Signal-iOS/SignalUI/ViewControllers/OWSTableSheetViewController.swift
Evan Hahn 370ff654e7
Change license to AGPL
Change license to AGPL

This commit:

- Updates the `LICENSE` file

- Start every file with something like:

      // Copyright YEAR_FIRST_PUBLISHED Signal Messenger, LLC
      // SPDX-License-Identifier: AGPL-3.0-only

---

First, I removed existing license headers with this Ruby 3.1.2 script:

    require 'set'

    EXTENSIONS_TO_CHECK = Set['.h', '.hpp', '.cpp', '.m', '.mm', '.pch', '.swift']

    same = 0
    different = 0

    all_files = `git ls-files`.lines.map { |line| line.strip }
    all_files.each do |relative_path|
      if relative_path == 'Pods'
        next
      end

      unless EXTENSIONS_TO_CHECK.include? File.extname(relative_path)
        next
      end

      path = File.expand_path(relative_path)

      contents = File.read(path)
      new_contents = contents.sub(/\/\/\n\/\/  Copyright .*\n\/\/\n\n/, '')

      if contents == new_contents
        same += 1
      else
        different += 1
      end

      File.write(path, new_contents)
    end

    puts "updated #{different} file(s), left #{same} untouched"

I'm sure this script could be improved, but it worked well enough.

Then, I created `Scripts/lint/lint-license-headers` and ran it to auto-
fix a lot of files. This changed the mode of some files, but I think
that's actually desirable. For example,
`SignalServiceKit/src/Util/AppContext.m` previously had a mode of
`0755/-rwxr-xr-x`, and it's now `0644/-rw-r--r--`.

Then I fixed some stragglers and updated the precommit script.

See [a similar change in the Desktop app][0].

[0]: 8bfaf598af
2022-10-13 08:25:37 -05:00

99 lines
3.2 KiB
Swift

//
// Copyright 2022 Signal Messenger, LLC
// SPDX-License-Identifier: AGPL-3.0-only
//
import Foundation
import UIKit
open class OWSTableSheetViewController: InteractiveSheetViewController {
public let tableViewController = OWSTableViewController2()
public override var interactiveScrollViews: [UIScrollView] { [tableViewController.tableView] }
open override var sheetBackgroundColor: UIColor {
OWSTableViewController2.tableBackgroundColor(isUsingPresentedStyle: true)
}
open var bottomSafeAreaContentPadding: CGFloat {
var padding = view.safeAreaInsets.bottom
if padding == 0 {
// For home button devices, add generous bottom padding
// so it isn't right up on the edge.
padding = 36
} else {
// For other devices, just add a touch extra.
padding += 12
}
return padding
}
private var contentSizeHeight: CGFloat {
let tableView = tableViewController.tableView
// The `adjustedContentInset` property diverges from its stable value during
// interactive dismiss operations. This causes weird drag/height jump behavior.
// Instead, compute the height using `view.safeAreaInsets`, which remains stable
// during animations. (Note that `.top` isn't considered here since
// `maximumHeight` prevents the view's height from extending into top safe area.)
return tableView.contentSize.height
+ tableView.contentInset.totalHeight
+ bottomSafeAreaContentPadding
}
private var contentSizeObservation: NSKeyValueObservation?
public required init() {
super.init()
tableViewController.shouldDeferInitialLoad = false
super.allowsExpansion = false
contentSizeObservation = tableViewController.tableView.observe(\.contentSize, changeHandler: { [weak self] (_, _) in
guard let self = self else { return }
self.minimizedHeight = self.contentSizeHeight
})
}
deinit {
contentSizeObservation?.invalidate()
}
public override func viewDidLoad() {
super.viewDidLoad()
addChild(tableViewController)
contentView.addSubview(tableViewController.view)
tableViewController.view.autoPinEdgesToSuperviewEdges()
minimizedHeight = contentSizeHeight
updateViewState()
}
public override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
updateViewState()
}
private var previousMinimizedHeight: CGFloat?
private var previousSafeAreaInsets: UIEdgeInsets?
public func updateViewState() {
if previousSafeAreaInsets != tableViewController.view.safeAreaInsets {
updateTableContents()
previousSafeAreaInsets = tableViewController.view.safeAreaInsets
}
// The table view might not have its final size when this method is called.
// Run a layout pass so that we compute the correct height constraints.
self.tableViewController.tableView.layoutIfNeeded()
}
public override func themeDidChange() {
super.themeDidChange()
updateTableContents()
}
open func updateTableContents(shouldReload: Bool = true) {
}
}