Change license to AGPL
This commit:
- Updates the `LICENSE` file
- Start every file with something like:
// Copyright YEAR_FIRST_PUBLISHED Signal Messenger, LLC
// SPDX-License-Identifier: AGPL-3.0-only
---
First, I removed existing license headers with this Ruby 3.1.2 script:
require 'set'
EXTENSIONS_TO_CHECK = Set['.h', '.hpp', '.cpp', '.m', '.mm', '.pch', '.swift']
same = 0
different = 0
all_files = `git ls-files`.lines.map { |line| line.strip }
all_files.each do |relative_path|
if relative_path == 'Pods'
next
end
unless EXTENSIONS_TO_CHECK.include? File.extname(relative_path)
next
end
path = File.expand_path(relative_path)
contents = File.read(path)
new_contents = contents.sub(/\/\/\n\/\/ Copyright .*\n\/\/\n\n/, '')
if contents == new_contents
same += 1
else
different += 1
end
File.write(path, new_contents)
end
puts "updated #{different} file(s), left #{same} untouched"
I'm sure this script could be improved, but it worked well enough.
Then, I created `Scripts/lint/lint-license-headers` and ran it to auto-
fix a lot of files. This changed the mode of some files, but I think
that's actually desirable. For example,
`SignalServiceKit/src/Util/AppContext.m` previously had a mode of
`0755/-rwxr-xr-x`, and it's now `0644/-rw-r--r--`.
Then I fixed some stragglers and updated the precommit script.
See [a similar change in the Desktop app][0].
[0]: 8bfaf598af
48 lines
1.8 KiB
Swift
48 lines
1.8 KiB
Swift
//
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// Copyright 2022 Signal Messenger, LLC
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// SPDX-License-Identifier: AGPL-3.0-only
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//
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@testable import SignalServiceKit
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import Foundation
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class InteractionFinderPerformanceTests: PerformanceBaseTest {
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func testPerf_getAppBadgeCount() {
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measureMetrics(XCTestCase.defaultPerformanceMetrics, automaticallyStartMeasuring: false) {
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let nThreads = UInt(200)
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let nMessagesPerThread = UInt(10)
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simulateIncomingMessages(inThreads: nThreads, messagesPerThread: nMessagesPerThread)
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startMeasuring()
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read { transaction in
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let unreadCount = InteractionFinder.unreadCountInAllThreads(transaction: transaction.unwrapGrdbRead)
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XCTAssertEqual(unreadCount, nThreads * nMessagesPerThread)
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}
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stopMeasuring()
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// Clear DB for next iteration, otherwise unfair to compare across iterations as DB grows
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write { transaction in
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TSThread.anyRemoveAllWithInstantation(transaction: transaction)
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TSMessage.anyRemoveAllWithInstantation(transaction: transaction)
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TSInteraction.anyRemoveAllWithInstantation(transaction: transaction)
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}
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}
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}
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private func simulateIncomingMessages(inThreads threadCount: UInt, messagesPerThread: UInt) {
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write { transaction in
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let threadFactory = ContactThreadFactory()
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let threads = threadFactory.create(count: threadCount, transaction: transaction)
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for thread in threads {
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let messageFactory = IncomingMessageFactory()
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messageFactory.threadCreator = { _ in return thread }
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_ = messageFactory.create(count: messagesPerThread, transaction: transaction)
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}
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}
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}
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}
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