Signal-iOS/SignalServiceKit/Jobs/MessageSenderJobQueue.swift
2024-11-15 19:04:36 -05:00

411 lines
15 KiB
Swift

//
// Copyright 2018 Signal Messenger, LLC
// SPDX-License-Identifier: AGPL-3.0-only
//
import Foundation
private enum JobError: Error {
case permanentFailure(description: String)
case obsolete(description: String)
}
private struct MessageSenderJob {
let record: MessageSenderJobRecord
let isInMemoryOnly: Bool
}
/// Durably enqueues a message for sending.
///
/// The queue's operations (`MessageSenderOperation`) uses `MessageSender` to send a message.
///
/// ## Retry behavior
///
/// Like all JobQueue's, MessageSenderJobQueue implements retry handling for operation errors.
///
/// `MessageSender` also includes it's own retry logic necessary to encapsulate business logic around
/// a user changing their Registration ID, or adding/removing devices. That is, it is sometimes *normal*
/// for MessageSender to have to resend to a recipient multiple times before it is accepted, and doesn't
/// represent a "failure" from the application standpoint.
///
/// So we have an inner non-durable retry (MessageSender) and an outer durable retry (MessageSenderJobQueue).
///
/// Both respect the `error.isRetryable` convention to be sure we don't keep retrying in some situations
/// (e.g. rate limiting)
public class MessageSenderJobQueue: NSObject {
public init(appReadiness: AppReadiness) {
super.init()
appReadiness.runNowOrWhenAppDidBecomeReadyAsync {
self.setUp()
}
}
public func add(
message: PreparedOutgoingMessage,
limitToCurrentProcessLifetime: Bool = false,
isHighPriority: Bool = false,
transaction: SDSAnyWriteTransaction
) {
self.add(
message: message,
exclusiveToCurrentProcessIdentifier: limitToCurrentProcessLifetime,
isHighPriority: isHighPriority,
future: nil,
transaction: transaction
)
}
public func add(
_ namespace: PromiseNamespace,
message: PreparedOutgoingMessage,
limitToCurrentProcessLifetime: Bool = false,
isHighPriority: Bool = false,
transaction: SDSAnyWriteTransaction
) -> Promise<Void> {
return Promise { future in
self.add(
message: message,
exclusiveToCurrentProcessIdentifier: limitToCurrentProcessLifetime,
isHighPriority: isHighPriority,
future: future,
transaction: transaction
)
}
}
private func add(
message: PreparedOutgoingMessage,
exclusiveToCurrentProcessIdentifier: Bool,
isHighPriority: Bool,
future: Future<Void>?,
transaction: SDSAnyWriteTransaction
) {
// Mark as sending now so the UI updates immediately.
message.updateAllUnsentRecipientsAsSending(tx: transaction)
let jobRecord: MessageSenderJobRecord
do {
jobRecord = try message.asMessageSenderJobRecord(isHighPriority: isHighPriority, tx: transaction)
} catch {
message.updateWithAllSendingRecipientsMarkedAsFailed(error: error, tx: transaction)
future?.reject(error)
return
}
owsAssertDebug(jobRecord.status == .ready)
if exclusiveToCurrentProcessIdentifier {
// Nothing to do. Just don't insert it into the database.
} else {
jobRecord.anyInsert(transaction: transaction)
}
self.state.update {
$0.pendingJobs.append(MessageSenderJob(record: jobRecord, isInMemoryOnly: exclusiveToCurrentProcessIdentifier))
if let future {
$0.jobFutures[jobRecord.uniqueId] = future
}
}
transaction.addTransactionFinalizationBlock(forKey: "\(#fileID):\(#line)") { _ in
self.startPendingJobRecordsIfPossible()
}
}
// MARK: JobQueue
private struct State {
var isLoaded = false
var runningOperations = [MessageSenderOperation]()
var pendingJobs = [MessageSenderJob]()
var jobFutures = [String: Future<Void>]()
}
private let state = AtomicValue<State>(State(), lock: .init())
private func didMarkAsReady(oldJobRecord: MessageSenderJobRecord, transaction: SDSAnyWriteTransaction) {
// TODO: Remove this method and status swapping logic entirely.
let uniqueId: String
switch oldJobRecord.messageType {
case .persisted(let messageId, _):
uniqueId = messageId
case .editMessage(let editedMessageId, _, _):
uniqueId = editedMessageId
case .transient, .none:
return
}
TSOutgoingMessage
.anyFetch(
uniqueId: uniqueId,
transaction: transaction
)
.flatMap { $0 as? TSOutgoingMessage }?
.updateAllUnsentRecipientsAsSending(transaction: transaction)
}
private func buildOperation(
job: MessageSenderJob,
transaction: SDSAnyReadTransaction
) -> MessageSenderOperation? {
guard let message = PreparedOutgoingMessage.restore(from: job.record, tx: transaction) else {
return nil
}
let operation = MessageSenderOperation(
message: message,
job: job,
future: self.state.update { $0.jobFutures.removeValue(forKey: job.record.uniqueId) }
)
operation.queuePriority = job.record.isHighPriority ? .high : message.sendingQueuePriority(tx: transaction)
// Media messages run on their own queue to not block future non-media sends,
// but should not start sending until all previous operations have executed.
// We can guarantee this by adding another operation to the send queue that
// we depend upon.
//
// For example, if you send text messages A, B and then media message C
// message C should never send before A and B. However, if you send text
// messages A, B, then media message C, followed by text message D, D cannot
// send before A and B, but CAN send before C.
switch job.record.messageType {
case .persisted(_, let useMediaQueue), .editMessage(_, _, let useMediaQueue):
if useMediaQueue, let sendQueue = senderQueues[message.uniqueThreadId] {
let orderMaintainingOperation = Operation()
orderMaintainingOperation.queuePriority = operation.queuePriority
sendQueue.addOperation(orderMaintainingOperation)
operation.addDependency(orderMaintainingOperation)
}
case .transient, .none:
break
}
return operation
}
private var senderQueues: [String: OperationQueue] = [:]
private var mediaSenderQueues: [String: OperationQueue] = [:]
private let defaultQueue: OperationQueue = {
let operationQueue = OperationQueue()
operationQueue.name = "MessageSenderJobQueue-Default"
operationQueue.maxConcurrentOperationCount = 1
return operationQueue
}()
// We use a per-thread serial OperationQueue to ensure messages are delivered to the
// service in the order the user sent them.
private func operationQueue(jobRecord: MessageSenderJobRecord) -> OperationQueue {
guard let threadId = jobRecord.threadId else {
return defaultQueue
}
switch jobRecord.messageType {
case
.persisted(_, let useMediaQueue) where useMediaQueue,
.editMessage(_, _, let useMediaQueue) where useMediaQueue:
guard let existingQueue = mediaSenderQueues[threadId] else {
let operationQueue = OperationQueue()
operationQueue.name = "MessageSenderJobQueue-Media"
operationQueue.maxConcurrentOperationCount = 1
mediaSenderQueues[threadId] = operationQueue
return operationQueue
}
return existingQueue
case .persisted, .editMessage, .transient, .none:
guard let existingQueue = senderQueues[threadId] else {
let operationQueue = OperationQueue()
operationQueue.name = "MessageSenderJobQueue-Text"
operationQueue.maxConcurrentOperationCount = 1
senderQueues[threadId] = operationQueue
return operationQueue
}
return existingQueue
}
}
// MARK: - Job Queue
private let pendingJobQueue = DispatchQueue(label: "MessageSenderJobQueue.pendingJobRecords")
private func startPendingJobRecordsIfPossible() {
pendingJobQueue.async {
let pendingJobs = self.state.update {
if $0.isLoaded {
let result = $0.pendingJobs
$0.pendingJobs = []
return result
}
return []
}
if !pendingJobs.isEmpty {
SSKEnvironment.shared.databaseStorageRef.write { tx in
for pendingJob in pendingJobs {
self.startJob(pendingJob, tx: tx)
}
}
}
}
}
private func startJob(_ job: MessageSenderJob, tx transaction: SDSAnyWriteTransaction) {
let operationQueue = operationQueue(jobRecord: job.record)
guard let durableOperation = buildOperation(job: job, transaction: transaction) else {
Logger.warn("Dropping obsolete job record.")
job.record.anyRemove(transaction: transaction)
return
}
durableOperation.durableOperationDelegate = self
owsAssertDebug(durableOperation.durableOperationDelegate != nil)
transaction.addSyncCompletion {
self.state.update { $0.runningOperations.append(durableOperation) }
operationQueue.addOperation(durableOperation)
}
}
public func setUp() {
let jobRecordFinder = JobRecordFinderImpl<MessageSenderJobRecord>(db: DependenciesBridge.shared.db)
Task {
if CurrentAppContext().isMainApp {
do {
let jobRecords = try await jobRecordFinder.loadRunnableJobs(updateRunnableJobRecord: { jobRecord, tx in
self.didMarkAsReady(oldJobRecord: jobRecord, transaction: SDSDB.shimOnlyBridge(tx))
})
let jobRecordUniqueIds = Set(jobRecords.lazy.map(\.uniqueId))
self.state.update {
var newlyPendingJobs = $0.pendingJobs
newlyPendingJobs.removeAll(where: { jobRecordUniqueIds.contains($0.record.uniqueId) })
$0.pendingJobs = jobRecords.map { MessageSenderJob(record: $0, isInMemoryOnly: false) }
$0.pendingJobs.append(contentsOf: newlyPendingJobs)
}
} catch {
owsFailDebug("Couldn't load existing message send jobs: \(error)")
}
}
// FIXME: The returned observer token is never unregistered.
// In practice all our JobQueues live forever, so this isn't a problem.
// We use "unowned" so that don't silently fail (or leak) when this changes.
NotificationCenter.default.addObserver(
forName: SSKReachability.owsReachabilityDidChange,
object: nil,
queue: nil
) { [unowned self] _ in
if SSKEnvironment.shared.reachabilityManagerRef.isReachable {
self.becameReachable()
}
}
// No matter what, mark it as loaded. This keeps things semi-functional.
self.state.update { $0.isLoaded = true }
startPendingJobRecordsIfPossible()
}
}
private func becameReachable() {
_ = self.runAnyQueuedRetry()
}
func runAnyQueuedRetry() -> OWSOperation? {
guard let runningDurableOperation = self.state.update(block: { $0.runningOperations.first }) else {
return nil
}
DispatchQueue.main.async {
runningDurableOperation.runAnyQueuedRetry()
}
return runningDurableOperation
}
// MARK: DurableOperationDelegate
fileprivate func durableOperationDidComplete(_ operation: MessageSenderOperation) {
self.state.update { $0.runningOperations.removeAll(where: { $0 == operation }) }
}
}
private class MessageSenderOperation: OWSOperation, @unchecked Sendable {
// MARK: DurableOperation
private let job: MessageSenderJob
weak public var durableOperationDelegate: MessageSenderJobQueue?
/// 110 retries corresponds to approximately ~24hr of retry when using
/// ``OWSOperation/retryIntervalForExponentialBackoff(failureCount:maxBackoff:)``.
let maxRetries: Int = 110
// MARK: Init
let message: PreparedOutgoingMessage
private var future: Future<Void>?
init(message: PreparedOutgoingMessage, job: MessageSenderJob, future: Future<Void>?) {
self.message = message
self.job = job
self.future = future
let retryCount = UInt(max(0, self.maxRetries - Int(job.record.failureCount)))
super.init(retryCount: retryCount)
}
// MARK: OWSOperation
override func run() {
Task {
do {
try await SSKEnvironment.shared.messageSenderRef.sendMessage(message)
DispatchQueue.global().async { self.reportSuccess() }
} catch {
DispatchQueue.global().async { self.reportError(withUndefinedRetry: error) }
}
}
}
override func didSucceed() {
self.durableOperationDelegate?.durableOperationDidComplete(self)
if self.job.isInMemoryOnly {
// Nothing to clean up
} else {
SSKEnvironment.shared.databaseStorageRef.write { tx in
self.job.record.anyRemove(transaction: tx)
}
}
future?.resolve()
}
override func didReportError(_ error: Error) {
if self.job.isInMemoryOnly {
self.job.record.addInMemoryFailure()
} else {
SSKEnvironment.shared.databaseStorageRef.write { transaction in
self.job.record.addFailure(tx: transaction)
}
}
}
override var retryInterval: TimeInterval {
OWSOperation.retryIntervalForExponentialBackoff(failureCount: self.job.record.failureCount)
}
override func didFail(error: Error) {
self.durableOperationDelegate?.durableOperationDidComplete(self)
if self.job.isInMemoryOnly {
// Nothing to clean up
} else {
SSKEnvironment.shared.databaseStorageRef.write { tx in
self.job.record.anyRemove(transaction: tx)
self.message.updateWithAllSendingRecipientsMarkedAsFailed(error: error, tx: tx)
}
}
future?.reject(error)
}
}