Signal-iOS/SignalUI/Views/LoopingVideoView.swift
2021-10-19 09:39:53 -03:00

210 lines
6.5 KiB
Swift

//
// Copyright (c) 2021 Open Whisper Systems. All rights reserved.
//
import YYImage
import AVKit
/// Model object for a looping video asset
/// Any LoopingVideoViews playing this instance will all be kept in sync
@objc
public class LoopingVideo: NSObject {
fileprivate let assetPromise: Guarantee<AVAsset?>
fileprivate var asset: AVAsset? { assetPromise.value.flatMap { $0 } }
@objc
public init?(url: URL) {
guard OWSMediaUtils.isVideoOfValidContentTypeAndSize(path: url.path) else {
return nil
}
assetPromise = firstly(on: .global(qos: .userInitiated)) { AVAsset(url: url) }
super.init()
}
func createPlayerItem() -> AVPlayerItem? {
guard let asset = asset else { return nil }
let item = AVPlayerItem(asset: asset, automaticallyLoadedAssetKeys: ["tracks"])
return OWSMediaUtils.isValidVideo(asset: asset) ? item : nil
}
deinit {
asset?.cancelLoading()
}
}
private class LoopingVideoPlayer: AVPlayer {
override init() {
super.init()
sharedInit()
}
override init(url: URL) {
super.init(url: url)
sharedInit()
}
override init(playerItem item: AVPlayerItem?) {
super.init(playerItem: item)
sharedInit()
}
private func sharedInit() {
if let item = currentItem {
NotificationCenter.default.addObserver(
self,
selector: #selector(self.playerItemDidPlayToCompletion(_:)),
name: .AVPlayerItemDidPlayToEndTime,
object: item)
}
isMuted = true
allowsExternalPlayback = true
if #available(iOS 12, *) {
preventsDisplaySleepDuringVideoPlayback = false
}
}
override func replaceCurrentItem(with newItem: AVPlayerItem?) {
readyStatusObserver = nil
if let oldItem = currentItem {
NotificationCenter.default.removeObserver(
self,
name: .AVPlayerItemDidPlayToEndTime,
object: oldItem)
oldItem.cancelPendingSeeks()
}
super.replaceCurrentItem(with: newItem)
NotificationCenter.default.addObserver(
self,
selector: #selector(self.playerItemDidPlayToCompletion(_:)),
name: .AVPlayerItemDidPlayToEndTime,
object: newItem)
}
@objc private func playerItemDidPlayToCompletion(_ notification: NSNotification) {
guard (notification.object as AnyObject) === currentItem else { return }
seek(to: .zero)
play()
}
private var readyStatusObserver: NSKeyValueObservation?
override public func play() {
// Don't bother if we're already playing, or we don't have an item
guard let item = currentItem, rate == 0 else { return }
if item.status == .readyToPlay {
readyStatusObserver = nil
super.play()
} else if readyStatusObserver == nil {
// We're not ready to play, set up an observer to play when ready
readyStatusObserver = item.observe(\.status) { [weak self] _, _ in
guard let self = self, item === self.currentItem else { return }
if item.status == .readyToPlay {
self.play()
}
}
}
}
}
// MARK: -
@objc
public protocol LoopingVideoViewDelegate: AnyObject {
func loopingVideoViewChangedPlayerItem()
}
// MARK: -
@objc
public class LoopingVideoView: UIView {
@objc
public weak var delegate: LoopingVideoViewDelegate?
private let player = LoopingVideoPlayer()
@objc
public var video: LoopingVideo? {
didSet {
guard video !== oldValue else { return }
player.replaceCurrentItem(with: nil)
invalidateIntrinsicContentSize()
if let assetPromise = video?.assetPromise {
firstly {
assetPromise
}.map(on: .global(qos: .userInitiated)) { [weak self] asset -> Bool in
guard let self = self,
let asset = asset,
asset === self.video?.asset else {
return false
}
let playerItem = AVPlayerItem(asset: asset, automaticallyLoadedAssetKeys: ["tracks"])
self.player.replaceCurrentItem(with: playerItem)
self.player.play()
return true
}.done(on: .main) { [weak self] didLoadPlayer in
guard let self = self,
didLoadPlayer else {
return
}
self.invalidateIntrinsicContentSize()
self.delegate?.loopingVideoViewChangedPlayerItem()
}
}
}
}
override init(frame: CGRect) {
super.init(frame: frame)
playerLayer.player = player
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override public static var layerClass: AnyClass { AVPlayerLayer.self }
private var playerLayer: AVPlayerLayer {
layer as? AVPlayerLayer ?? {
owsFailDebug("Unexpected player type")
return AVPlayerLayer()
}()
}
override public var contentMode: UIView.ContentMode {
didSet {
switch contentMode {
case .scaleAspectFill: playerLayer.videoGravity = .resizeAspectFill
case .scaleToFill: playerLayer.videoGravity = .resize
case .scaleAspectFit: playerLayer.videoGravity = .resizeAspect
default: playerLayer.videoGravity = .resizeAspect
}
}
}
override public var intrinsicContentSize: CGSize {
guard let asset = video?.asset else {
// If we have an outstanding promise, invalidate the size once it's complete
// If there isn't, -noIntrinsicMetric is valid
if video?.assetPromise.isSealed != true {
video?.assetPromise.done(on: .main) { _ in self.invalidateIntrinsicContentSize() }
}
return CGSize(square: UIView.noIntrinsicMetric)
}
// Tracks will always be loaded by LoopingVideo
return asset.tracks(withMediaType: .video)
.map { (assetTrack: AVAssetTrack) -> CGSize in
assetTrack.naturalSize.applying(assetTrack.preferredTransform).abs
}.reduce(.zero) {
CGSizeMax($0, $1)
}
}
}