Change license to AGPL
This commit:
- Updates the `LICENSE` file
- Start every file with something like:
// Copyright YEAR_FIRST_PUBLISHED Signal Messenger, LLC
// SPDX-License-Identifier: AGPL-3.0-only
---
First, I removed existing license headers with this Ruby 3.1.2 script:
require 'set'
EXTENSIONS_TO_CHECK = Set['.h', '.hpp', '.cpp', '.m', '.mm', '.pch', '.swift']
same = 0
different = 0
all_files = `git ls-files`.lines.map { |line| line.strip }
all_files.each do |relative_path|
if relative_path == 'Pods'
next
end
unless EXTENSIONS_TO_CHECK.include? File.extname(relative_path)
next
end
path = File.expand_path(relative_path)
contents = File.read(path)
new_contents = contents.sub(/\/\/\n\/\/ Copyright .*\n\/\/\n\n/, '')
if contents == new_contents
same += 1
else
different += 1
end
File.write(path, new_contents)
end
puts "updated #{different} file(s), left #{same} untouched"
I'm sure this script could be improved, but it worked well enough.
Then, I created `Scripts/lint/lint-license-headers` and ran it to auto-
fix a lot of files. This changed the mode of some files, but I think
that's actually desirable. For example,
`SignalServiceKit/src/Util/AppContext.m` previously had a mode of
`0755/-rwxr-xr-x`, and it's now `0644/-rw-r--r--`.
Then I fixed some stragglers and updated the precommit script.
See [a similar change in the Desktop app][0].
[0]: 8bfaf598af
129 lines
2.8 KiB
Swift
129 lines
2.8 KiB
Swift
//
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// Copyright 2019 Signal Messenger, LLC
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// SPDX-License-Identifier: AGPL-3.0-only
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//
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import UIKit
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@objc(OWSCircleView)
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public class CircleView: UIView {
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@available(*, unavailable, message: "use other constructor instead.")
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required public init?(coder aDecoder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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@objc
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public required init() {
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super.init(frame: .zero)
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}
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@objc
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public required init(diameter: CGFloat) {
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super.init(frame: .zero)
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autoSetDimensions(to: CGSize(square: diameter))
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}
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@objc
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override public var frame: CGRect {
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didSet {
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updateRadius()
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}
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}
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@objc
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override public var bounds: CGRect {
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didSet {
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updateRadius()
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}
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}
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private func updateRadius() {
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self.layer.cornerRadius = self.bounds.size.height / 2
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}
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}
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@objc(OWSCircleBlurView)
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public class CircleBlurView: UIVisualEffectView {
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@available(*, unavailable, message: "use other constructor instead.")
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required public init?(coder aDecoder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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@objc
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public override init(effect: UIVisualEffect?) {
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super.init(effect: effect)
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frame = .zero
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}
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@objc
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public required init(effect: UIVisualEffect, diameter: CGFloat) {
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super.init(effect: effect)
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frame = .zero
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autoSetDimensions(to: CGSize(square: diameter))
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}
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@objc
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override public var frame: CGRect {
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didSet {
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updateRadius()
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}
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}
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@objc
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override public var bounds: CGRect {
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didSet {
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updateRadius()
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}
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}
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private func updateRadius() {
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layer.cornerRadius = bounds.size.height / 2
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clipsToBounds = true
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}
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}
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@objc(OWSPillView)
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open class PillView: UIView {
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public override init(frame: CGRect) {
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super.init(frame: frame)
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layer.masksToBounds = true
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// Constrain to be a pill that is at least a circle, and maybe wider.
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autoPin(toAspectRatio: 1.0, relation: .greaterThanOrEqual)
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// low priority constraint to ensure the pill
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// is no taller than necessary
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NSLayoutConstraint.autoSetPriority(.defaultLow) {
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self.autoSetDimension(.height, toSize: 0)
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}
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}
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required public init?(coder aDecoder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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@objc
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override public var frame: CGRect {
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didSet {
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updateRadius()
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}
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}
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@objc
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override public var bounds: CGRect {
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didSet {
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updateRadius()
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}
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}
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private func updateRadius() {
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layer.cornerRadius = bounds.size.height / 2
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}
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}
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