Signal-iOS/SignalUI/ViewControllers/Stickers/LinearHorizontalLayout.swift
Evan Hahn 370ff654e7
Change license to AGPL
Change license to AGPL

This commit:

- Updates the `LICENSE` file

- Start every file with something like:

      // Copyright YEAR_FIRST_PUBLISHED Signal Messenger, LLC
      // SPDX-License-Identifier: AGPL-3.0-only

---

First, I removed existing license headers with this Ruby 3.1.2 script:

    require 'set'

    EXTENSIONS_TO_CHECK = Set['.h', '.hpp', '.cpp', '.m', '.mm', '.pch', '.swift']

    same = 0
    different = 0

    all_files = `git ls-files`.lines.map { |line| line.strip }
    all_files.each do |relative_path|
      if relative_path == 'Pods'
        next
      end

      unless EXTENSIONS_TO_CHECK.include? File.extname(relative_path)
        next
      end

      path = File.expand_path(relative_path)

      contents = File.read(path)
      new_contents = contents.sub(/\/\/\n\/\/  Copyright .*\n\/\/\n\n/, '')

      if contents == new_contents
        same += 1
      else
        different += 1
      end

      File.write(path, new_contents)
    end

    puts "updated #{different} file(s), left #{same} untouched"

I'm sure this script could be improved, but it worked well enough.

Then, I created `Scripts/lint/lint-license-headers` and ran it to auto-
fix a lot of files. This changed the mode of some files, but I think
that's actually desirable. For example,
`SignalServiceKit/src/Util/AppContext.m` previously had a mode of
`0755/-rwxr-xr-x`, and it's now `0644/-rw-r--r--`.

Then I fixed some stragglers and updated the precommit script.

See [a similar change in the Desktop app][0].

[0]: 8bfaf598af
2022-10-13 08:25:37 -05:00

100 lines
3.0 KiB
Swift

//
// Copyright 2019 Signal Messenger, LLC
// SPDX-License-Identifier: AGPL-3.0-only
//
import UIKit
// A trivial layout that places each item in a horizontal line.
// Each item has uniform size.
class LinearHorizontalLayout: UICollectionViewLayout {
private let itemSize: CGSize
private let spacing: CGFloat
private var itemAttributesMap = [UICollectionViewLayoutAttributes]()
private var contentSize = CGSize.zero
// MARK: Initializers and Factory Methods
@available(*, unavailable, message: "use other constructor instead.")
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
required init(itemSize: CGSize, spacing: CGFloat = 0) {
self.itemSize = itemSize
self.spacing = spacing
super.init()
}
// MARK: Methods
override func invalidateLayout() {
super.invalidateLayout()
itemAttributesMap.removeAll()
}
override func invalidateLayout(with context: UICollectionViewLayoutInvalidationContext) {
super.invalidateLayout(with: context)
itemAttributesMap.removeAll()
}
override func prepare() {
super.prepare()
guard let collectionView = collectionView else {
return
}
guard collectionView.numberOfSections == 1 else {
owsFailDebug("This layout only support a single section.")
return
}
let itemCount = collectionView.numberOfItems(inSection: 0)
guard itemCount > 0 else {
contentSize = .zero
return
}
for row in 0..<itemCount {
// TODO: We should ultimately make this layout RTL.
let itemX: CGFloat = CGFloat(row) * (itemSize.width + spacing)
let itemFrame = CGRect(x: itemX, y: 0, width: itemSize.width, height: itemSize.height)
let indexPath = NSIndexPath(row: row, section: 0)
let itemAttributes = UICollectionViewLayoutAttributes(forCellWith: indexPath as IndexPath)
itemAttributes.frame = itemFrame
itemAttributesMap.append(itemAttributes)
}
contentSize = CGSize(width: CGFloat(itemCount) * itemSize.width + CGFloat(itemCount - 1) * spacing,
height: itemSize.height)
}
override func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]? {
return itemAttributesMap.filter { itemAttributes in
return itemAttributes.frame.intersects(rect)
}
}
override func layoutAttributesForItem(at indexPath: IndexPath) -> UICollectionViewLayoutAttributes? {
return itemAttributesMap[safe: indexPath.row]
}
override var collectionViewContentSize: CGSize {
return contentSize
}
override func shouldInvalidateLayout(forBoundsChange newBounds: CGRect) -> Bool {
guard let collectionView = collectionView else {
return false
}
return collectionView.width != newBounds.size.width
}
}