Signal-iOS/SignalUI/Views/ImageEditor/ImageEditorContents.swift
Evan Hahn 370ff654e7
Change license to AGPL
Change license to AGPL

This commit:

- Updates the `LICENSE` file

- Start every file with something like:

      // Copyright YEAR_FIRST_PUBLISHED Signal Messenger, LLC
      // SPDX-License-Identifier: AGPL-3.0-only

---

First, I removed existing license headers with this Ruby 3.1.2 script:

    require 'set'

    EXTENSIONS_TO_CHECK = Set['.h', '.hpp', '.cpp', '.m', '.mm', '.pch', '.swift']

    same = 0
    different = 0

    all_files = `git ls-files`.lines.map { |line| line.strip }
    all_files.each do |relative_path|
      if relative_path == 'Pods'
        next
      end

      unless EXTENSIONS_TO_CHECK.include? File.extname(relative_path)
        next
      end

      path = File.expand_path(relative_path)

      contents = File.read(path)
      new_contents = contents.sub(/\/\/\n\/\/  Copyright .*\n\/\/\n\n/, '')

      if contents == new_contents
        same += 1
      else
        different += 1
      end

      File.write(path, new_contents)
    end

    puts "updated #{different} file(s), left #{same} untouched"

I'm sure this script could be improved, but it worked well enough.

Then, I created `Scripts/lint/lint-license-headers` and ran it to auto-
fix a lot of files. This changed the mode of some files, but I think
that's actually desirable. For example,
`SignalServiceKit/src/Util/AppContext.m` previously had a mode of
`0755/-rwxr-xr-x`, and it's now `0644/-rw-r--r--`.

Then I fixed some stragglers and updated the precommit script.

See [a similar change in the Desktop app][0].

[0]: 8bfaf598af
2022-10-13 08:25:37 -05:00

84 lines
1.8 KiB
Swift

//
// Copyright 2019 Signal Messenger, LLC
// SPDX-License-Identifier: AGPL-3.0-only
//
import UIKit
// ImageEditorContents represents a snapshot of canvas
// state.
//
// Instances of ImageEditorContents should be treated
// as immutable, once configured.
class ImageEditorContents: NSObject {
typealias ItemMapType = OrderedDictionary<String, ImageEditorItem>
// This represents the current state of each item,
// a mapping of [itemId : item].
var itemMap = ItemMapType()
// Used to create an initial, empty instances of this class.
override init() {
}
// Used to clone copies of instances of this class.
init(itemMap: ItemMapType) {
self.itemMap = itemMap
}
// Since the contents are immutable, we only modify copies
// made with this method.
func clone() -> ImageEditorContents {
return ImageEditorContents(itemMap: itemMap)
}
@objc
func item(forId itemId: String) -> ImageEditorItem? {
return itemMap[itemId]
}
@objc
func append(item: ImageEditorItem) {
Logger.verbose("\(item.itemId)")
itemMap.append(key: item.itemId, value: item)
}
@objc
func replace(item: ImageEditorItem) {
Logger.verbose("\(item.itemId)")
itemMap.replace(key: item.itemId, value: item)
}
@objc
func remove(item: ImageEditorItem) {
Logger.verbose("\(item.itemId)")
itemMap.remove(key: item.itemId)
}
@objc
func remove(itemId: String) {
Logger.verbose("\(itemId)")
itemMap.remove(key: itemId)
}
@objc
func itemCount() -> Int {
return itemMap.count
}
@objc
func items() -> [ImageEditorItem] {
return itemMap.orderedValues
}
@objc
func itemIds() -> [String] {
return itemMap.orderedKeys
}
}