Signal-iOS/SignalMessaging/utils/OWSAudioPlayer.h
2021-05-05 15:25:54 -03:00

53 lines
1.2 KiB
Objective-C

//
// Copyright (c) 2021 Open Whisper Systems. All rights reserved.
//
NS_ASSUME_NONNULL_BEGIN
typedef NS_CLOSED_ENUM(NSInteger, AudioPlaybackState) {
AudioPlaybackState_Stopped,
AudioPlaybackState_Playing,
AudioPlaybackState_Paused,
};
@protocol OWSAudioPlayerDelegate <NSObject>
@property (nonatomic) AudioPlaybackState audioPlaybackState;
- (void)setAudioProgress:(NSTimeInterval)progress duration:(NSTimeInterval)duration;
@optional
- (void)audioPlayerDidFinish;
@end
#pragma mark -
typedef NS_ENUM(NSUInteger, OWSAudioBehavior) {
OWSAudioBehavior_Unknown,
OWSAudioBehavior_Playback,
OWSAudioBehavior_AudioMessagePlayback,
OWSAudioBehavior_PlayAndRecord,
OWSAudioBehavior_Call,
};
@interface OWSAudioPlayer : NSObject
@property (nonatomic, weak) id<OWSAudioPlayerDelegate> delegate;
@property (nonatomic) BOOL isLooping;
@property (nonatomic, readonly) NSTimeInterval duration;
- (instancetype)initWithMediaUrl:(NSURL *)mediaUrl audioBehavior:(OWSAudioBehavior)audioBehavior;
- (void)play;
- (void)pause;
- (void)setupAudioPlayer;
- (void)stop;
- (void)togglePlayState;
- (void)setCurrentTime:(NSTimeInterval)currentTime;
@end
NS_ASSUME_NONNULL_END