Signal-iOS/SignalServiceKit/Util/AppReadiness.swift
2024-04-16 18:10:49 -05:00

260 lines
9.7 KiB
Swift

//
// Copyright 2021 Signal Messenger, LLC
// SPDX-License-Identifier: AGPL-3.0-only
//
import Foundation
import SignalCoreKit
@objc
public class AppReadiness: NSObject {
private static let shared = AppReadiness()
public typealias BlockType = () -> Void
private override init() {
super.init()
SwiftSingletons.register(self)
}
private let readyFlag = ReadyFlag(name: "AppReadiness")
private let readyFlagUI = ReadyFlag(name: "AppReadinessUI")
@objc
public static var isAppReady: Bool { shared.readyFlag.isSet }
@objc
public static var isUIReady: Bool { shared.readyFlagUI.isSet }
@objc
public static func setAppIsReady() {
AssertIsOnMainThread()
owsAssertDebug(!shared.readyFlag.isSet)
owsAssertDebug(!shared.readyFlagUI.isSet)
shared.readyFlag.setIsReady()
shared.readyFlagUI.setIsReady()
}
@objc
public static func setAppIsReadyUIStillPending() {
AssertIsOnMainThread()
owsAssertDebug(!shared.readyFlag.isSet)
shared.readyFlag.setIsReady()
}
@objc
public static func setUIIsReady() {
AssertIsOnMainThread()
shared.readyFlagUI.setIsReady()
}
// MARK: - Readiness Blocks
// If the app and it's UI is ready, the block is called immediately;
// otherwise it is called when the app and the UI becomes ready.
//
// The block will always be called on the main thread.
//
// * The "will become ready" blocks are called before the "did become ready" blocks.
// * The "will become ready" blocks should be used for internal setup of components
// so that they are ready to interact with other components of the system.
// * The "will become ready" blocks should never use other components of the system.
//
// * The "did become ready" blocks should be used for any work that should be done
// on app launch, especially work that uses other components.
// * We should usually use "did become ready" blocks since they are safer.
//
// * We should use the "polite" flavor of "did become ready" blocks when the work
// can be safely delayed for a second or two after the app becomes ready.
// * We should use the "polite" flavor of "did become ready" blocks wherever possible
// since they avoid a stampede of activity on launch.
private static let defaultPriority: ReadyFlag.Priority = 0
public static func runNowOrWhenAppWillBecomeReady(_ block: @escaping BlockType,
file: String = #file,
function: String = #function,
line: Int = #line) {
let label = Self.buildLabel(file: file, function: function, line: line)
let priority = Self.defaultPriority
DispatchMainThreadSafe {
shared.runNowOrWhenAppWillBecomeReady(block,
label: label,
priority: priority)
}
}
@objc
@available(swift, obsoleted: 1.0)
static func runNowOrWhenAppWillBecomeReady(_ block: @escaping BlockType,
label: String) {
let priority = Self.defaultPriority
DispatchMainThreadSafe {
shared.runNowOrWhenAppWillBecomeReady(block,
label: label,
priority: priority)
}
}
private func runNowOrWhenAppWillBecomeReady(_ block: @escaping BlockType,
label: String,
priority: ReadyFlag.Priority) {
AssertIsOnMainThread()
guard !CurrentAppContext().isRunningTests else {
// We don't need to do any "on app ready" work in the tests.
return
}
readyFlag.runNowOrWhenWillBecomeReady(block, label: label, priority: priority)
}
// MARK: -
public static func runNowOrWhenUIDidBecomeReadySync(
_ block: @escaping BlockType,
file: String = #file,
function: String = #function,
line: Int = #line
) {
let label = Self.buildLabel(file: file, function: function, line: line)
let priority = Self.defaultPriority
DispatchMainThreadSafe {
shared.runNowOrWhenAppDidBecomeReadySync(block, flag: shared.readyFlagUI, label: label, priority: priority)
}
}
public static func runNowOrWhenAppDidBecomeReadySync(
_ block: @escaping BlockType,
file: String = #file,
function: String = #function,
line: Int = #line
) {
let label = Self.buildLabel(file: file, function: function, line: line)
let priority = Self.defaultPriority
DispatchMainThreadSafe {
shared.runNowOrWhenAppDidBecomeReadySync(block, flag: shared.readyFlag, label: label, priority: priority)
}
}
@objc
@available(swift, obsoleted: 1.0)
public static func runNowOrWhenUIDidBecomeReadySync(_ block: @escaping BlockType, label: String) {
let priority = Self.defaultPriority
DispatchMainThreadSafe {
shared.runNowOrWhenAppDidBecomeReadySync(block, flag: shared.readyFlagUI, label: label, priority: priority)
}
}
@objc
@available(swift, obsoleted: 1.0)
public static func runNowOrWhenAppDidBecomeReadySync(_ block: @escaping BlockType, label: String) {
let priority = Self.defaultPriority
DispatchMainThreadSafe {
shared.runNowOrWhenAppDidBecomeReadySync(block, flag: shared.readyFlag, label: label, priority: priority)
}
}
private func runNowOrWhenAppDidBecomeReadySync(
_ block: @escaping BlockType,
flag: ReadyFlag,
label: String,
priority: ReadyFlag.Priority
) {
AssertIsOnMainThread()
guard !CurrentAppContext().isRunningTests else {
// We don't need to do any "on app ready" work in the tests.
return
}
flag.runNowOrWhenDidBecomeReadySync(block, label: label, priority: priority)
}
// MARK: -
// We now have many (36+ in best case; many more in worst case)
// "app did become ready" blocks, many of which
// perform database writes. This can cause a "stampede" of writes
// as the app becomes ready. This can lead to 0x8badf00d crashes
// as the main thread can block behind these writes while trying
// to perform a checkpoint. The risk is highest on old devices
// with large databases. It can also simply cause the main thread
// to be less responsive.
//
// Most "App did become ready" blocks should be performed _soon_
// after launch but don't need to be performed sync. Therefore
// any blocks we
// perform them one-by-one with slight delays between them to
// reduce the risk of starving the main thread, especially if
// any given block is expensive.
public static func runNowOrWhenAppDidBecomeReadyAsync(_ block: @escaping BlockType,
file: String = #file,
function: String = #function,
line: Int = #line) {
let label = Self.buildLabel(file: file, function: function, line: line)
runNowOrWhenAppDidBecomeReadyAsync(block, label: label)
}
@objc
static func runNowOrWhenAppDidBecomeReadyAsync(_ block: @escaping BlockType,
label: String) {
let priority = Self.defaultPriority
DispatchMainThreadSafe {
shared.runNowOrWhenAppDidBecomeReadyAsync(block,
label: label,
priority: priority)
}
}
public static func runNowOrWhenMainAppDidBecomeReadyAsync(_ block: @escaping BlockType,
file: String = #file,
function: String = #function,
line: Int = #line) {
runNowOrWhenAppDidBecomeReadyAsync({
guard CurrentAppContext().isMainApp else { return }
block()
},
file: file,
function: function,
line: line
)
}
@objc
@available(swift, obsoleted: 1.0)
static func runNowOrWhenMainAppDidBecomeReadyAsync(_ block: @escaping BlockType,
label: String) {
runNowOrWhenAppDidBecomeReadyAsync({
guard CurrentAppContext().isMainApp else { return }
block()
}, label: label)
}
private func runNowOrWhenAppDidBecomeReadyAsync(_ block: @escaping BlockType,
label: String,
priority: ReadyFlag.Priority) {
AssertIsOnMainThread()
guard !CurrentAppContext().isRunningTests else {
// We don't need to do any "on app ready" work in the tests.
return
}
readyFlag.runNowOrWhenDidBecomeReadyAsync(block, label: label, priority: priority)
}
private static func buildLabel(file: String, function: String, line: Int) -> String {
let filename = (file as NSString).lastPathComponent
// We format the filename & line number in a format compatible
// with XCode's "Open Quickly..." feature.
return "[\(filename):\(line) \(function)]"
}
}