Signal-iOS/SignalUI/ViewControllers/OWSViewController.swift
Igor Solomennikov ac2a39c09a
Remove keyboard frame tracking from OWSViewController.
Let individual view controllers do the layout using (relatively) new UIView.keyboardLayoutGuide.
2025-09-23 12:03:32 -07:00

236 lines
7.4 KiB
Swift

//
// Copyright 2022 Signal Messenger, LLC
// SPDX-License-Identifier: AGPL-3.0-only
//
import SignalServiceKit
public enum ViewControllerLifecycle: Equatable {
/// `viewDidLoad` hasn't happened yet.
case notLoaded
/// Prior to `viewWillAppear` and after `viewDidDisappear`.
case notAppeared
/// After `viewWillAppear` and before `viewDidAppear`.
case willAppear
/// After `viewDidAppear` and before `viewWillDisappear`.
case appeared
/// After `viewWillDisappear` and before `viewDidDisappear`.
case willDisappear
var isLoaded: Bool {
return self != .notLoaded
}
var isVisible: Bool {
switch self {
case .willAppear, .appeared, .willDisappear:
return true
default:
return false
}
}
}
open class OWSViewController: UIViewController {
/// Current state of the view lifecycle.
/// Note changes are triggered by the lifecycle methods `viewDidLoad` `viewWillAppear` `viewDidAppear`
/// `viewWillDisappear` `viewDidDisappear`; those can be overridden to get state change hooks as per normal.
public private(set) final var lifecycle = ViewControllerLifecycle.notLoaded {
didSet {
achievedLifecycleStates.insert(lifecycle)
}
}
/// All lifecycle states achieved so far in the lifetime of this view controller.
public private(set) final var achievedLifecycleStates = Set<ViewControllerLifecycle>()
// MARK: - Themeing and content size categories
/// An overridable method for subclasses to hook into theme changes, to
/// adjust their contents.
@objc
open func themeDidChange() {
AssertIsOnMainThread()
}
/// An overridable method for subclasses to hook into content size category
/// changes, to ensure their content adapts.
@objc
open func contentSizeCategoryDidChange() {
AssertIsOnMainThread()
}
// MARK: - Init
public init() {
super.init(nibName: nil, bundle: nil)
self.observeAppState()
}
deinit {
// Surface memory leaks by logging the deallocation of view controllers.
Logger.verbose("Dealloc: \(type(of: self))")
}
@available(*, unavailable)
public required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
// MARK: - Lifecycle
/// Subclasses can override to respond to application state changes.
/// NOTE: overrides _must_ call the superclass version of this method, similarly to other view lifecycle methods.
@objc
open func appWillEnterForeground() {
// Do nothing; just a hook for subclasses
}
/// Subclasses can override to respond to application state changes.
/// NOTE: overrides _must_ call the superclass version of this method, similarly to other view lifecycle methods.
@objc
open func appDidBecomeActive() {
setNeedsStatusBarAppearanceUpdate()
}
/// Subclasses can override to respond to application state changes.
/// NOTE: overrides _must_ call the superclass version of this method, similarly to other view lifecycle methods.
@objc
open func appWillResignActive() {
// Do nothing; just a hook for subclasses
}
/// Subclasses can override to respond to application state changes.
/// NOTE: overrides _must_ call the superclass version of this method, similarly to other view lifecycle methods.
@objc
open func appDidEnterBackground() {
// Do nothing; just a hook for subclasses
}
open override func viewDidLoad() {
super.viewDidLoad()
self.lifecycle = .notAppeared
NotificationCenter.default.addObserver(
self,
selector: #selector(themeDidChange),
name: .themeDidChange,
object: nil
)
}
open override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
self.lifecycle = .willAppear
}
open override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
self.lifecycle = .appeared
#if DEBUG
ensureNavbarAccessibilityIds()
#endif
}
open override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
self.lifecycle = .willDisappear
}
open override func viewDidDisappear(_ animated: Bool) {
super.viewDidDisappear(animated)
self.lifecycle = .notAppeared
}
#if DEBUG
func ensureNavbarAccessibilityIds() {
guard let navigationBar = navigationController?.navigationBar else {
return
}
// There isn't a great way to assign accessibilityIdentifiers to default
// navbar buttons, e.g. the back button. As a (DEBUG-only) hack, we
// assign accessibilityIds to any navbar controls which don't already have
// one. This should offer a reliable way for automated scripts to find
// these controls.
//
// UINavigationBar often discards and rebuilds new contents, e.g. between
// presentations of the view, so we need to do this every time the view
// appears. We don't do any checking for accessibilityIdentifier collisions
// so we're counting on the fact that navbar contents are short-lived.
var accessibilityIdCounter = 0
navigationBar.traverseHierarchyDownward { view in
if view is UIControl, view.accessibilityIdentifier == nil {
// The view should probably be an instance of _UIButtonBarButton or _UIModernBarButton.
view.accessibilityIdentifier = String(format: "navbar-%ld", accessibilityIdCounter)
accessibilityIdCounter += 1
}
}
}
#endif
// MARK: - Activation
private func observeAppState() {
NotificationCenter.default.addObserver(
self,
selector: #selector(appWillEnterForeground),
name: UIApplication.willEnterForegroundNotification,
object: nil
)
NotificationCenter.default.addObserver(
self,
selector: #selector(appDidBecomeActive),
name: UIApplication.didBecomeActiveNotification,
object: nil
)
NotificationCenter.default.addObserver(
self,
selector: #selector(appWillResignActive),
name: UIApplication.willResignActiveNotification,
object: nil
)
NotificationCenter.default.addObserver(
self,
selector: #selector(appDidEnterBackground),
name: UIApplication.didEnterBackgroundNotification,
object: nil
)
NotificationCenter.default.addObserver(
self,
selector: #selector(contentSizeCategoryDidChange),
name: UIContentSizeCategory.didChangeNotification,
object: nil
)
}
@objc
private func owsViewControllerApplicationDidBecomeActive() {
setNeedsStatusBarAppearanceUpdate()
}
// MARK: - Orientation
open override var supportedInterfaceOrientations: UIInterfaceOrientationMask {
return UIDevice.current.defaultSupportedOrientations
}
}
private class PassthroughTouchSpacerView: SpacerView {
override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
let view = super.hitTest(point, with: event)
if view == self {
return nil
}
return view
}
}