Change license to AGPL
This commit:
- Updates the `LICENSE` file
- Start every file with something like:
// Copyright YEAR_FIRST_PUBLISHED Signal Messenger, LLC
// SPDX-License-Identifier: AGPL-3.0-only
---
First, I removed existing license headers with this Ruby 3.1.2 script:
require 'set'
EXTENSIONS_TO_CHECK = Set['.h', '.hpp', '.cpp', '.m', '.mm', '.pch', '.swift']
same = 0
different = 0
all_files = `git ls-files`.lines.map { |line| line.strip }
all_files.each do |relative_path|
if relative_path == 'Pods'
next
end
unless EXTENSIONS_TO_CHECK.include? File.extname(relative_path)
next
end
path = File.expand_path(relative_path)
contents = File.read(path)
new_contents = contents.sub(/\/\/\n\/\/ Copyright .*\n\/\/\n\n/, '')
if contents == new_contents
same += 1
else
different += 1
end
File.write(path, new_contents)
end
puts "updated #{different} file(s), left #{same} untouched"
I'm sure this script could be improved, but it worked well enough.
Then, I created `Scripts/lint/lint-license-headers` and ran it to auto-
fix a lot of files. This changed the mode of some files, but I think
that's actually desirable. For example,
`SignalServiceKit/src/Util/AppContext.m` previously had a mode of
`0755/-rwxr-xr-x`, and it's now `0644/-rw-r--r--`.
Then I fixed some stragglers and updated the precommit script.
See [a similar change in the Desktop app][0].
[0]: 8bfaf598af
48 lines
1.6 KiB
Swift
48 lines
1.6 KiB
Swift
//
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// Copyright 2022 Signal Messenger, LLC
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// SPDX-License-Identifier: AGPL-3.0-only
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//
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import XCTest
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@testable import Signal
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class BadgeGiftingChooseBadgeViewControllerStateTest: XCTestCase {
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typealias State = BadgeGiftingChooseBadgeViewController.State
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private func getGiftBadge() -> ProfileBadge {
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try! ProfileBadge(jsonDictionary: [
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"id": "GIFT",
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"category": "donor",
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"name": "A Gift",
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"description": "A gift badge!",
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"sprites6": ["ldpi.png", "mdpi.png", "hdpi.png", "xhdpi.png", "xxhdpi.png", "xxxhdpi.png"]
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])
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}
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func testCanContinue() throws {
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let stuck: [State] = [.initializing, .loading, .loadFailed]
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stuck.forEach { XCTAssertFalse($0.canContinue) }
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let notStuck: State = .loaded(selectedCurrencyCode: "EUR", badge: getGiftBadge(), pricesByCurrencyCode: ["EUR": 123, "USD": 456])
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XCTAssertTrue(notStuck.canContinue)
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}
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func testSelectCurrencyCode() throws {
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let badge = getGiftBadge()
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let before = State.loaded(selectedCurrencyCode: "USD", badge: badge, pricesByCurrencyCode: ["EUR": 123, "USD": 456])
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let after = before.selectCurrencyCode("EUR")
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func assertCurrencyCode(_ state: State, expected: Currency.Code) throws {
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switch state {
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case let .loaded(actual, _, _):
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XCTAssertEqual(actual, expected)
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default:
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XCTFail("Invalid state")
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}
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}
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try assertCurrencyCode(before, expected: "USD")
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try assertCurrencyCode(after, expected: "EUR")
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}
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}
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