Change pitch scaling behavior wrt nFramesPerPacket
Not sure if it was the original intent, but we now reduce the loss percentage threshold for pitch scaling as 1/nFramesPerPacket since only the first frame will have pitch scaling anyway. As a side effect, this brings back the original behavior of disabling pitch scaling for 0% loss.
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@ -42,7 +42,7 @@ void silk_LTP_scale_ctrl_FIX(
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if( condCoding == CODE_INDEPENDENTLY ) {
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/* Only scale if first frame in packet */
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round_loss = psEnc->sCmn.PacketLoss_perc + psEnc->sCmn.nFramesPerPacket;
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round_loss = psEnc->sCmn.PacketLoss_perc * psEnc->sCmn.nFramesPerPacket;
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if ( psEnc->sCmn.LBRR_flag ) {
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/* LBRR reduces the effective loss. In practice, it does not square the loss because
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losses aren't independent, but that still seems to work best. We also never go below 2%. */
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@ -41,7 +41,7 @@ void silk_LTP_scale_ctrl_FLP(
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if( condCoding == CODE_INDEPENDENTLY ) {
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/* Only scale if first frame in packet */
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round_loss = psEnc->sCmn.PacketLoss_perc + psEnc->sCmn.nFramesPerPacket;
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round_loss = psEnc->sCmn.PacketLoss_perc * psEnc->sCmn.nFramesPerPacket;
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if ( psEnc->sCmn.LBRR_flag ) {
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/* LBRR reduces the effective loss. In practice, it does not square the loss because
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losses aren't independent, but that still seems to work best. We also never go below 2%. */
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