Change license to AGPL
This commit:
- Updates the `LICENSE` file
- Start every file with something like:
// Copyright YEAR_FIRST_PUBLISHED Signal Messenger, LLC
// SPDX-License-Identifier: AGPL-3.0-only
---
First, I removed existing license headers with this Ruby 3.1.2 script:
require 'set'
EXTENSIONS_TO_CHECK = Set['.h', '.hpp', '.cpp', '.m', '.mm', '.pch', '.swift']
same = 0
different = 0
all_files = `git ls-files`.lines.map { |line| line.strip }
all_files.each do |relative_path|
if relative_path == 'Pods'
next
end
unless EXTENSIONS_TO_CHECK.include? File.extname(relative_path)
next
end
path = File.expand_path(relative_path)
contents = File.read(path)
new_contents = contents.sub(/\/\/\n\/\/ Copyright .*\n\/\/\n\n/, '')
if contents == new_contents
same += 1
else
different += 1
end
File.write(path, new_contents)
end
puts "updated #{different} file(s), left #{same} untouched"
I'm sure this script could be improved, but it worked well enough.
Then, I created `Scripts/lint/lint-license-headers` and ran it to auto-
fix a lot of files. This changed the mode of some files, but I think
that's actually desirable. For example,
`SignalServiceKit/src/Util/AppContext.m` previously had a mode of
`0755/-rwxr-xr-x`, and it's now `0644/-rw-r--r--`.
Then I fixed some stragglers and updated the precommit script.
See [a similar change in the Desktop app][0].
[0]: 8bfaf598af
66 lines
2.6 KiB
Swift
66 lines
2.6 KiB
Swift
//
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// Copyright 2022 Signal Messenger, LLC
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// SPDX-License-Identifier: AGPL-3.0-only
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//
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import Foundation
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public protocol ContextMenuButtonDelegate: AnyObject {
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func contextMenuConfiguration(for contextMenuButton: DelegatingContextMenuButton) -> ContextMenuConfiguration?
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func contextMenuWillDisplay(from contextMenuButton: DelegatingContextMenuButton)
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/// Note: called _after_ action handlers if dismissed by tapping a context menu action.
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func contextMenuDidDismiss(from contextMenuButton: ContextMenuButton)
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}
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extension ContextMenuButtonDelegate {
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func contextMenuWillDisplay(from contextMenuButton: DelegatingContextMenuButton) {}
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func contextMenuDidDismiss(from contextMenuButton: ContextMenuButton) {}
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}
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/// This class exists to keep ContextMenuButton as clean and close to iOS 14+ APIs on UIButton as possible.
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/// Eventually, we will drop iOS 13 support, get rid of ContextMenuButton, and have this subclass UIButton
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/// instead. Hence, it is structured to not get any special access to the internals of ContextMenuButton it
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/// wouldn't have if it was an iOS 14+ UIButton instead.
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public class DelegatingContextMenuButton: ContextMenuButton {
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public weak var delegate: ContextMenuButtonDelegate?
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public init(delegate: ContextMenuButtonDelegate? = nil) {
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self.delegate = delegate
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// UIButton's native implementation of context menu handling won't show
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// a context menu unless provided one in its `menu` var, or equivalently in
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// its menu initializer. As long as we override the context menu configuration
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// method, it doesn't matter what gets set, as long as something is set.
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// So we set a dummy value.
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super.init(contextMenu: ContextMenu([ContextMenuAction(handler: { _ in })]))
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}
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@available(*, unavailable)
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required init?(coder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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public override func contextMenuInteraction(
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_ interaction: ContextMenuInteraction,
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configurationForMenuAtLocation location: CGPoint
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) -> ContextMenuConfiguration? {
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return delegate?.contextMenuConfiguration(for: self)
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}
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public override func contextMenuInteraction(
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_ interaction: ContextMenuInteraction,
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willDisplayMenuForConfiguration: ContextMenuConfiguration
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) {
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delegate?.contextMenuWillDisplay(from: self)
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}
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public override func contextMenuInteraction(_ interaction: ContextMenuInteraction, didEndForConfiguration: ContextMenuConfiguration) {
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delegate?.contextMenuDidDismiss(from: self)
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}
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}
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