This moves txPriorityQueue and the related logic to a separate file, mining/txpriorityqueue.go. Additionally, it moves the txPriorityQueue tests to mining/txpriorityqueue_tests.go. This is part of an effort to split mining into several files to make the package easier to navigate, and in preparation of adding additional test coverage.
188 lines
6.1 KiB
Go
188 lines
6.1 KiB
Go
// Copyright (c) 2014-2016 The btcsuite developers
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// Copyright (c) 2015-2020 The Decred developers
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package mining
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import (
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"container/heap"
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"github.com/decred/dcrd/blockchain/stake/v3"
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)
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// txPrioItem houses a transaction along with extra information that allows the
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// transaction to be prioritized and track dependencies on other transactions
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// which have not been mined into a block yet.
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type txPrioItem struct {
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txDesc *TxDesc
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txType stake.TxType
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fee int64
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priority float64
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feePerKB float64
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}
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// txPriorityQueueLessFunc describes a function that can be used as a compare
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// function for a transaction priority queue (txPriorityQueue).
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type txPriorityQueueLessFunc func(*txPriorityQueue, int, int) bool
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// txPriorityQueue implements a priority queue of txPrioItem elements that
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// supports an arbitrary compare function as defined by txPriorityQueueLessFunc.
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type txPriorityQueue struct {
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lessFunc txPriorityQueueLessFunc
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items []*txPrioItem
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}
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// Len returns the number of items in the priority queue. It is part of the
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// heap.Interface implementation.
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func (pq *txPriorityQueue) Len() int {
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return len(pq.items)
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}
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// Less returns whether the item in the priority queue with index i should sort
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// before the item with index j by deferring to the assigned less function. It
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// is part of the heap.Interface implementation.
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func (pq *txPriorityQueue) Less(i, j int) bool {
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return pq.lessFunc(pq, i, j)
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}
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// Swap swaps the items at the passed indices in the priority queue. It is
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// part of the heap.Interface implementation.
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func (pq *txPriorityQueue) Swap(i, j int) {
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pq.items[i], pq.items[j] = pq.items[j], pq.items[i]
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}
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// Push pushes the passed item onto the priority queue. It is part of the
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// heap.Interface implementation.
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func (pq *txPriorityQueue) Push(x interface{}) {
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pq.items = append(pq.items, x.(*txPrioItem))
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}
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// Pop removes the highest priority item (according to Less) from the priority
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// queue and returns it. It is part of the heap.Interface implementation.
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func (pq *txPriorityQueue) Pop() interface{} {
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n := len(pq.items)
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item := pq.items[n-1]
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pq.items[n-1] = nil
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pq.items = pq.items[0 : n-1]
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return item
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}
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// SetLessFunc sets the compare function for the priority queue to the provided
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// function. It also invokes heap.Init on the priority queue using the new
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// function so it can immediately be used with heap.Push/Pop.
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func (pq *txPriorityQueue) SetLessFunc(lessFunc txPriorityQueueLessFunc) {
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pq.lessFunc = lessFunc
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heap.Init(pq)
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}
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// stakePriority is an integer that is used to sort stake transactions
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// by importance when they enter the min heap for block construction.
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// 2 is for votes (highest), followed by 1 for tickets (2nd highest),
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// followed by 0 for regular transactions and revocations (lowest).
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type stakePriority int
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const (
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regOrRevocPriority stakePriority = iota
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ticketPriority
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votePriority
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)
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// stakePriority assigns a stake priority based on a transaction type.
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func txStakePriority(txType stake.TxType) stakePriority {
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prio := regOrRevocPriority
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switch txType {
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case stake.TxTypeSSGen:
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prio = votePriority
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case stake.TxTypeSStx:
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prio = ticketPriority
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}
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return prio
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}
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// compareStakePriority compares the stake priority of two transactions.
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// It uses votes > tickets > regular transactions or revocations. It
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// returns 1 if i > j, 0 if i == j, and -1 if i < j in terms of stake
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// priority.
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func compareStakePriority(i, j *txPrioItem) int {
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iStakePriority := txStakePriority(i.txType)
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jStakePriority := txStakePriority(j.txType)
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if iStakePriority > jStakePriority {
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return 1
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}
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if iStakePriority < jStakePriority {
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return -1
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}
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return 0
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}
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// txPQByStakeAndFee sorts a txPriorityQueue by stake priority, followed by
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// fees per kilobyte, and then transaction priority.
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func txPQByStakeAndFee(pq *txPriorityQueue, i, j int) bool {
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// Sort by stake priority, continue if they're the same stake priority.
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cmp := compareStakePriority(pq.items[i], pq.items[j])
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if cmp == 1 {
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return true
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}
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if cmp == -1 {
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return false
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}
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// Using > here so that pop gives the highest fee item as opposed
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// to the lowest. Sort by fee first, then priority.
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if pq.items[i].feePerKB == pq.items[j].feePerKB {
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return pq.items[i].priority > pq.items[j].priority
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}
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// The stake priorities are equal, so return based on fees
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// per KB.
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return pq.items[i].feePerKB > pq.items[j].feePerKB
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}
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// txPQByStakeAndFeeAndThenPriority sorts a txPriorityQueue by stake priority,
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// followed by fees per kilobyte, and then if the transaction type is regular
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// or a revocation it sorts it by priority.
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func txPQByStakeAndFeeAndThenPriority(pq *txPriorityQueue, i, j int) bool {
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// Sort by stake priority, continue if they're the same stake priority.
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cmp := compareStakePriority(pq.items[i], pq.items[j])
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if cmp == 1 {
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return true
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}
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if cmp == -1 {
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return false
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}
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bothAreLowStakePriority :=
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txStakePriority(pq.items[i].txType) == regOrRevocPriority &&
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txStakePriority(pq.items[j].txType) == regOrRevocPriority
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// Use fees per KB on high stake priority transactions.
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if !bothAreLowStakePriority {
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return pq.items[i].feePerKB > pq.items[j].feePerKB
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}
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// Both transactions are of low stake importance. Use > here so that
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// pop gives the highest priority item as opposed to the lowest.
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// Sort by priority first, then fee.
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if pq.items[i].priority == pq.items[j].priority {
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return pq.items[i].feePerKB > pq.items[j].feePerKB
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}
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return pq.items[i].priority > pq.items[j].priority
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}
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// newTxPriorityQueue returns a new transaction priority queue that reserves the
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// passed amount of space for the elements. The new priority queue uses the
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// less than function lessFunc to sort the items in the min heap. The priority
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// queue can grow larger than the reserved space, but extra copies of the
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// underlying array can be avoided by reserving a sane value.
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func newTxPriorityQueue(reserve int, lessFunc func(*txPriorityQueue, int, int) bool) *txPriorityQueue {
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pq := &txPriorityQueue{
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items: make([]*txPrioItem, 0, reserve),
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}
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pq.SetLessFunc(lessFunc)
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return pq
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}
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