop early and return it.
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// Note that the case where no packet arrives is important. We often want to
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// test that a packet does not arrive.
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// Note also that we only try to pump our current thread's message queue.
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// Pumping another thread's queue could lead to messages being dispatched from
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// the wrong thread to non-thread-safe objects.
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TimeDelta timeout = TimeDelta::Millis(timeout_ms);
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bool packets_available = WaitUntil(
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[&] {
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MutexLock lock(&mutex_);
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return !packets_.empty();
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},
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{
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.timeout = timeout,
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.clock = clock_,
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});
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// Return the first packet placed in the queue.
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std::unique_ptr<Packet> packet;
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MutexLock lock(&mutex_);
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if (packets_available) {
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packet = std::move(packets_.front());
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packets_.erase(packets_.begin());
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}
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return packet;
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}
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bool TestClient::CheckNextPacket(const char* buf,
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size_t size,
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SocketAddress* addr) {
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bool res = false;
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std::unique_ptr<Packet> packet = NextPacket(kTimeoutMs);
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if (packet) {
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res = (packet->buf.size() == size &&
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memcmp(packet->buf.data(), buf, size) == 0 &&
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CheckTimestamp(packet->packet_time));
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if (addr)
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*addr = packet->addr;
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}
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return res;
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}
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bool TestClient::CheckTimestamp(std::optional<Timestamp> packet_timestamp) {
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bool res = true;
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if (!packet_timestamp) {
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res = false;
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}
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if (prev_packet_timestamp_) {
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if (packet_timestamp < prev_packet_timestamp_) {
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res = false;
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}
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}
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prev_packet_timestamp_ = packet_timestamp;
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return res;
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}
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bool TestClient::CheckNoPacket() {
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return NextPacket(kNoPacketTimeout.ms()) == nullptr;
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}
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int TestClient::GetError() {
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return socket_->GetError();
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}
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int TestClient::SetOption(Socket::Option opt, int value) {
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return socket_->SetOption(opt, value);
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}
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void TestClient::OnPacket(AsyncPacketSocket* socket,
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const ReceivedIpPacket& received_packet) {
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MutexLock lock(&mutex_);
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packets_.push_back(std::make_unique<Packet>(received_packet));
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}
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void TestClient::OnReadyToSend(AsyncPacketSocket* socket) {
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++ready_to_send_count_;
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}
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TestClient::Packet::Packet(const ReceivedIpPacket& received_packet)
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: addr(received_packet.source_address()),
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// Copy received_packet payload to a buffer owned by Packet.
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buf(received_packet.payload().data(), received_packet.payload().size()),
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ecn(received_packet.ecn()),
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packet_time(received_packet.arrival_time()) {}
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TestClient::Packet::Packet(const Packet& p)
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: addr(p.addr),
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buf(p.buf.data(), p.buf.size()),
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ecn(p.ecn),
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packet_time(p.packet_time) {}
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} // namespace webrtc
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