Signal-iOS/Signal/ConversationView/Loading/CVAvatarBuilder.swift
2024-04-23 13:58:27 -05:00

88 lines
3.5 KiB
Swift

//
// Copyright 2020 Signal Messenger, LLC
// SPDX-License-Identifier: AGPL-3.0-only
//
import Foundation
import SignalServiceKit
import SignalUI
// Caching builder used for a single CVC load.
// CVC loads often build the same avatars over and over.
//
// TODO: There should be real benefits to extracting a token that
// describes the avatar content and caching avatars across
// db transactions and updates.
// It might help ensure that CVComponentState equality
// works correctly.
public class CVAvatarBuilder: Dependencies {
private let transaction: SDSAnyReadTransaction
// We _DO NOT_ want to use LRUCache here; we need to gather
// all of the avatars for this load and retain them for the
// duration of the load.
// TODO: Badges Key off of avatar size? Badge size? Clear on badge update
private var cache = [String: ConversationAvatarDataSource]()
init(transaction: SDSAnyReadTransaction) {
self.transaction = transaction
}
func buildAvatarDataSource(forAddress address: SignalServiceAddress,
includingBadge: Bool,
localUserDisplayMode: LocalUserDisplayMode,
diameterPoints: UInt) -> ConversationAvatarDataSource? {
guard let serviceIdentifier = address.serviceIdentifier else {
owsFailDebug("Invalid address.")
return nil
}
let cacheKey = serviceIdentifier
if let dataSource = cache[cacheKey] {
return dataSource
}
guard let avatar = Self.avatarBuilder.avatarImage(forAddress: address,
diameterPoints: diameterPoints,
localUserDisplayMode: localUserDisplayMode,
transaction: transaction) else {
owsFailDebug("Could build avatar image.")
return nil
}
let badgeImage: UIImage?
if includingBadge {
// TODO: Badges Unify with ConversationAvatarDataSource
let userProfile = profileManager.getUserProfile(for: address, transaction: transaction)
let sizeClass = ConversationAvatarView.Configuration.SizeClass(avatarDiameter: diameterPoints)
let badge = userProfile?.primaryBadge?.fetchBadgeContent(transaction: transaction)
if let badgeAssets = badge?.assets {
badgeImage = sizeClass.fetchImageFromBadgeAssets(badgeAssets)
} else {
badgeImage = nil
}
} else {
badgeImage = nil
}
let result = ConversationAvatarDataSource.asset(avatar: avatar, badge: badgeImage)
cache[cacheKey] = result
return result
}
func buildAvatarDataSource(forGroupThread groupThread: TSGroupThread, diameterPoints: UInt) -> ConversationAvatarDataSource? {
let cacheKey = groupThread.uniqueId
if let dataSource = cache[cacheKey] {
return dataSource
}
guard let avatar = Self.avatarBuilder.avatarImage(forGroupThread: groupThread,
diameterPoints: diameterPoints,
transaction: transaction) else {
owsFailDebug("Could build avatar image.")
return nil
}
let result = ConversationAvatarDataSource.asset(avatar: avatar, badge: nil)
cache[cacheKey] = result
return result
}
}