Signal-iOS/SignalMessaging/environment
Michael Kirk 5632bd2d83 Use reference counting to disable proximity monitoring after audio message
Multiple overlapping activities require proximity monitoring (namely,
CallViewController and listening to audio messages).

These activities can overlap arbitrarily, so we use a reference counting
strategy to keep proximity monitoring on as long as one of these activities is
active.
2018-10-26 15:32:12 -06:00
..
migrations Fix UD attributes migration completion. 2018-10-16 17:08:31 -04:00
AppSetup.h Rework creation of singletons. 2018-09-19 15:11:26 -04:00
AppSetup.m Use reference counting to disable proximity monitoring after audio message 2018-10-26 15:32:12 -06:00
Environment.h Use reference counting to disable proximity monitoring after audio message 2018-10-26 15:32:12 -06:00
Environment.m Use reference counting to disable proximity monitoring after audio message 2018-10-26 15:32:12 -06:00
NoopCallMessageHandler.swift Rename fail macros in Swift. 2018-08-27 10:27:48 -04:00
NoopNotificationsManager.swift Hang PushManager on AppEnvironment. 2018-10-16 11:47:54 -04:00
OWSAudioSession.swift Use reference counting to disable proximity monitoring after audio message 2018-10-26 15:32:12 -06:00
OWSSounds.h audio player type 2018-10-24 07:46:27 -06:00
OWSSounds.m audio player type 2018-10-24 07:46:27 -06:00
SignalKeyingStorage.h update header references 2017-12-08 13:32:52 -05:00
SignalKeyingStorage.m Fix build breakage around SignalCoreKit. 2018-10-01 09:07:40 -04:00
VersionMigrations.h Don't mark app as ready until all version migrations are done. 2018-01-30 11:27:44 -05:00
VersionMigrations.m Rework account attributes; persist manual message fetch; add "unrestricted UD" setting. 2018-10-03 08:59:55 -04:00