webrtc/rtc_base/platform_thread.h
Markus Handell 4a51622705 TaskQueueFactory: Add kAudio and kVideo priorities
This change introduces specific priority levels for audio and
video tasks within the TaskQueueFactory to allow for better
platform-specific thread scheduling.

Changes:

* New field trial WebRTC-MediaTaskQueuePriorities that activates the
  priority change.

* New Priority Enums: Added kVideo and kAudio to
TaskQueueFactory::Priority and corresponding kVideo and
kAudio to ThreadPriority.

* WebRTC platform thread implementation:
- Video priority initially maps to high priority.
- On Mac/iOS (GCD), both audio and video map to
  DISPATCH_QUEUE_PRIORITY_HIGH because of API limitation.

* Task queue updates:
- Updated the audio encoder queue to use kAudio priority.
- Updated the video encoder & decoder, incoming video
  stream, and video frame transformer queues to use kVideo priority.

* Queue renaming: Standardized several task queue names by
   appending "Queue" (e.g., "AudioEncoder" became "AudioEncoderQueue").

Bug: chromium:470337728
Change-Id: I4790990340a72a54945750c2c4e1f97314edf375
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/436580
Reviewed-by: Tomas Gunnarsson <tommi@webrtc.org>
Commit-Queue: Markus Handell <handellm@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#46744}
2026-01-26 06:18:27 -08:00

125 lines
3.9 KiB
C++

/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef RTC_BASE_PLATFORM_THREAD_H_
#define RTC_BASE_PLATFORM_THREAD_H_
#include <optional>
#include "absl/functional/any_invocable.h"
#include "absl/strings/string_view.h"
#include "rtc_base/platform_thread_types.h" // IWYU pragma: keep
#if !defined(WEBRTC_WIN)
#include <pthread.h> // IWYU pragma: keep
#endif
namespace webrtc {
enum class ThreadPriority {
kLow = 1,
kNormal,
kHigh,
kVideo,
kAudio,
kRealtime,
};
struct ThreadAttributes {
ThreadPriority priority = ThreadPriority::kNormal;
ThreadAttributes& SetPriority(ThreadPriority priority_param) {
priority = priority_param;
return *this;
}
};
// Represents a simple worker thread.
class PlatformThread final {
public:
// Handle is the base platform thread handle.
#if defined(WEBRTC_WIN)
using Handle = HANDLE;
#else
using Handle = pthread_t;
#endif // defined(WEBRTC_WIN)
// This ctor creates the PlatformThread with an unset handle (returning true
// in empty()) and is provided for convenience.
// TODO(bugs.webrtc.org/12727) Look into if default and move support can be
// removed.
PlatformThread() = default;
// Moves `rhs` into this, storing an empty state in `rhs`.
// TODO(bugs.webrtc.org/12727) Look into if default and move support can be
// removed.
PlatformThread(PlatformThread&& rhs);
// Copies won't work since we'd have problems with joinable threads.
PlatformThread(const PlatformThread&) = delete;
PlatformThread& operator=(const PlatformThread&) = delete;
// Moves `rhs` into this, storing an empty state in `rhs`.
// TODO(bugs.webrtc.org/12727) Look into if default and move support can be
// removed.
PlatformThread& operator=(PlatformThread&& rhs);
// For a PlatformThread that's been spawned joinable, the destructor suspends
// the calling thread until the created thread exits unless the thread has
// already exited.
~PlatformThread();
// Finalizes any allocated resources.
// For a PlatformThread that's been spawned joinable, Finalize() suspends
// the calling thread until the created thread exits unless the thread has
// already exited.
// empty() returns true after completion.
void Finalize();
// Returns true if default constructed, moved from, or Finalize()ed.
bool empty() const { return !handle_.has_value(); }
// Creates a started joinable thread which will be joined when the returned
// PlatformThread destructs or Finalize() is called.
static PlatformThread SpawnJoinable(
absl::AnyInvocable<void() &&> thread_function,
absl::string_view name,
ThreadAttributes attributes = ThreadAttributes());
// Creates a started detached thread. The caller has to use external
// synchronization as nothing is provided by the PlatformThread construct.
static PlatformThread SpawnDetached(
absl::AnyInvocable<void() &&> thread_function,
absl::string_view name,
ThreadAttributes attributes = ThreadAttributes());
// Returns the base platform thread handle of this thread.
std::optional<Handle> GetHandle() const;
#if defined(WEBRTC_WIN)
// Queue a Windows APC function that runs when the thread is alertable.
bool QueueAPC(PAPCFUNC apc_function, ULONG_PTR data);
#endif
private:
PlatformThread(Handle handle, bool joinable);
static PlatformThread SpawnThread(
absl::AnyInvocable<void() &&> thread_function,
absl::string_view name,
ThreadAttributes attributes,
bool joinable);
std::optional<Handle> handle_;
bool joinable_ = false;
};
} // namespace webrtc
#endif // RTC_BASE_PLATFORM_THREAD_H_