Original PR: https://webrtc-review.googlesource.com/c/src/+/369780 Bug: webrtc:42225835 Change-Id: Iee5d183dfd51f8265d1354baaf05c060c01f860f Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/431822 Reviewed-by: Danil Chapovalov <danilchap@webrtc.org> Commit-Queue: Harald Alvestrand <hta@webrtc.org> Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Danil Chapovalov <danilchap@webrtc.org> Cr-Commit-Position: refs/heads/main@{#46662}
184 lines
6.2 KiB
C++
184 lines
6.2 KiB
C++
/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "rtc_base/async_udp_socket.h"
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#include <cstddef>
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#include <memory>
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#include <optional>
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#include <utility>
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#include "absl/base/nullability.h"
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#include "api/environment/environment.h"
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#include "api/sequence_checker.h"
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#include "api/units/time_delta.h"
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#include "api/units/timestamp.h"
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#include "rtc_base/async_packet_socket.h"
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#include "rtc_base/checks.h"
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#include "rtc_base/logging.h"
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#include "rtc_base/network/received_packet.h"
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#include "rtc_base/network/sent_packet.h"
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#include "rtc_base/socket.h"
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#include "rtc_base/socket_address.h"
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#include "rtc_base/socket_factory.h"
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namespace webrtc {
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absl_nullable std::unique_ptr<AsyncUDPSocket> AsyncUDPSocket::Create(
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const Environment& env,
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const SocketAddress& bind_address,
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SocketFactory& factory) {
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std::unique_ptr<Socket> socket =
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factory.Create(bind_address.family(), SOCK_DGRAM);
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if (socket == nullptr) {
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return nullptr;
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}
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if (socket->Bind(bind_address) < 0) {
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RTC_LOG(LS_ERROR) << "Bind() failed with error " << socket->GetError();
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return nullptr;
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}
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return std::make_unique<AsyncUDPSocket>(env, std::move(socket));
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}
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AsyncUDPSocket::AsyncUDPSocket(const Environment& env,
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absl_nonnull std::unique_ptr<Socket> socket)
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: env_(env),
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sequence_checker_(SequenceChecker::kDetached),
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socket_(std::move(socket)) {
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// The socket should start out readable but not writable.
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socket_->SubscribeReadEvent(this,
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[this](Socket* socket) { OnReadEvent(socket); });
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socket_->SubscribeWriteEvent(
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this, [this](Socket* socket) { OnWriteEvent(socket); });
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// need to forward that also for UDP case (DTLS) once the SSL handshake is
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// finished
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socket_->SubscribeConnectEvent(
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this, [this](Socket* socket) { OnConnectEvent(socket); });
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}
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SocketAddress AsyncUDPSocket::GetLocalAddress() const {
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return socket_->GetLocalAddress();
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}
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SocketAddress AsyncUDPSocket::GetRemoteAddress() const {
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return socket_->GetRemoteAddress();
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}
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int AsyncUDPSocket::Send(const void* pv,
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size_t cb,
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const AsyncSocketPacketOptions& options) {
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SentPacketInfo sent_packet(options.packet_id,
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env_.clock().TimeInMilliseconds(),
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options.info_signaled_after_sent);
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CopySocketInformationToPacketInfo(cb, *this, &sent_packet.info);
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int ret = socket_->Send(pv, cb);
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NotifySentPacket(this, sent_packet);
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return ret;
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}
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int AsyncUDPSocket::SendTo(const void* pv,
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size_t cb,
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const SocketAddress& addr,
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const AsyncSocketPacketOptions& options) {
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SentPacketInfo sent_packet(options.packet_id,
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env_.clock().TimeInMilliseconds(),
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options.info_signaled_after_sent);
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CopySocketInformationToPacketInfo(cb, *this, &sent_packet.info);
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if (has_set_ect1_options_ != options.ect_1) {
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// It is unclear what is most efficient, setting options on every sent
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// packet or when changed. Potentially, can separate send sockets be used?
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// This is the easier implementation.
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if (socket_->SetOption(Socket::Option::OPT_SEND_ECN,
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options.ect_1 ? 1 : 0) == 0) {
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has_set_ect1_options_ = options.ect_1;
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}
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}
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int ret = socket_->SendTo(pv, cb, addr);
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NotifySentPacket(this, sent_packet);
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return ret;
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}
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int AsyncUDPSocket::Close() {
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return socket_->Close();
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}
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AsyncUDPSocket::State AsyncUDPSocket::GetState() const {
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return STATE_BOUND;
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}
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int AsyncUDPSocket::GetOption(Socket::Option opt, int* value) {
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return socket_->GetOption(opt, value);
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}
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int AsyncUDPSocket::SetOption(Socket::Option opt, int value) {
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return socket_->SetOption(opt, value);
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}
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int AsyncUDPSocket::GetError() const {
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return socket_->GetError();
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}
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void AsyncUDPSocket::SetError(int error) {
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return socket_->SetError(error);
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}
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void AsyncUDPSocket::OnConnectEvent(Socket* socket) {
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NotifyConnect(this);
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}
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void AsyncUDPSocket::OnReadEvent(Socket* socket) {
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RTC_DCHECK(socket_.get() == socket);
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RTC_DCHECK_RUN_ON(&sequence_checker_);
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Socket::ReceiveBuffer receive_buffer(buffer_);
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int len = socket_->RecvFrom(receive_buffer);
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if (len < 0) {
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// An error here typically means we got an ICMP error in response to our
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// send datagram, indicating the remote address was unreachable.
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// When doing ICE, this kind of thing will often happen.
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// TODO: Do something better like forwarding the error to the user.
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SocketAddress local_addr = socket_->GetLocalAddress();
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RTC_LOG(LS_INFO) << "AsyncUDPSocket[" << local_addr.ToSensitiveString()
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<< "] receive failed with error " << socket_->GetError();
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return;
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}
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if (len == 0) {
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// Spurios wakeup.
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return;
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}
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if (!receive_buffer.arrival_time) {
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// Timestamp from socket is not available.
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receive_buffer.arrival_time = env_.clock().CurrentTime();
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} else {
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Timestamp current_time = env_.clock().CurrentTime();
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if (!socket_time_offset_ ||
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*receive_buffer.arrival_time + *socket_time_offset_ > current_time) {
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// Estimate timestamp offset from first packet arrival time.
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// This may be wrong if packets have been buffered in the socket before we
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// read the first packet and `socket_time_offset_` may then have to be set
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// again to ensure no arrival times are set in the future.
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socket_time_offset_ = current_time - *receive_buffer.arrival_time;
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}
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*receive_buffer.arrival_time += *socket_time_offset_;
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RTC_DCHECK_LE(*receive_buffer.arrival_time, current_time);
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}
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NotifyPacketReceived(
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ReceivedIpPacket(receive_buffer.payload, receive_buffer.source_address,
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receive_buffer.arrival_time, receive_buffer.ecn));
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}
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void AsyncUDPSocket::OnWriteEvent(Socket* socket) {
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NotifyReadyToSend(this);
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}
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} // namespace webrtc
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