260 lines
9.7 KiB
Swift
260 lines
9.7 KiB
Swift
//
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// Copyright 2021 Signal Messenger, LLC
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// SPDX-License-Identifier: AGPL-3.0-only
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//
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import Foundation
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import SignalCoreKit
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@objc
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public class AppReadiness: NSObject {
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private static let shared = AppReadiness()
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public typealias BlockType = () -> Void
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private override init() {
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super.init()
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SwiftSingletons.register(self)
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}
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private let readyFlag = ReadyFlag(name: "AppReadiness")
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private let readyFlagUI = ReadyFlag(name: "AppReadinessUI")
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@objc
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public static var isAppReady: Bool { shared.readyFlag.isSet }
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@objc
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public static var isUIReady: Bool { shared.readyFlagUI.isSet }
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@objc
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public static func setAppIsReady() {
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AssertIsOnMainThread()
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owsAssertDebug(!shared.readyFlag.isSet)
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owsAssertDebug(!shared.readyFlagUI.isSet)
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shared.readyFlag.setIsReady()
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shared.readyFlagUI.setIsReady()
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}
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@objc
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public static func setAppIsReadyUIStillPending() {
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AssertIsOnMainThread()
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owsAssertDebug(!shared.readyFlag.isSet)
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shared.readyFlag.setIsReady()
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}
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@objc
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public static func setUIIsReady() {
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AssertIsOnMainThread()
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shared.readyFlagUI.setIsReady()
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}
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// MARK: - Readiness Blocks
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// If the app and it's UI is ready, the block is called immediately;
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// otherwise it is called when the app and the UI becomes ready.
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//
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// The block will always be called on the main thread.
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//
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// * The "will become ready" blocks are called before the "did become ready" blocks.
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// * The "will become ready" blocks should be used for internal setup of components
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// so that they are ready to interact with other components of the system.
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// * The "will become ready" blocks should never use other components of the system.
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//
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// * The "did become ready" blocks should be used for any work that should be done
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// on app launch, especially work that uses other components.
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// * We should usually use "did become ready" blocks since they are safer.
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//
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// * We should use the "polite" flavor of "did become ready" blocks when the work
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// can be safely delayed for a second or two after the app becomes ready.
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// * We should use the "polite" flavor of "did become ready" blocks wherever possible
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// since they avoid a stampede of activity on launch.
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private static let defaultPriority: ReadyFlag.Priority = 0
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public static func runNowOrWhenAppWillBecomeReady(_ block: @escaping BlockType,
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file: String = #file,
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function: String = #function,
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line: Int = #line) {
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let label = Self.buildLabel(file: file, function: function, line: line)
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let priority = Self.defaultPriority
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DispatchMainThreadSafe {
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shared.runNowOrWhenAppWillBecomeReady(block,
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label: label,
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priority: priority)
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}
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}
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@objc
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@available(swift, obsoleted: 1.0)
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static func runNowOrWhenAppWillBecomeReady(_ block: @escaping BlockType,
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label: String) {
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let priority = Self.defaultPriority
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DispatchMainThreadSafe {
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shared.runNowOrWhenAppWillBecomeReady(block,
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label: label,
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priority: priority)
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}
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}
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private func runNowOrWhenAppWillBecomeReady(_ block: @escaping BlockType,
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label: String,
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priority: ReadyFlag.Priority) {
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AssertIsOnMainThread()
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guard !CurrentAppContext().isRunningTests else {
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// We don't need to do any "on app ready" work in the tests.
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return
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}
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readyFlag.runNowOrWhenWillBecomeReady(block, label: label, priority: priority)
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}
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// MARK: -
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public static func runNowOrWhenUIDidBecomeReadySync(
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_ block: @escaping BlockType,
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file: String = #file,
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function: String = #function,
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line: Int = #line
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) {
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let label = Self.buildLabel(file: file, function: function, line: line)
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let priority = Self.defaultPriority
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DispatchMainThreadSafe {
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shared.runNowOrWhenAppDidBecomeReadySync(block, flag: shared.readyFlagUI, label: label, priority: priority)
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}
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}
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public static func runNowOrWhenAppDidBecomeReadySync(
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_ block: @escaping BlockType,
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file: String = #file,
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function: String = #function,
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line: Int = #line
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) {
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let label = Self.buildLabel(file: file, function: function, line: line)
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let priority = Self.defaultPriority
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DispatchMainThreadSafe {
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shared.runNowOrWhenAppDidBecomeReadySync(block, flag: shared.readyFlag, label: label, priority: priority)
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}
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}
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@objc
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@available(swift, obsoleted: 1.0)
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public static func runNowOrWhenUIDidBecomeReadySync(_ block: @escaping BlockType, label: String) {
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let priority = Self.defaultPriority
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DispatchMainThreadSafe {
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shared.runNowOrWhenAppDidBecomeReadySync(block, flag: shared.readyFlagUI, label: label, priority: priority)
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}
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}
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@objc
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@available(swift, obsoleted: 1.0)
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public static func runNowOrWhenAppDidBecomeReadySync(_ block: @escaping BlockType, label: String) {
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let priority = Self.defaultPriority
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DispatchMainThreadSafe {
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shared.runNowOrWhenAppDidBecomeReadySync(block, flag: shared.readyFlag, label: label, priority: priority)
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}
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}
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private func runNowOrWhenAppDidBecomeReadySync(
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_ block: @escaping BlockType,
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flag: ReadyFlag,
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label: String,
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priority: ReadyFlag.Priority
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) {
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AssertIsOnMainThread()
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guard !CurrentAppContext().isRunningTests else {
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// We don't need to do any "on app ready" work in the tests.
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return
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}
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flag.runNowOrWhenDidBecomeReadySync(block, label: label, priority: priority)
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}
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// MARK: -
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// We now have many (36+ in best case; many more in worst case)
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// "app did become ready" blocks, many of which
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// perform database writes. This can cause a "stampede" of writes
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// as the app becomes ready. This can lead to 0x8badf00d crashes
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// as the main thread can block behind these writes while trying
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// to perform a checkpoint. The risk is highest on old devices
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// with large databases. It can also simply cause the main thread
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// to be less responsive.
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//
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// Most "App did become ready" blocks should be performed _soon_
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// after launch but don't need to be performed sync. Therefore
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// any blocks we
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// perform them one-by-one with slight delays between them to
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// reduce the risk of starving the main thread, especially if
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// any given block is expensive.
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public static func runNowOrWhenAppDidBecomeReadyAsync(_ block: @escaping BlockType,
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file: String = #file,
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function: String = #function,
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line: Int = #line) {
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let label = Self.buildLabel(file: file, function: function, line: line)
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runNowOrWhenAppDidBecomeReadyAsync(block, label: label)
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}
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@objc
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static func runNowOrWhenAppDidBecomeReadyAsync(_ block: @escaping BlockType,
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label: String) {
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let priority = Self.defaultPriority
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DispatchMainThreadSafe {
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shared.runNowOrWhenAppDidBecomeReadyAsync(block,
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label: label,
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priority: priority)
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}
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}
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public static func runNowOrWhenMainAppDidBecomeReadyAsync(_ block: @escaping BlockType,
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file: String = #file,
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function: String = #function,
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line: Int = #line) {
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runNowOrWhenAppDidBecomeReadyAsync({
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guard CurrentAppContext().isMainApp else { return }
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block()
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},
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file: file,
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function: function,
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line: line
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)
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}
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@objc
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@available(swift, obsoleted: 1.0)
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static func runNowOrWhenMainAppDidBecomeReadyAsync(_ block: @escaping BlockType,
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label: String) {
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runNowOrWhenAppDidBecomeReadyAsync({
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guard CurrentAppContext().isMainApp else { return }
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block()
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}, label: label)
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}
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private func runNowOrWhenAppDidBecomeReadyAsync(_ block: @escaping BlockType,
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label: String,
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priority: ReadyFlag.Priority) {
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AssertIsOnMainThread()
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guard !CurrentAppContext().isRunningTests else {
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// We don't need to do any "on app ready" work in the tests.
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return
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}
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readyFlag.runNowOrWhenDidBecomeReadyAsync(block, label: label, priority: priority)
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}
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private static func buildLabel(file: String, function: String, line: Int) -> String {
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let filename = (file as NSString).lastPathComponent
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// We format the filename & line number in a format compatible
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// with XCode's "Open Quickly..." feature.
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return "[\(filename):\(line) \(function)]"
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}
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}
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