This performs some minor cleanup to avoid extra allocations in the code added to handle removal of pending outbound connections as well as make it work properly with the new separation of the server from the rpcserver code since it runs a different code path.
327 lines
11 KiB
Go
327 lines
11 KiB
Go
// Copyright (c) 2017 The btcsuite developers
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// Copyright (c) 2015-2019 The Decred developers
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package main
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import (
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"github.com/decred/dcrd/blockchain/v3"
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"github.com/decred/dcrd/blockchain/v3/indexers"
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"github.com/decred/dcrd/chaincfg/chainhash"
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"github.com/decred/dcrd/dcrutil/v3"
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"github.com/decred/dcrd/internal/rpcserver"
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"github.com/decred/dcrd/mempool/v4"
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"github.com/decred/dcrd/peer/v2"
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"github.com/decred/dcrd/wire"
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)
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// rpcPeer provides a peer for use with the RPC server and implements the
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// rpcserver.Peer interface.
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type rpcPeer serverPeer
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// Ensure rpcPeer implements the rpcserver.Peer interface.
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var _ rpcserver.Peer = (*rpcPeer)(nil)
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// ToPeer returns the underlying peer instance.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) ToPeer() *peer.Peer {
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if p == nil {
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return nil
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}
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return (*serverPeer)(p).Peer
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}
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// IsTxRelayDisabled returns whether or not the peer has disabled transaction
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// relay.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) IsTxRelayDisabled() bool {
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return (*serverPeer)(p).relayTxDisabled()
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}
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// BanScore returns the current integer value that represents how close the peer
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// is to being banned.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) BanScore() uint32 {
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return (*serverPeer)(p).banScore.Int()
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}
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// rpcConnManager provides a connection manager for use with the RPC server and
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// implements the rpcserver.ConnManager interface.
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type rpcConnManager struct {
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server *server
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}
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// Ensure rpcConnManager implements the rpcserver.ConnManager interface.
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var _ rpcserver.ConnManager = &rpcConnManager{}
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// Connect adds the provided address as a new outbound peer. The permanent flag
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// indicates whether or not to make the peer persistent and reconnect if the
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// connection is lost. Attempting to connect to an already existing peer will
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// return an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) Connect(addr string, permanent bool) error {
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replyChan := make(chan error)
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cm.server.query <- connectNodeMsg{
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addr: addr,
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permanent: permanent,
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reply: replyChan,
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}
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return <-replyChan
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}
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// RemoveByID removes the peer associated with the provided id from the list of
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// persistent peers. Attempting to remove an id that does not exist will return
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// an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) RemoveByID(id int32) error {
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replyChan := make(chan error)
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cm.server.query <- removeNodeMsg{
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cmp: func(sp *serverPeer) bool { return sp.ID() == id },
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reply: replyChan,
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}
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return <-replyChan
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}
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// RemoveByAddr removes the peer associated with the provided address from the
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// list of persistent peers. Attempting to remove an address that does not
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// exist will return an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) RemoveByAddr(addr string) error {
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replyChan := make(chan error)
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cm.server.query <- removeNodeMsg{
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cmp: func(sp *serverPeer) bool { return sp.Addr() == addr },
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reply: replyChan,
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}
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// Cancel the connection if it could still be pending.
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err := <-replyChan
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if err != nil {
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cm.server.query <- cancelPendingMsg{
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addr: addr,
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reply: replyChan,
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}
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return <-replyChan
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}
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return nil
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}
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// DisconnectByID disconnects the peer associated with the provided id. This
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// applies to both inbound and outbound peers. Attempting to remove an id that
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// does not exist will return an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) DisconnectByID(id int32) error {
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replyChan := make(chan error)
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cm.server.query <- disconnectNodeMsg{
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cmp: func(sp *serverPeer) bool { return sp.ID() == id },
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reply: replyChan,
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}
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return <-replyChan
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}
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// DisconnectByAddr disconnects the peer associated with the provided address.
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// This applies to both inbound and outbound peers. Attempting to remove an
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// address that does not exist will return an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) DisconnectByAddr(addr string) error {
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replyChan := make(chan error)
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cm.server.query <- disconnectNodeMsg{
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cmp: func(sp *serverPeer) bool { return sp.Addr() == addr },
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reply: replyChan,
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}
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return <-replyChan
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}
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// ConnectedCount returns the number of currently connected peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) ConnectedCount() int32 {
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return cm.server.ConnectedCount()
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}
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// NetTotals returns the sum of all bytes received and sent across the network
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// for all peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) NetTotals() (uint64, uint64) {
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return cm.server.NetTotals()
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}
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// ConnectedPeers returns an array consisting of all connected peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) ConnectedPeers() []rpcserver.Peer {
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replyChan := make(chan []*serverPeer)
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cm.server.query <- getPeersMsg{reply: replyChan}
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serverPeers := <-replyChan
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// Convert to RPC server peers.
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peers := make([]rpcserver.Peer, 0, len(serverPeers))
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for _, sp := range serverPeers {
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peers = append(peers, (*rpcPeer)(sp))
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}
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return peers
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}
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// PersistentPeers returns an array consisting of all the added persistent
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// peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) PersistentPeers() []rpcserver.Peer {
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replyChan := make(chan []*serverPeer)
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cm.server.query <- getAddedNodesMsg{reply: replyChan}
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serverPeers := <-replyChan
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// Convert to generic peers.
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peers := make([]rpcserver.Peer, 0, len(serverPeers))
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for _, sp := range serverPeers {
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peers = append(peers, (*rpcPeer)(sp))
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}
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return peers
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}
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// BroadcastMessage sends the provided message to all currently connected peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) BroadcastMessage(msg wire.Message) {
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cm.server.BroadcastMessage(msg)
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}
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// AddRebroadcastInventory adds the provided inventory to the list of
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// inventories to be rebroadcast at random intervals until they show up in a
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// block.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) AddRebroadcastInventory(iv *wire.InvVect, data interface{}) {
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cm.server.AddRebroadcastInventory(iv, data)
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}
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// RelayTransactions generates and relays inventory vectors for all of the
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// passed transactions to all connected peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) RelayTransactions(txns []*dcrutil.Tx) {
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cm.server.relayTransactions(txns)
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}
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// AddedNodeInfo returns information describing persistent (added) nodes.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) AddedNodeInfo() []rpcserver.Peer {
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serverPeers := cm.server.AddedNodeInfo()
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// Convert to RPC server peers.
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peers := make([]rpcserver.Peer, 0, len(serverPeers))
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for _, sp := range serverPeers {
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peers = append(peers, (*rpcPeer)(sp))
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}
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return peers
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}
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// rpcSyncMgr provides a block manager for use with the RPC server and
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// implements the rpcserver.SyncManager interface.
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type rpcSyncMgr struct {
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server *server
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blockMgr *blockManager
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}
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// Ensure rpcSyncMgr implements the rpcserver.SyncManager interface.
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var _ rpcserver.SyncManager = (*rpcSyncMgr)(nil)
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// IsCurrent returns whether or not the sync manager believes the chain is
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// current as compared to the rest of the network.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.SyncManager interface implementation.
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func (b *rpcSyncMgr) IsCurrent() bool {
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return b.blockMgr.IsCurrent()
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}
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// SubmitBlock submits the provided block to the network after processing it
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// locally.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.SyncManager interface implementation.
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func (b *rpcSyncMgr) SubmitBlock(block *dcrutil.Block, flags blockchain.BehaviorFlags) (bool, error) {
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return b.blockMgr.ProcessBlock(block, flags)
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}
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// SyncPeer returns the id of the current peer being synced with.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.SyncManager interface implementation.
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func (b *rpcSyncMgr) SyncPeerID() int32 {
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return b.blockMgr.SyncPeerID()
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}
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// LocateBlocks returns the hashes of the blocks after the first known block in
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// the locator until the provided stop hash is reached, or up to the provided
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// max number of block hashes.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.SyncManager interface implementation.
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func (b *rpcSyncMgr) LocateBlocks(locator blockchain.BlockLocator, hashStop *chainhash.Hash, maxHashes uint32) []chainhash.Hash {
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return b.server.chain.LocateBlocks(locator, hashStop, maxHashes)
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}
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// ExistsAddrIndex returns the address index.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.SyncManager interface implementation.
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func (b *rpcSyncMgr) ExistsAddrIndex() *indexers.ExistsAddrIndex {
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return b.server.existsAddrIndex
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}
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// CFIndex returns the committed filter (cf) by hash index.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.SyncManager interface implementation.
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func (b *rpcSyncMgr) CFIndex() *indexers.CFIndex {
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return b.server.cfIndex
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}
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// TipGeneration returns the entire generation of blocks stemming from the
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// parent of the current tip.
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func (b *rpcSyncMgr) TipGeneration() ([]chainhash.Hash, error) {
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return b.blockMgr.TipGeneration()
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}
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// SyncHeight returns latest known block being synced to.
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func (b *rpcSyncMgr) SyncHeight() int64 {
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return b.blockMgr.SyncHeight()
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}
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// ProcessTransaction relays the provided transaction validation and insertion
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// into the memory pool.
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func (b *rpcSyncMgr) ProcessTransaction(tx *dcrutil.Tx, allowOrphans bool,
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rateLimit bool, allowHighFees bool, tag mempool.Tag) ([]*dcrutil.Tx, error) {
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return b.blockMgr.ProcessTransaction(tx, allowOrphans,
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rateLimit, allowHighFees, tag)
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}
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