Change license to AGPL
This commit:
- Updates the `LICENSE` file
- Start every file with something like:
// Copyright YEAR_FIRST_PUBLISHED Signal Messenger, LLC
// SPDX-License-Identifier: AGPL-3.0-only
---
First, I removed existing license headers with this Ruby 3.1.2 script:
require 'set'
EXTENSIONS_TO_CHECK = Set['.h', '.hpp', '.cpp', '.m', '.mm', '.pch', '.swift']
same = 0
different = 0
all_files = `git ls-files`.lines.map { |line| line.strip }
all_files.each do |relative_path|
if relative_path == 'Pods'
next
end
unless EXTENSIONS_TO_CHECK.include? File.extname(relative_path)
next
end
path = File.expand_path(relative_path)
contents = File.read(path)
new_contents = contents.sub(/\/\/\n\/\/ Copyright .*\n\/\/\n\n/, '')
if contents == new_contents
same += 1
else
different += 1
end
File.write(path, new_contents)
end
puts "updated #{different} file(s), left #{same} untouched"
I'm sure this script could be improved, but it worked well enough.
Then, I created `Scripts/lint/lint-license-headers` and ran it to auto-
fix a lot of files. This changed the mode of some files, but I think
that's actually desirable. For example,
`SignalServiceKit/src/Util/AppContext.m` previously had a mode of
`0755/-rwxr-xr-x`, and it's now `0644/-rw-r--r--`.
Then I fixed some stragglers and updated the precommit script.
See [a similar change in the Desktop app][0].
[0]: 8bfaf598af
82 lines
2.9 KiB
Swift
82 lines
2.9 KiB
Swift
//
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// Copyright 2020 Signal Messenger, LLC
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// SPDX-License-Identifier: AGPL-3.0-only
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//
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import Foundation
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import XCTest
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@testable import SignalServiceKit
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class DispatchQueueOWSTests: SSKBaseTestSwift {
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func testQoSFlooring() {
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// Setup: Construct a map, (QoSClass) -> (UInt32 that should floor to its key)
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let expectedQoSForRawValues: [DispatchQoS.QoSClass: [UInt32]] = [
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.background: [
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QOS_CLASS_BACKGROUND.rawValue,
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QOS_CLASS_BACKGROUND.rawValue + 1,
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QOS_CLASS_UTILITY.rawValue - 1
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],
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.utility: [
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QOS_CLASS_UTILITY.rawValue,
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QOS_CLASS_UTILITY.rawValue + 1,
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QOS_CLASS_USER_INITIATED.rawValue - 1
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],
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.userInitiated: [
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QOS_CLASS_USER_INITIATED.rawValue,
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QOS_CLASS_USER_INITIATED.rawValue + 1,
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QOS_CLASS_USER_INTERACTIVE.rawValue - 1
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],
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.userInteractive: [QOS_CLASS_USER_INTERACTIVE.rawValue]
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]
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// Test: Map the raw UInt32s to a QoSClass by flooring
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let resultMap = expectedQoSForRawValues.mapValues { (rawValueArray) in
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rawValueArray
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.map { qos_class_t(rawValue: $0)}
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.map { DispatchQoS.QoSClass(flooring: $0) }
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}
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// Verify: Each mapped QoS class in the value array should match its key
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resultMap.forEach { (key, valueArray) in
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valueArray.forEach { XCTAssertEqual(key, $0) }
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}
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}
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func testSharedQueues() {
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// Setup + Test: Access queues in all sorts of different ways
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let sharedQueuesAtQoS: [DispatchQoS.QoSClass: [DispatchQueue]] = [
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.background: [
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DispatchQueue.sharedBackground,
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DispatchQueue.sharedQueue(at: .background),
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OWSDispatch.sharedQueue(at: QOS_CLASS_BACKGROUND)
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],
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.utility: [
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DispatchQueue.sharedUtility,
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DispatchQueue.sharedQueue(at: .utility),
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OWSDispatch.sharedQueue(at: QOS_CLASS_UTILITY)
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],
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.userInitiated: [
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DispatchQueue.sharedUserInitiated,
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DispatchQueue.sharedQueue(at: .userInitiated),
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OWSDispatch.sharedQueue(at: QOS_CLASS_USER_INITIATED)
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],
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.userInteractive: [
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DispatchQueue.sharedUserInteractive,
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DispatchQueue.sharedQueue(at: .userInteractive),
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OWSDispatch.sharedQueue(at: QOS_CLASS_USER_INTERACTIVE)
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]
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]
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// Verify: All shared queues should refer to the same serial queue at the correct QoS
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sharedQueuesAtQoS.forEach { (qos, queueArray) in
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let firstQueue = queueArray[0]
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queueArray.forEach { queue in
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XCTAssertEqual(queue.qos.qosClass, qos)
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XCTAssertEqual(queue, firstQueue)
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}
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}
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}
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}
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