246 lines
10 KiB
Swift
246 lines
10 KiB
Swift
//
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// Copyright 2020 Signal Messenger, LLC
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// SPDX-License-Identifier: AGPL-3.0-only
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//
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import SignalServiceKit
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import UIKit
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import UserNotifications
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// The lifecycle of the NSE looks something like the following:
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// 1) App receives notification
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// 2) System creates an instance of the extension class
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// and calls `didReceive` in the background
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// 3) Extension processes messages / displays whatever
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// notifications it needs to
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// 4) Extension notifies its work is complete by calling
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// the contentHandler
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// 5) If the extension takes too long to perform its work
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// (more than 30s), it will be notified and immediately
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// terminated
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//
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// Note that the NSE does *not* always spawn a new process to
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// handle a new notification and will also try and process notifications
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// in parallel. `didReceive` could be called twice for the same process,
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// but it will always be called on different threads. It may or may not be
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// called on the same instance of `NotificationService` as a previous
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// notification.
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//
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// We keep a global `environment` singleton to ensure that our app context,
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// database, logging, etc. are only ever setup once per *process*
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private let globalEnvironment = NSEEnvironment()
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@MainActor private var hasShownFirstUnlockError = false
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class NotificationService: UNNotificationServiceExtension {
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private typealias ContentHandler = (UNNotificationContent) -> Void
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private let contentHandler = AtomicOptional<ContentHandler>(nil, lock: .init())
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private let fetchQueue = SerialTaskQueue()
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// MARK: -
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private static let unfairLock = UnfairLock()
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private static var _logTimer: OffMainThreadTimer?
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private static var _nseCounter: Int = 0
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private static func nseDidStart() -> Int {
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unfairLock.withLock {
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if DebugFlags.internalLogging, _logTimer == nil {
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_logTimer = OffMainThreadTimer(timeInterval: 1.0, repeats: true) { _ in
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NSELogger.uncorrelated.info("... memoryUsage: \(LocalDevice.memoryUsageString)")
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}
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}
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_nseCounter += 1
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return _nseCounter
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}
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}
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private static func nseDidComplete() {
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unfairLock.withLock {
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_nseCounter = _nseCounter > 0 ? _nseCounter - 1 : 0
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if _nseCounter == 0, _logTimer != nil {
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_logTimer?.invalidate()
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_logTimer = nil
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}
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}
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}
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// MARK: -
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// This method is thread-safe.
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func completeSilently(content: UNNotificationContent, logger: NSELogger) {
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defer { logger.flush() }
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guard let contentHandler = contentHandler.swap(nil) else {
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return
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}
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Self.nseDidComplete()
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contentHandler(content)
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}
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override func didReceive(
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_ request: UNNotificationRequest,
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withContentHandler contentHandler: @escaping (UNNotificationContent) -> Void,
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) {
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let logger = NSELogger()
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_ = Self.nseDidStart()
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self.contentHandler.set(contentHandler)
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self.fetchQueue.enqueueCancellingPrevious {
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let content = await self._didReceive(request, logger: logger)
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self.completeSilently(content: content, logger: logger)
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}
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}
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private func verificationCodeRequestTimestampMs(userInfo: [AnyHashable: Any]) -> UInt64? {
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return (userInfo["verificationCodeRequested"] as? [String: Any])?["timestamp"] as? UInt64
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}
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@MainActor
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private func _didReceive(_ request: UNNotificationRequest, logger: NSELogger) async -> UNNotificationContent {
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globalEnvironment.setUp(logger: logger)
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let finalContinuation: AppSetup.FinalContinuation
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do {
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finalContinuation = try await globalEnvironment.setUpDatabase(logger: logger)
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} catch KeychainError.notAllowed {
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// Detect and handle "no GRDB file" and "no keychain access".
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if !hasShownFirstUnlockError {
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hasShownFirstUnlockError = true
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logger.error("DB Keys not accessible; showing error.")
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logger.flush()
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let content = UNMutableNotificationContent()
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let notificationFormat = OWSLocalizedString(
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"NOTIFICATION_BODY_PHONE_LOCKED_FORMAT",
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comment: "Lock screen notification text presented after user powers on their device without unlocking. Embeds {{device model}} (either 'iPad' or 'iPhone')",
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)
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content.body = String.nonPluralLocalizedStringWithFormat(notificationFormat, UIDevice.current.localizedModel)
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return content
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} else {
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// Only show a single error if we receive multiple pushes
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// before first device unlock.
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logger.error("DB Keys not accessible; completing silently.")
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logger.flush()
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let emptyContent = UNMutableNotificationContent()
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return emptyContent
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}
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} catch {
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owsFail("Couldn't load database: \(error.grdbErrorForLogging)")
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}
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// Re-warm the caches each time to pick up changes made by the main app.
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finalContinuation.runLaunchTasksIfNeededAndReloadCaches()
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// Re-set up the local identifiers to ensure they're propagated throughout the system.
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switch finalContinuation.setUpLocalIdentifiers(
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willResumeInProgressRegistration: false,
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canInitiateRegistration: false,
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) {
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case .corruptRegistrationState:
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Logger.warn("Ignoring request to process notifications when the user isn't registered.")
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return UNNotificationContent()
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case nil:
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globalEnvironment.setAppIsReady()
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}
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if let timestamp = verificationCodeRequestTimestampMs(userInfo: request.content.userInfo) {
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await SSKEnvironment.shared.databaseStorageRef.awaitableWrite { transaction in
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guard DependenciesBridge.shared.tsAccountManager.registrationState(tx: transaction).isPrimaryDevice == true else {
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Logger.info("Received verification code push on non-primary device; ignoring.")
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return
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}
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let kvStore = SafetyTipsManager()
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kvStore.setLastVerificationCodeRequestedTimestampMs(value: timestamp, transaction: transaction)
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}
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Logger.info("Skipping fetch for verification code requested push")
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return UNNotificationContent()
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}
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// Mark down that the APNS token is working since we got a push.
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// Do this as early as possible but after the app is ready and has run
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// GRDB migrations and such.
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async let didMarkApnsReceived: Void = SSKEnvironment.shared.databaseStorageRef.awaitableWrite { transaction in
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APNSRotationStore.didReceiveAPNSPush(transaction: transaction)
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}
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let result = await self.fetchAndProcessMessages(logger: logger)
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await didMarkApnsReceived
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return result
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}
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// Called just before the extension will be terminated by the system.
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override func serviceExtensionTimeWillExpire() {
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Logger.warn("Canceling fetchingQueue tasks because we ran out of time.")
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self.fetchQueue.cancelAll()
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// We complete silently here so that nothing is presented to the user.
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// By default the OS will present whatever the raw content of the original
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// notification is to the user otherwise.
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completeSilently(content: UNMutableNotificationContent(), logger: .uncorrelated)
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}
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private func startProxyIfEnabled() async throws(CancellationError) {
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if SignalProxy.isEnabled {
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Logger.info("Waiting for signal proxy to become ready for message fetch.")
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SignalProxy.startRelayServer()
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try await Preconditions([
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NotificationPrecondition(
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notificationName: .isSignalProxyReadyDidChange,
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isSatisfied: { SignalProxy.isEnabledAndReady },
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),
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]).waitUntilSatisfied()
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}
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}
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@MainActor
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private func fetchAndProcessMessages(logger: NSELogger) async -> UNNotificationContent {
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if DependenciesBridge.shared.appExpiry.isExpired(now: Date()) {
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Logger.warn("Not processing notifications for expired application.")
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return UNMutableNotificationContent()
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}
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let cron = DependenciesBridge.shared.cron
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let cronCtx = CronContext(
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chatConnectionManager: DependenciesBridge.shared.chatConnectionManager,
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tsAccountManager: DependenciesBridge.shared.tsAccountManager,
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)
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do {
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try await startProxyIfEnabled()
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defer { SignalProxy.stopRelayServer() }
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let backgroundMessageFetcher = DependenciesBridge.shared.backgroundMessageFetcherFactory.buildFetcher()
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await backgroundMessageFetcher.start()
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// Start Cron after we request a socket.
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async let cronResult: Void = cron.runOnce(ctx: cronCtx)
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let fetchResult = await Result(catching: {
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try await backgroundMessageFetcher.waitForFetchingProcessingAndSideEffects()
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})
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// Wait for Cron to finish executing before we release the socket.
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await cronResult
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await backgroundMessageFetcher.stopAndWaitBeforeSuspending()
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try fetchResult.get()
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} catch is CancellationError {
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Logger.warn("Message fetching & processing canceled.")
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return UNMutableNotificationContent()
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} catch {
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Logger.warn("\(error)")
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}
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logger.info("Message fetching & processing completed.")
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// If we're completing normally, try to update the badge on the app icon.
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let badgeCount: BadgeCount = SSKEnvironment.shared.databaseStorageRef.read { tx in
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return DependenciesBridge.shared.badgeCountFetcher
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.fetchBadgeCount(tx: tx)
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}
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let content = UNMutableNotificationContent()
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content.badge = NSNumber(value: badgeCount.unreadTotalCount)
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return content
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}
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}
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