dcrd/blockchain/chain.go
2018-03-01 12:41:48 -06:00

1958 lines
65 KiB
Go

// Copyright (c) 2013-2016 The btcsuite developers
// Copyright (c) 2015-2018 The Decred developers
// Use of this source code is governed by an ISC
// license that can be found in the LICENSE file.
package blockchain
import (
"container/list"
"fmt"
"sync"
"time"
"github.com/decred/dcrd/blockchain/stake"
"github.com/decred/dcrd/chaincfg"
"github.com/decred/dcrd/chaincfg/chainhash"
"github.com/decred/dcrd/database"
"github.com/decred/dcrd/dcrutil"
"github.com/decred/dcrd/txscript"
"github.com/decred/dcrd/wire"
)
const (
// maxOrphanBlocks is the maximum number of orphan blocks that can be
// queued.
maxOrphanBlocks = 500
// minMemoryNodes is the minimum number of consecutive nodes needed
// in memory in order to perform all necessary validation. It is used
// to determine when it's safe to prune nodes from memory without
// causing constant dynamic reloading. This value should be larger than
// that for minMemoryStakeNodes.
minMemoryNodes = 2880
// minMemoryStakeNodes is the maximum height to keep stake nodes
// in memory for in their respective nodes. Beyond this height,
// they will need to be manually recalculated. This value should
// be at least the stake retarget interval.
minMemoryStakeNodes = 288
// mainchainBlockCacheSize is the number of mainchain blocks to
// keep in memory, by height from the tip of the mainchain.
mainchainBlockCacheSize = 12
// maxSearchDepth is the distance in block nodes to search down the
// blockchain to find some parent, loading block nodes from the
// database if necessary. Reorganizations longer than this disance may
// fail.
maxSearchDepth = 2880
)
// orphanBlock represents a block that we don't yet have the parent for. It
// is a normal block plus an expiration time to prevent caching the orphan
// forever.
type orphanBlock struct {
block *dcrutil.Block
expiration time.Time
}
// BestState houses information about the current best block and other info
// related to the state of the main chain as it exists from the point of view of
// the current best block.
//
// The BestSnapshot method can be used to obtain access to this information
// in a concurrent safe manner and the data will not be changed out from under
// the caller when chain state changes occur as the function name implies.
// However, the returned snapshot must be treated as immutable since it is
// shared by all callers.
type BestState struct {
Hash chainhash.Hash // The hash of the block.
Height int64 // The height of the block.
Bits uint32 // The difficulty bits of the block.
BlockSize uint64 // The size of the block.
NumTxns uint64 // The number of txns in the block.
TotalTxns uint64 // The total number of txns in the chain.
MedianTime time.Time // Median time as per CalcPastMedianTime.
TotalSubsidy int64 // The total subsidy for the chain.
}
// newBestState returns a new best stats instance for the given parameters.
func newBestState(node *blockNode, blockSize, numTxns, totalTxns uint64, medianTime time.Time, totalSubsidy int64) *BestState {
return &BestState{
Hash: node.hash,
Height: node.height,
Bits: node.bits,
BlockSize: blockSize,
NumTxns: numTxns,
TotalTxns: totalTxns,
MedianTime: medianTime,
TotalSubsidy: totalSubsidy,
}
}
// BlockChain provides functions for working with the Decred block chain.
// It includes functionality such as rejecting duplicate blocks, ensuring blocks
// follow all rules, orphan handling, checkpoint handling, and best chain
// selection with reorganization.
type BlockChain struct {
// The following fields are set when the instance is created and can't
// be changed afterwards, so there is no need to protect them with a
// separate mutex.
checkpointsByHeight map[int64]*chaincfg.Checkpoint
db database.DB
dbInfo *databaseInfo
chainParams *chaincfg.Params
timeSource MedianTimeSource
notifications NotificationCallback
sigCache *txscript.SigCache
indexManager IndexManager
// subsidyCache is the cache that provides quick lookup of subsidy
// values.
subsidyCache *SubsidyCache
// chainLock protects concurrent access to the vast majority of the
// fields in this struct below this point.
chainLock sync.RWMutex
// These fields are configuration parameters that can be toggled at
// runtime. They are protected by the chain lock.
noVerify bool
noCheckpoints bool
// These fields are related to the memory block index. They are
// protected by the chain lock.
bestNode *blockNode
index *blockIndex
// These fields are related to handling of orphan blocks. They are
// protected by a combination of the chain lock and the orphan lock.
orphanLock sync.RWMutex
orphans map[chainhash.Hash]*orphanBlock
prevOrphans map[chainhash.Hash][]*orphanBlock
oldestOrphan *orphanBlock
// The block cache for mainchain blocks, to facilitate faster
// reorganizations.
mainchainBlockCacheLock sync.RWMutex
mainchainBlockCache map[chainhash.Hash]*dcrutil.Block
mainchainBlockCacheSize int
// These fields are related to checkpoint handling. They are protected
// by the chain lock.
nextCheckpoint *chaincfg.Checkpoint
checkpointBlock *dcrutil.Block
// The state is used as a fairly efficient way to cache information
// about the current best chain state that is returned to callers when
// requested. It operates on the principle of MVCC such that any time a
// new block becomes the best block, the state pointer is replaced with
// a new struct and the old state is left untouched. In this way,
// multiple callers can be pointing to different best chain states.
// This is acceptable for most callers because the state is only being
// queried at a specific point in time.
//
// In addition, some of the fields are stored in the database so the
// chain state can be quickly reconstructed on load.
stateLock sync.RWMutex
stateSnapshot *BestState
// The following caches are used to efficiently keep track of the
// current deployment threshold state of each rule change deployment.
//
// This information is stored in the database so it can be quickly
// reconstructed on load.
//
// deploymentCaches caches the current deployment threshold state for
// blocks in each of the actively defined deployments.
deploymentCaches map[uint32][]thresholdStateCache
// pruner is the automatic pruner for block nodes and stake nodes,
// so that the memory may be restored by the garbage collector if
// it is unlikely to be referenced in the future.
pruner *chainPruner
// The following maps are various caches for the stake version/voting
// system. The goal of these is to reduce disk access to load blocks
// from disk. Measurements indicate that it is slightly more expensive
// so setup the cache (<10%) vs doing a straight chain walk. Every
// other subsequent call is >10x faster.
isVoterMajorityVersionCache map[[stakeMajorityCacheKeySize]byte]bool
isStakeMajorityVersionCache map[[stakeMajorityCacheKeySize]byte]bool
calcPriorStakeVersionCache map[[chainhash.HashSize]byte]uint32
calcVoterVersionIntervalCache map[[chainhash.HashSize]byte]uint32
calcStakeVersionCache map[[chainhash.HashSize]byte]uint32
}
const (
// stakeMajorityCacheKeySize is comprised of the stake version and the
// hash size. The stake version is a little endian uint32, hence we
// add 4 to the overall size.
stakeMajorityCacheKeySize = 4 + chainhash.HashSize
)
// StakeVersions is a condensed form of a dcrutil.Block that is used to prevent
// using gigabytes of memory.
type StakeVersions struct {
Hash chainhash.Hash
Height int64
BlockVersion int32
StakeVersion uint32
Votes []stake.VoteVersionTuple
}
// GetStakeVersions returns a cooked array of StakeVersions. We do this in
// order to not bloat memory by returning raw blocks.
func (b *BlockChain) GetStakeVersions(hash *chainhash.Hash, count int32) ([]StakeVersions, error) {
exists, err := b.HaveBlock(hash)
if err != nil {
return nil, err
}
if !exists {
return nil, fmt.Errorf("hash '%s' not found on chain", hash.String())
}
// Nothing to do if no count requested.
if count == 0 {
return nil, nil
}
if count < 0 {
return nil, fmt.Errorf("count must not be less than zero - "+
"got %d", count)
}
b.chainLock.Lock()
defer b.chainLock.Unlock()
startNode, err := b.findNode(hash, 0)
if err != nil {
return nil, err
}
// Limit the requested count to the max possible for the requested block.
if count > int32(startNode.height+1) {
count = int32(startNode.height + 1)
}
result := make([]StakeVersions, 0, count)
prevNode := startNode
for i := int32(0); prevNode != nil && i < count; i++ {
sv := StakeVersions{
Hash: prevNode.hash,
Height: prevNode.height,
BlockVersion: prevNode.blockVersion,
StakeVersion: prevNode.stakeVersion,
Votes: prevNode.votes,
}
result = append(result, sv)
prevNode, err = b.index.PrevNodeFromNode(prevNode)
if err != nil {
return nil, err
}
}
return result, nil
}
type VoteInfo struct {
Agendas []chaincfg.ConsensusDeployment
AgendaStatus []ThresholdStateTuple
}
// GetVoteInfo returns
func (b *BlockChain) GetVoteInfo(hash *chainhash.Hash, version uint32) (*VoteInfo, error) {
deployments, ok := b.chainParams.Deployments[version]
if !ok {
return nil, VoteVersionError(version)
}
if !ok {
return nil, HashError(hash.String())
}
vi := VoteInfo{
Agendas: make([]chaincfg.ConsensusDeployment,
0, len(deployments)),
AgendaStatus: make([]ThresholdStateTuple, 0, len(deployments)),
}
for _, deployment := range deployments {
vi.Agendas = append(vi.Agendas, deployment)
status, err := b.ThresholdState(hash, version, deployment.Vote.Id)
if err != nil {
return nil, err
}
vi.AgendaStatus = append(vi.AgendaStatus, status)
}
return &vi, nil
}
// DisableVerify provides a mechanism to disable transaction script validation
// which you DO NOT want to do in production as it could allow double spends
// and other undesirable things. It is provided only for debug purposes since
// script validation is extremely intensive and when debugging it is sometimes
// nice to quickly get the chain.
//
// This function is safe for concurrent access.
func (b *BlockChain) DisableVerify(disable bool) {
b.chainLock.Lock()
b.noVerify = disable
b.chainLock.Unlock()
}
// TotalSubsidy returns the total subsidy mined so far in the best chain.
//
// This function is safe for concurrent access.
func (b *BlockChain) TotalSubsidy() int64 {
b.chainLock.RLock()
ts := b.BestSnapshot().TotalSubsidy
b.chainLock.RUnlock()
return ts
}
// FetchSubsidyCache returns the current subsidy cache from the blockchain.
//
// This function is safe for concurrent access.
func (b *BlockChain) FetchSubsidyCache() *SubsidyCache {
return b.subsidyCache
}
// HaveBlock returns whether or not the chain instance has the block represented
// by the passed hash. This includes checking the various places a block can
// be like part of the main chain, on a side chain, or in the orphan pool.
//
// This function is safe for concurrent access.
func (b *BlockChain) HaveBlock(hash *chainhash.Hash) (bool, error) {
b.chainLock.RLock()
exists, err := b.blockExists(hash)
b.chainLock.RUnlock()
if err != nil {
return false, err
}
return exists || b.IsKnownOrphan(hash), nil
}
// IsKnownOrphan returns whether the passed hash is currently a known orphan.
// Keep in mind that only a limited number of orphans are held onto for a
// limited amount of time, so this function must not be used as an absolute
// way to test if a block is an orphan block. A full block (as opposed to just
// its hash) must be passed to ProcessBlock for that purpose. However, calling
// ProcessBlock with an orphan that already exists results in an error, so this
// function provides a mechanism for a caller to intelligently detect *recent*
// duplicate orphans and react accordingly.
//
// This function is safe for concurrent access.
func (b *BlockChain) IsKnownOrphan(hash *chainhash.Hash) bool {
// Protect concurrent access. Using a read lock only so multiple
// readers can query without blocking each other.
b.orphanLock.RLock()
_, exists := b.orphans[*hash]
b.orphanLock.RUnlock()
return exists
}
// GetOrphanRoot returns the head of the chain for the provided hash from the
// map of orphan blocks.
//
// This function is safe for concurrent access.
func (b *BlockChain) GetOrphanRoot(hash *chainhash.Hash) *chainhash.Hash {
// Protect concurrent access. Using a read lock only so multiple
// readers can query without blocking each other.
b.orphanLock.RLock()
defer b.orphanLock.RUnlock()
// Keep looping while the parent of each orphaned block is
// known and is an orphan itself.
orphanRoot := hash
prevHash := hash
for {
orphan, exists := b.orphans[*prevHash]
if !exists {
break
}
orphanRoot = prevHash
prevHash = &orphan.block.MsgBlock().Header.PrevBlock
}
return orphanRoot
}
// removeOrphanBlock removes the passed orphan block from the orphan pool and
// previous orphan index.
func (b *BlockChain) removeOrphanBlock(orphan *orphanBlock) {
// Protect concurrent access.
b.orphanLock.Lock()
defer b.orphanLock.Unlock()
// Remove the orphan block from the orphan pool.
orphanHash := orphan.block.Hash()
delete(b.orphans, *orphanHash)
// Remove the reference from the previous orphan index too. An indexing
// for loop is intentionally used over a range here as range does not
// reevaluate the slice on each iteration nor does it adjust the index
// for the modified slice.
prevHash := &orphan.block.MsgBlock().Header.PrevBlock
orphans := b.prevOrphans[*prevHash]
for i := 0; i < len(orphans); i++ {
hash := orphans[i].block.Hash()
if hash.IsEqual(orphanHash) {
copy(orphans[i:], orphans[i+1:])
orphans[len(orphans)-1] = nil
orphans = orphans[:len(orphans)-1]
i--
}
}
b.prevOrphans[*prevHash] = orphans
// Remove the map entry altogether if there are no longer any orphans
// which depend on the parent hash.
if len(b.prevOrphans[*prevHash]) == 0 {
delete(b.prevOrphans, *prevHash)
}
}
// addOrphanBlock adds the passed block (which is already determined to be
// an orphan prior calling this function) to the orphan pool. It lazily cleans
// up any expired blocks so a separate cleanup poller doesn't need to be run.
// It also imposes a maximum limit on the number of outstanding orphan
// blocks and will remove the oldest received orphan block if the limit is
// exceeded.
func (b *BlockChain) addOrphanBlock(block *dcrutil.Block) {
// Remove expired orphan blocks.
for _, oBlock := range b.orphans {
if time.Now().After(oBlock.expiration) {
b.removeOrphanBlock(oBlock)
continue
}
// Update the oldest orphan block pointer so it can be discarded
// in case the orphan pool fills up.
if b.oldestOrphan == nil ||
oBlock.expiration.Before(b.oldestOrphan.expiration) {
b.oldestOrphan = oBlock
}
}
// Limit orphan blocks to prevent memory exhaustion.
if len(b.orphans)+1 > maxOrphanBlocks {
// Remove the oldest orphan to make room for the new one.
b.removeOrphanBlock(b.oldestOrphan)
b.oldestOrphan = nil
}
// Protect concurrent access. This is intentionally done here instead
// of near the top since removeOrphanBlock does its own locking and
// the range iterator is not invalidated by removing map entries.
b.orphanLock.Lock()
defer b.orphanLock.Unlock()
// Insert the block into the orphan map with an expiration time
// 1 hour from now.
expiration := time.Now().Add(time.Hour)
oBlock := &orphanBlock{
block: block,
expiration: expiration,
}
b.orphans[*block.Hash()] = oBlock
// Add to previous hash lookup index for faster dependency lookups.
prevHash := &block.MsgBlock().Header.PrevBlock
b.prevOrphans[*prevHash] = append(b.prevOrphans[*prevHash], oBlock)
}
// TipGeneration returns the entire generation of blocks stemming from the
// parent of the current tip.
//
// The function is safe for concurrent access.
func (b *BlockChain) TipGeneration() ([]chainhash.Hash, error) {
b.chainLock.Lock()
b.index.RLock()
nodes := b.index.chainTips[b.bestNode.height]
nodeHashes := make([]chainhash.Hash, len(nodes))
for i, n := range nodes {
nodeHashes[i] = n.hash
}
b.index.RUnlock()
b.chainLock.Unlock()
return nodeHashes, nil
}
// findNode finds the node scaling backwards from best chain or return an
// error. If searchDepth equal zero there is no searchDepth.
//
// This function MUST be called with the chain state lock held (for writes).
func (b *BlockChain) findNode(nodeHash *chainhash.Hash, searchDepth int) (*blockNode, error) {
var node *blockNode
err := b.db.View(func(dbTx database.Tx) error {
// Most common case; we're checking a block that wants to be connected
// on top of the current main chain.
distance := 0
if *nodeHash == b.bestNode.hash {
node = b.bestNode
} else {
// Look backwards in our blockchain and try to find it in the
// parents of blocks.
foundPrev := b.bestNode
notFound := true
for !foundPrev.hash.IsEqual(b.chainParams.GenesisHash) {
if searchDepth != 0 && distance >= searchDepth {
break
}
if foundPrev.hash.IsEqual(nodeHash) {
notFound = false
break
}
last := foundPrev.parentHash
foundPrev = foundPrev.parent
if foundPrev == nil {
parent, err := b.index.loadBlockNode(dbTx, &last)
if err != nil {
return err
}
foundPrev = parent
}
distance++
}
if notFound {
return fmt.Errorf("couldn't find node %v in best chain",
nodeHash)
}
node = foundPrev
}
return nil
})
return node, err
}
// fetchMainChainBlockByHash returns the block from the main chain with the
// given hash. It first attempts to use cache and then falls back to loading it
// from the database.
//
// An error is returned if the block is either not found or not in the main
// chain.
//
// This function is safe for concurrent access.
func (b *BlockChain) fetchMainChainBlockByHash(hash *chainhash.Hash) (*dcrutil.Block, error) {
b.mainchainBlockCacheLock.RLock()
block, ok := b.mainchainBlockCache[*hash]
b.mainchainBlockCacheLock.RUnlock()
if ok {
return block, nil
}
// Load the block from the database.
err := b.db.View(func(dbTx database.Tx) error {
var err error
block, err = dbFetchBlockByHash(dbTx, hash)
return err
})
return block, err
}
// fetchBlockByHash returns the block with the given hash from all known sources
// such as the internal caches and the database.
//
// This function is safe for concurrent access.
func (b *BlockChain) fetchBlockByHash(hash *chainhash.Hash) (*dcrutil.Block, error) {
// Check orphan cache.
b.orphanLock.RLock()
orphan, existsOrphans := b.orphans[*hash]
b.orphanLock.RUnlock()
if existsOrphans {
return orphan.block, nil
}
// Check main chain cache.
b.mainchainBlockCacheLock.RLock()
block, ok := b.mainchainBlockCache[*hash]
b.mainchainBlockCacheLock.RUnlock()
if ok {
return block, nil
}
// Attempt to load the block from the database.
err := b.db.View(func(dbTx database.Tx) error {
// NOTE: This does not use the dbFetchBlockByHash function since that
// function only works with main chain blocks.
blockBytes, err := dbTx.FetchBlock(hash)
if err != nil {
return err
}
block, err = dcrutil.NewBlockFromBytes(blockBytes)
return err
})
if err == nil && block != nil {
return block, nil
}
return nil, fmt.Errorf("unable to find block %v in cache or db", hash)
}
// FetchBlockByHash searches the internal chain block stores and the database
// in an attempt to find the requested block.
//
// This function differs from BlockByHash in that this one also returns blocks
// that are not part of the main chain (if they are known).
//
// This function is safe for concurrent access.
func (b *BlockChain) FetchBlockByHash(hash *chainhash.Hash) (*dcrutil.Block, error) {
return b.fetchBlockByHash(hash)
}
// pruneStakeNodes removes references to old stake nodes which should no
// longer be held in memory so as to keep the maximum memory usage down.
// It proceeds from the bestNode back to the determined minimum height node,
// finds all the relevant children, and then drops the the stake nodes from
// them by assigning nil and allowing the memory to be recovered by GC.
//
// This function MUST be called with the chain state lock held (for writes).
func (b *BlockChain) pruneStakeNodes() {
// Find the height to prune to.
pruneToNode := b.bestNode
for i := int64(0); i < minMemoryStakeNodes-1 && pruneToNode != nil; i++ {
pruneToNode = pruneToNode.parent
}
// Nothing to do if there are not enough nodes.
if pruneToNode == nil || pruneToNode.parent == nil {
return
}
// Push the nodes to delete on a list in reverse order since it's easier
// to prune them going forwards than it is backwards. This will
// typically end up being a single node since pruning is currently done
// just before each new node is created. However, that might be tuned
// later to only prune at intervals, so the code needs to account for
// the possibility of multiple nodes.
deleteNodes := list.New()
for node := pruneToNode.parent; node != nil; node = node.parent {
deleteNodes.PushFront(node)
}
// Loop through each node to prune, unlink its children, remove it from
// the dependency index, and remove it from the node index.
for e := deleteNodes.Front(); e != nil; e = e.Next() {
node := e.Value.(*blockNode)
// Do not attempt to prune if the node should already have been pruned,
// for example if you're adding an old side chain block.
if node.height > b.bestNode.height-minMemoryNodes {
node.stakeNode = nil
node.stakeUndoData = nil
node.newTickets = nil
node.ticketsVoted = nil
node.ticketsRevoked = nil
}
}
}
// BestPrevHash returns the hash of the previous block of the block at HEAD.
//
// This function is safe for concurrent access.
func (b *BlockChain) BestPrevHash() chainhash.Hash {
b.chainLock.Lock()
defer b.chainLock.Unlock()
return b.bestNode.parentHash
}
// isMajorityVersion determines if a previous number of blocks in the chain
// starting with startNode are at least the minimum passed version.
//
// This function MUST be called with the chain state lock held (for writes).
func (b *BlockChain) isMajorityVersion(minVer int32, startNode *blockNode, numRequired uint64) bool {
numFound := uint64(0)
iterNode := startNode
for i := uint64(0); i < b.chainParams.BlockUpgradeNumToCheck &&
numFound < numRequired && iterNode != nil; i++ {
// This node has a version that is at least the minimum version.
if iterNode.blockVersion >= minVer {
numFound++
}
// Get the previous block node. This function is used over
// simply accessing iterNode.parent directly as it will
// dynamically create previous block nodes as needed. This
// helps allow only the pieces of the chain that are needed
// to remain in memory.
var err error
iterNode, err = b.index.PrevNodeFromNode(iterNode)
if err != nil {
break
}
}
return numFound >= numRequired
}
// getReorganizeNodes finds the fork point between the main chain and the passed
// node and returns a list of block nodes that would need to be detached from
// the main chain and a list of block nodes that would need to be attached to
// the fork point (which will be the end of the main chain after detaching the
// returned list of block nodes) in order to reorganize the chain such that the
// passed node is the new end of the main chain. The lists will be empty if the
// passed node is not on a side chain.
//
// This function MUST be called with the chain state lock held (for reads).
func (b *BlockChain) getReorganizeNodes(node *blockNode) (*list.List, *list.List, error) {
// Nothing to detach or attach if there is no node.
attachNodes := list.New()
detachNodes := list.New()
if node == nil {
return detachNodes, attachNodes, nil
}
// Don't allow a reorganize to a descendant of a known invalid block.
if b.index.NodeStatus(node.parent).KnownInvalid() {
b.index.SetStatusFlags(node, statusInvalidAncestor)
return detachNodes, attachNodes, nil
}
// Find the fork point (if any) adding each block to the list of nodes
// to attach to the main tree. Push them onto the list in reverse order
// so they are attached in the appropriate order when iterating the list
// later.
ancestor := node
for ; ancestor.parent != nil; ancestor = ancestor.parent {
if ancestor.inMainChain {
break
}
attachNodes.PushFront(ancestor)
}
// TODO(davec): Use prevNodeFromNode function in case the requested
// node is further back than the what is in memory. This shouldn't
// happen in the normal course of operation, but the ability to fetch
// input transactions of arbitrary blocks will likely to be exposed at
// some point and that could lead to an issue here.
// Start from the end of the main chain and work backwards until the
// common ancestor adding each block to the list of nodes to detach from
// the main chain.
for n := b.bestNode; n != nil; n = n.parent {
if n.hash == ancestor.hash {
break
}
detachNodes.PushBack(n)
if n.parent == nil {
var err error
n.parent, err = b.findNode(&n.parentHash, maxSearchDepth)
if err != nil {
return nil, nil, err
}
}
}
return detachNodes, attachNodes, nil
}
// pushMainChainBlockCache pushes a block onto the main chain block cache,
// and removes any old blocks from the cache that might be present.
func (b *BlockChain) pushMainChainBlockCache(block *dcrutil.Block) {
curHeight := block.Height()
curHash := block.Hash()
b.mainchainBlockCacheLock.Lock()
b.mainchainBlockCache[*curHash] = block
for hash, bl := range b.mainchainBlockCache {
if bl.Height() <= curHeight-int64(b.mainchainBlockCacheSize) {
delete(b.mainchainBlockCache, hash)
}
}
b.mainchainBlockCacheLock.Unlock()
}
// connectBlock handles connecting the passed node/block to the end of the main
// (best) chain.
//
// This passed utxo view must have all referenced txos the block spends marked
// as spent and all of the new txos the block creates added to it. In addition,
// the passed stxos slice must be populated with all of the information for the
// spent txos. This approach is used because the connection validation that
// must happen prior to calling this function requires the same details, so
// it would be inefficient to repeat it.
//
// This function MUST be called with the chain state lock held (for writes).
func (b *BlockChain) connectBlock(node *blockNode, block, parent *dcrutil.Block, view *UtxoViewpoint, stxos []spentTxOut) error {
// Make sure it's extending the end of the best chain.
prevHash := block.MsgBlock().Header.PrevBlock
if prevHash != b.bestNode.hash {
return AssertError("connectBlock must be called with a block " +
"that extends the main chain")
}
// Sanity check the correct number of stxos are provided.
if len(stxos) != countSpentOutputs(block, parent) {
return AssertError("connectBlock called with inconsistent " +
"spent transaction out information")
}
// Calculate the median time for the block.
medianTime, err := b.index.CalcPastMedianTime(node)
if err != nil {
return err
}
// Generate a new best state snapshot that will be used to update the
// database and later memory if all database updates are successful.
b.stateLock.RLock()
curTotalTxns := b.stateSnapshot.TotalTxns
curTotalSubsidy := b.stateSnapshot.TotalSubsidy
b.stateLock.RUnlock()
// Calculate the number of transactions that would be added by adding
// this block.
numTxns := countNumberOfTransactions(block, parent)
// Calculate the exact subsidy produced by adding the block.
subsidy := CalculateAddedSubsidy(block, parent)
blockSize := uint64(block.MsgBlock().Header.Size)
state := newBestState(node, blockSize, numTxns, curTotalTxns+numTxns,
medianTime, curTotalSubsidy+subsidy)
// Get the stake node for this node, filling in any data that
// may have yet to have been filled in. In all cases this
// should simply give a pointer to data already prepared, but
// run this anyway to be safe.
stakeNode, err := b.fetchStakeNode(node)
if err != nil {
return err
}
// Atomically insert info into the database.
err = b.db.Update(func(dbTx database.Tx) error {
// Update best block state.
err := dbPutBestState(dbTx, state, node.workSum)
if err != nil {
return err
}
// Add the block to the block index. Ultimately the block index
// should track modified nodes and persist all of them prior
// this point as opposed to unconditionally peristing the node
// again. However, this is needed for now in lieu of that to
// ensure the updated status is written to the database.
err = dbPutBlockNode(dbTx, node)
if err != nil {
return err
}
// Add the block hash and height to the main chain index.
err = dbPutMainChainIndex(dbTx, block.Hash(), node.height)
if err != nil {
return err
}
// Update the utxo set using the state of the utxo view. This
// entails removing all of the utxos spent and adding the new
// ones created by the block.
err = dbPutUtxoView(dbTx, view)
if err != nil {
return err
}
// Update the transaction spend journal by adding a record for
// the block that contains all txos spent by it.
err = dbPutSpendJournalEntry(dbTx, block.Hash(), stxos)
if err != nil {
return err
}
// Insert the block into the stake database.
err = stake.WriteConnectedBestNode(dbTx, stakeNode, node.hash)
if err != nil {
return err
}
// Allow the index manager to call each of the currently active
// optional indexes with the block being connected so they can
// update themselves accordingly.
if b.indexManager != nil {
err := b.indexManager.ConnectBlock(dbTx, block, parent, view)
if err != nil {
return err
}
}
return nil
})
if err != nil {
return err
}
// Prune fully spent entries and mark all entries in the view unmodified
// now that the modifications have been committed to the database.
view.commit()
// Mark block as being in the main chain.
node.inMainChain = true
// This node is now the end of the best chain.
b.bestNode = node
// Update the state for the best block. Notice how this replaces the
// entire struct instead of updating the existing one. This effectively
// allows the old version to act as a snapshot which callers can use
// freely without needing to hold a lock for the duration. See the
// comments on the state variable for more details.
b.stateLock.Lock()
b.stateSnapshot = state
b.stateLock.Unlock()
// Send stake notifications about the new block.
if node.height >= b.chainParams.StakeEnabledHeight {
nextStakeDiff, err := b.calcNextRequiredStakeDifficulty(node)
if err != nil {
return err
}
// Notify of spent and missed tickets
b.sendNotification(NTSpentAndMissedTickets,
&TicketNotificationsData{
Hash: node.hash,
Height: node.height,
StakeDifficulty: nextStakeDiff,
TicketsSpent: node.stakeNode.SpentByBlock(),
TicketsMissed: node.stakeNode.MissedByBlock(),
TicketsNew: []chainhash.Hash{},
})
// Notify of new tickets
b.sendNotification(NTNewTickets,
&TicketNotificationsData{
Hash: node.hash,
Height: node.height,
StakeDifficulty: nextStakeDiff,
TicketsSpent: []chainhash.Hash{},
TicketsMissed: []chainhash.Hash{},
TicketsNew: node.stakeNode.NewTickets(),
})
}
// Assemble the current block and the parent into a slice.
blockAndParent := []*dcrutil.Block{block, parent}
// Notify the caller that the block was connected to the main chain.
// The caller would typically want to react with actions such as
// updating wallets.
b.chainLock.Unlock()
b.sendNotification(NTBlockConnected, blockAndParent)
b.chainLock.Lock()
// Optimization: Before checkpoints, immediately dump the parent's stake
// node because we no longer need it.
if node.height < b.chainParams.LatestCheckpointHeight() {
b.bestNode.parent.stakeNode = nil
b.bestNode.parent.stakeUndoData = nil
b.bestNode.parent.newTickets = nil
b.bestNode.parent.ticketsVoted = nil
b.bestNode.parent.ticketsRevoked = nil
}
b.pushMainChainBlockCache(block)
return nil
}
// dropMainChainBlockCache drops a block from the main chain block cache.
func (b *BlockChain) dropMainChainBlockCache(block *dcrutil.Block) {
curHash := block.Hash()
b.mainchainBlockCacheLock.Lock()
delete(b.mainchainBlockCache, *curHash)
b.mainchainBlockCacheLock.Unlock()
}
// disconnectBlock handles disconnecting the passed node/block from the end of
// the main (best) chain.
//
// This function MUST be called with the chain state lock held (for writes).
func (b *BlockChain) disconnectBlock(node *blockNode, block, parent *dcrutil.Block, view *UtxoViewpoint) error {
// Make sure the node being disconnected is the end of the best chain.
if node.hash != b.bestNode.hash {
return AssertError("disconnectBlock must be called with the " +
"block at the end of the main chain")
}
// Get the previous block node. This function is used over simply
// accessing node.parent directly as it will dynamically create previous
// block nodes as needed. This helps allow only the pieces of the chain
// that are needed to remain in memory.
prevNode, err := b.index.PrevNodeFromNode(node)
if err != nil {
return err
}
// Calculate the median time for the previous block.
medianTime, err := b.index.CalcPastMedianTime(prevNode)
if err != nil {
return err
}
// Generate a new best state snapshot that will be used to update the
// database and later memory if all database updates are successful.
b.stateLock.RLock()
curTotalTxns := b.stateSnapshot.TotalTxns
curTotalSubsidy := b.stateSnapshot.TotalSubsidy
b.stateLock.RUnlock()
parentBlockSize := uint64(parent.MsgBlock().Header.Size)
// Calculate the number of transactions that would be added by adding
// this block.
numTxns := countNumberOfTransactions(block, parent)
newTotalTxns := curTotalTxns - numTxns
// Calculate the exact subsidy produced by adding the block.
subsidy := CalculateAddedSubsidy(block, parent)
newTotalSubsidy := curTotalSubsidy - subsidy
state := newBestState(prevNode, parentBlockSize, numTxns, newTotalTxns,
medianTime, newTotalSubsidy)
// Prepare the information required to update the stake database
// contents.
childStakeNode, err := b.fetchStakeNode(node)
if err != nil {
return err
}
parentStakeNode, err := b.fetchStakeNode(node.parent)
if err != nil {
return err
}
err = b.db.Update(func(dbTx database.Tx) error {
// Update best block state.
err := dbPutBestState(dbTx, state, node.workSum)
if err != nil {
return err
}
// Remove the block hash and height from the main chain index.
err = dbRemoveMainChainIndex(dbTx, block.Hash(), node.height)
if err != nil {
return err
}
// Update the utxo set using the state of the utxo view. This
// entails restoring all of the utxos spent and removing the new
// ones created by the block.
err = dbPutUtxoView(dbTx, view)
if err != nil {
return err
}
// Update the transaction spend journal by removing the record
// that contains all txos spent by the block .
err = dbRemoveSpendJournalEntry(dbTx, block.Hash())
if err != nil {
return err
}
err = stake.WriteDisconnectedBestNode(dbTx, parentStakeNode,
node.parent.hash, childStakeNode.UndoData())
if err != nil {
return err
}
// Allow the index manager to call each of the currently active
// optional indexes with the block being disconnected so they
// can update themselves accordingly.
if b.indexManager != nil {
err := b.indexManager.DisconnectBlock(dbTx, block, parent, view)
if err != nil {
return err
}
}
return nil
})
if err != nil {
return err
}
// Prune fully spent entries and mark all entries in the view unmodified
// now that the modifications have been committed to the database.
view.commit()
// Mark block as being in a side chain.
node.inMainChain = false
// This node's parent is now the end of the best chain.
b.bestNode = node.parent
// Update the state for the best block. Notice how this replaces the
// entire struct instead of updating the existing one. This effectively
// allows the old version to act as a snapshot which callers can use
// freely without needing to hold a lock for the duration. See the
// comments on the state variable for more details.
b.stateLock.Lock()
b.stateSnapshot = state
b.stateLock.Unlock()
// Assemble the current block and the parent into a slice.
blockAndParent := []*dcrutil.Block{block, parent}
// Notify the caller that the block was disconnected from the main
// chain. The caller would typically want to react with actions such as
// updating wallets.
b.chainLock.Unlock()
b.sendNotification(NTBlockDisconnected, blockAndParent)
b.chainLock.Lock()
b.dropMainChainBlockCache(block)
return nil
}
// countSpentOutputs returns the number of utxos the passed block spends.
func countSpentOutputs(block *dcrutil.Block, parent *dcrutil.Block) int {
// We need to skip the regular tx tree if it's not valid.
// We also exclude the coinbase transaction since it can't
// spend anything.
var numSpent int
if headerApprovesParent(&block.MsgBlock().Header) {
for _, tx := range parent.Transactions()[1:] {
numSpent += len(tx.MsgTx().TxIn)
}
}
for _, stx := range block.MsgBlock().STransactions {
txType := stake.DetermineTxType(stx)
if txType == stake.TxTypeSSGen || txType == stake.TxTypeSSRtx {
numSpent++
continue
}
numSpent += len(stx.TxIn)
}
return numSpent
}
// countNumberOfTransactions returns the number of transactions inserted by
// adding the block.
func countNumberOfTransactions(block, parent *dcrutil.Block) uint64 {
var numTxns uint64
if headerApprovesParent(&block.MsgBlock().Header) {
numTxns += uint64(len(parent.Transactions()))
}
numTxns += uint64(len(block.STransactions()))
return numTxns
}
// reorganizeChain reorganizes the block chain by disconnecting the nodes in the
// detachNodes list and connecting the nodes in the attach list. It expects
// that the lists are already in the correct order and are in sync with the
// end of the current best chain. Specifically, nodes that are being
// disconnected must be in reverse order (think of popping them off the end of
// the chain) and nodes the are being attached must be in forwards order
// (think pushing them onto the end of the chain).
//
// This function MUST be called with the chain state lock held (for writes).
func (b *BlockChain) reorganizeChain(detachNodes, attachNodes *list.List) error {
// Nothing to do if no reorganize nodes were provided.
if detachNodes.Len() == 0 && attachNodes.Len() == 0 {
return nil
}
// Ensure the provided nodes match the current best chain.
if detachNodes.Len() != 0 {
firstDetachNode := detachNodes.Front().Value.(*blockNode)
if firstDetachNode.hash != b.bestNode.hash {
return AssertError(fmt.Sprintf("reorganize nodes to detach are "+
"not for the current best chain -- first detach node %v, "+
"current chain %v", &firstDetachNode.hash, &b.bestNode.hash))
}
}
// Ensure the provided nodes are for the same fork point.
if attachNodes.Len() != 0 && detachNodes.Len() != 0 {
firstAttachNode := attachNodes.Front().Value.(*blockNode)
lastDetachNode := detachNodes.Back().Value.(*blockNode)
if firstAttachNode.parentHash != lastDetachNode.parentHash {
return AssertError(fmt.Sprintf("reorganize nodes do not have the "+
"same fork point -- first attach parent %v, last detach "+
"parent %v", &firstAttachNode.parentHash,
&lastDetachNode.parentHash))
}
}
// Track the old and new best chains heads.
oldBest := b.bestNode
newBest := b.bestNode
// All of the blocks to detach and related spend journal entries needed
// to unspend transaction outputs in the blocks being disconnected must
// be loaded from the database during the reorg check phase below and
// then they are needed again when doing the actual database updates.
// Rather than doing two loads, cache the loaded data into these slices.
detachBlocks := make([]*dcrutil.Block, 0, detachNodes.Len())
detachSpentTxOuts := make([][]spentTxOut, 0, detachNodes.Len())
attachBlocks := make([]*dcrutil.Block, 0, attachNodes.Len())
// Disconnect all of the blocks back to the point of the fork. This
// entails loading the blocks and their associated spent txos from the
// database and using that information to unspend all of the spent txos
// and remove the utxos created by the blocks.
view := NewUtxoViewpoint()
view.SetBestHash(&oldBest.hash)
view.SetStakeViewpoint(ViewpointPrevValidInitial)
var nextBlockToDetach *dcrutil.Block
for e := detachNodes.Front(); e != nil; e = e.Next() {
// Grab the block to detach based on the node. Use the fact that the
// blocks are being detached in reverse order, so the parent of the
// current block being detached is the next one being detached.
n := e.Value.(*blockNode)
block := nextBlockToDetach
if block == nil {
var err error
block, err = b.fetchMainChainBlockByHash(&n.hash)
if err != nil {
return err
}
}
if n.hash != *block.Hash() {
return AssertError(fmt.Sprintf("detach block node hash %v (height "+
"%v) does not match previous parent block hash %v", &n.hash,
n.height, block.Hash()))
}
// Grab the parent of the current block and also save a reference to it
// as the next block to detach so it doesn't need to be loaded again on
// the next iteration.
parent, err := b.fetchMainChainBlockByHash(&n.parentHash)
if err != nil {
return err
}
nextBlockToDetach = parent
// Load all of the spent txos for the block from the spend
// journal.
var stxos []spentTxOut
err = b.db.View(func(dbTx database.Tx) error {
stxos, err = dbFetchSpendJournalEntry(dbTx, block, parent)
return err
})
if err != nil {
return err
}
// Quick sanity test.
if len(stxos) != countSpentOutputs(block, parent) {
return AssertError(fmt.Sprintf("retrieved %v stxos when trying to "+
"disconnect block %v (height %v), yet counted %v "+
"many spent utxos", len(stxos), block.Hash(), block.Height(),
countSpentOutputs(block, parent)))
}
// Store the loaded block and spend journal entry for later.
detachBlocks = append(detachBlocks, block)
detachSpentTxOuts = append(detachSpentTxOuts, stxos)
err = b.disconnectTransactions(view, block, parent, stxos)
if err != nil {
return err
}
newBest = n
}
// Set the fork point and grab the fork block when there are nodes to be
// attached. The fork block is used as the parent to the first node to be
// attached below.
var forkNode *blockNode
var forkBlock *dcrutil.Block
if attachNodes.Len() > 0 {
var err error
forkNode, err = b.index.PrevNodeFromNode(newBest)
if err != nil {
return err
}
forkBlock, err = b.fetchMainChainBlockByHash(&forkNode.hash)
if err != nil {
return err
}
}
// Perform several checks to verify each block that needs to be attached
// to the main chain can be connected without violating any rules and
// without actually connecting the block.
//
// NOTE: These checks could be done directly when connecting a block,
// however the downside to that approach is that if any of these checks
// fail after disconnecting some blocks or attaching others, all of the
// operations have to be rolled back to get the chain back into the
// state it was before the rule violation (or other failure). There are
// at least a couple of ways accomplish that rollback, but both involve
// tweaking the chain and/or database. This approach catches these
// issues before ever modifying the chain.
for i, e := 0, attachNodes.Front(); e != nil; i, e = i+1, e.Next() {
// Grab the block to attach based on the node. Use the fact that the
// parent of the block is either the fork point for the first node being
// attached or the previous one that was attached for subsequent blocks
// to optimize.
n := e.Value.(*blockNode)
block, err := b.fetchBlockByHash(&n.hash)
if err != nil {
return err
}
parent := forkBlock
if i > 0 {
parent = attachBlocks[i-1]
}
if n.parentHash != *parent.Hash() {
return AssertError(fmt.Sprintf("attach block node hash %v (height "+
"%v) parent hash %v does not match previous parent block "+
"hash %v", &n.hash, n.height, &n.parentHash, parent.Hash()))
}
// Store the loaded block for later.
attachBlocks = append(attachBlocks, block)
// Notice the spent txout details are not requested here and
// thus will not be generated. This is done because the state
// is not being immediately written to the database, so it is
// not needed.
err = b.checkConnectBlock(n, block, parent, view, nil)
if err != nil {
return err
}
newBest = n
}
log.Debugf("New best chain validation completed successfully, " +
"commencing with the reorganization.")
// Send a notification that a blockchain reorganization is in progress.
reorgData := &ReorganizationNtfnsData{
oldBest.hash,
oldBest.height,
newBest.hash,
newBest.height,
}
b.chainLock.Unlock()
b.sendNotification(NTReorganization, reorgData)
b.chainLock.Lock()
// Reset the view for the actual connection code below. This is
// required because the view was previously modified when checking if
// the reorg would be successful and the connection code requires the
// view to be valid from the viewpoint of each block being connected or
// disconnected.
view = NewUtxoViewpoint()
view.SetBestHash(&oldBest.hash)
view.SetStakeViewpoint(ViewpointPrevValidInitial)
// Disconnect blocks from the main chain.
for i, e := 0, detachNodes.Front(); e != nil; i, e = i+1, e.Next() {
// Since the blocks are being detached in reverse order, the parent of
// current block being detached is the next one being detached up to
// the final one at which point it's the block that is already saved
// from the next block to detach above.
n := e.Value.(*blockNode)
block := detachBlocks[i]
parent := nextBlockToDetach
if i < len(detachBlocks)-1 {
parent = detachBlocks[i+1]
}
if n.parentHash != *parent.Hash() {
return AssertError(fmt.Sprintf("detach block node hash %v (height "+
"%v) parent hash %v does not match previous parent block "+
"hash %v", &n.hash, n.height, &n.parentHash, parent.Hash()))
}
// Load all of the utxos referenced by the block that aren't
// already in the view.
err := view.fetchInputUtxos(b.db, block, parent)
if err != nil {
return err
}
// Update the view to unspend all of the spent txos and remove
// the utxos created by the block.
err = b.disconnectTransactions(view, block, parent,
detachSpentTxOuts[i])
if err != nil {
return err
}
// Update the database and chain state.
err = b.disconnectBlock(n, block, parent, view)
if err != nil {
return err
}
}
// Connect the new best chain blocks.
for i, e := 0, attachNodes.Front(); e != nil; i, e = i+1, e.Next() {
// Grab the block to attach based on the node. Use the fact that the
// parent of the block is either the fork point for the first node being
// attached or the previous one that was attached for subsequent blocks
// to optimize.
n := e.Value.(*blockNode)
block := attachBlocks[i]
parent := forkBlock
if i > 0 {
parent = attachBlocks[i-1]
}
if n.parentHash != *parent.Hash() {
return AssertError(fmt.Sprintf("attach block node hash %v (height "+
"%v) parent hash %v does not match previous parent block "+
"hash %v", &n.hash, n.height, &n.parentHash, parent.Hash()))
}
// Update the view to mark all utxos referenced by the block
// as spent and add all transactions being created by this block
// to it. Also, provide an stxo slice so the spent txout
// details are generated.
stxos := make([]spentTxOut, 0, countSpentOutputs(block, parent))
err := b.connectTransactions(view, block, parent, &stxos)
if err != nil {
return err
}
// Update the database and chain state.
err = b.connectBlock(n, block, parent, view, stxos)
if err != nil {
return err
}
}
// Log the point where the chain forked and old and new best chain
// heads.
if forkNode != nil {
log.Infof("REORGANIZE: Chain forks at %v (height %v)",
forkNode.hash, forkNode.height)
}
log.Infof("REORGANIZE: Old best chain head was %v (height %v)",
&oldBest.hash, oldBest.height)
log.Infof("REORGANIZE: New best chain head is %v (height %v)",
newBest.hash, newBest.height)
return nil
}
// forceReorganizationToBlock forces a reorganization of the block chain to the
// block hash requested, so long as it matches up with the current organization
// of the best chain.
func (b *BlockChain) forceHeadReorganization(formerBest chainhash.Hash, newBest chainhash.Hash) error {
if formerBest.IsEqual(&newBest) {
return fmt.Errorf("can't reorganize to the same block")
}
formerBestNode := b.bestNode
// We can't reorganize the chain unless our head block matches up with
// b.bestChain.
if !formerBestNode.hash.IsEqual(&formerBest) {
return ruleError(ErrForceReorgWrongChain, "tried to force reorg "+
"on wrong chain")
}
// Child to reorganize to is missing.
newBestNode := b.index.LookupNode(&newBest)
if newBestNode == nil || newBestNode.parentHash != formerBestNode.parentHash {
return ruleError(ErrForceReorgMissingChild, "missing child of "+
"common parent for forced reorg")
}
newBestBlock, err := b.fetchBlockByHash(&newBest)
if err != nil {
return err
}
// Check to make sure our forced-in node validates correctly.
view := NewUtxoViewpoint()
view.SetBestHash(&b.bestNode.parentHash)
view.SetStakeViewpoint(ViewpointPrevValidInitial)
formerBestBlock, err := b.fetchBlockByHash(&formerBest)
if err != nil {
return err
}
commonParentBlock, err := b.fetchMainChainBlockByHash(
&formerBestNode.parent.hash)
if err != nil {
return err
}
var stxos []spentTxOut
err = b.db.View(func(dbTx database.Tx) error {
stxos, err = dbFetchSpendJournalEntry(dbTx, formerBestBlock,
commonParentBlock)
return err
})
if err != nil {
return err
}
// Quick sanity test.
if len(stxos) != countSpentOutputs(formerBestBlock, commonParentBlock) {
return AssertError(fmt.Sprintf("retrieved %v stxos when trying to "+
"disconnect block %v (height %v), yet counted %v "+
"many spent utxos when trying to force head reorg", len(stxos),
formerBestBlock.Hash(), formerBestBlock.Height(),
countSpentOutputs(formerBestBlock, commonParentBlock)))
}
err = b.disconnectTransactions(view, formerBestBlock, commonParentBlock,
stxos)
if err != nil {
return err
}
err = checkBlockSanity(newBestBlock, b.timeSource, BFNone, b.chainParams)
if err != nil {
return err
}
err = b.checkBlockContext(newBestBlock, newBestNode.parent, BFNone)
if err != nil {
return err
}
err = b.checkConnectBlock(newBestNode, newBestBlock, commonParentBlock,
view, nil)
if err != nil {
return err
}
attach, detach, err := b.getReorganizeNodes(newBestNode)
if err != nil {
return err
}
return b.reorganizeChain(attach, detach)
}
// ForceHeadReorganization is the exported version of forceHeadReorganization.
func (b *BlockChain) ForceHeadReorganization(formerBest chainhash.Hash, newBest chainhash.Hash) error {
b.chainLock.Lock()
defer b.chainLock.Unlock()
return b.forceHeadReorganization(formerBest, newBest)
}
// connectBestChain handles connecting the passed block to the chain while
// respecting proper chain selection according to the chain with the most
// proof of work. In the typical case, the new block simply extends the main
// chain. However, it may also be extending (or creating) a side chain (fork)
// which may or may not end up becoming the main chain depending on which fork
// cumulatively has the most proof of work. It returns whether or not the block
// ended up on the main chain (either due to extending the main chain or causing
// a reorganization to become the main chain).
//
// The flags modify the behavior of this function as follows:
// - BFFastAdd: Avoids several expensive transaction validation operations.
// This is useful when using checkpoints.
//
// This function MUST be called with the chain state lock held (for writes).
func (b *BlockChain) connectBestChain(node *blockNode, block, parent *dcrutil.Block, flags BehaviorFlags) (bool, error) {
fastAdd := flags&BFFastAdd == BFFastAdd
// Ensure the passed parent is actually the parent of the block.
if *parent.Hash() != node.parentHash {
return false, AssertError("connectBlock must be called with the " +
"correct parent block")
}
// We are extending the main (best) chain with a new block. This is the
// most common case.
if node.parentHash == b.bestNode.hash {
// Skip expensive checks if the block has already been fully
// validated.
fastAdd = fastAdd || b.index.NodeStatus(node).KnownValid()
// Perform several checks to verify the block can be connected
// to the main chain without violating any rules and without
// actually connecting the block.
view := NewUtxoViewpoint()
view.SetBestHash(&node.parentHash)
view.SetStakeViewpoint(ViewpointPrevValidInitial)
var stxos []spentTxOut
if !fastAdd {
err := b.checkConnectBlock(node, block, parent, view,
&stxos)
if err != nil {
if _, ok := err.(RuleError); ok {
b.index.SetStatusFlags(node, statusValidateFailed)
}
return false, err
}
b.index.SetStatusFlags(node, statusValid)
}
// In the fast add case the code to check the block connection
// was skipped, so the utxo view needs to load the referenced
// utxos, spend them, and add the new utxos being created by
// this block.
if fastAdd {
err := view.fetchInputUtxos(b.db, block, parent)
if err != nil {
return false, err
}
err = b.connectTransactions(view, block, parent, &stxos)
if err != nil {
return false, err
}
}
// Connect the block to the main chain.
err := b.connectBlock(node, block, parent, view, stxos)
if err != nil {
return false, err
}
validateStr := "validating"
if !voteBitsApproveParent(node.voteBits) {
validateStr = "invalidating"
}
log.Debugf("Block %v (height %v) connected to the main chain, "+
"%v the previous block", node.hash, node.height,
validateStr)
return true, nil
}
if fastAdd {
log.Warnf("fastAdd set in the side chain case? %v\n",
block.Hash())
}
// We're extending (or creating) a side chain which may or may not
// become the main chain.
node.inMainChain = false
// We're extending (or creating) a side chain, but the cumulative
// work for this new side chain is not enough to make it the new chain.
if node.workSum.Cmp(b.bestNode.workSum) <= 0 {
// Find the fork point.
fork := node
for fork.parent != nil {
if fork.inMainChain {
break
}
var err error
fork, err = b.index.PrevNodeFromNode(fork)
if err != nil {
return false, err
}
}
// Log information about how the block is forking the chain.
if fork.hash == node.parent.hash {
log.Infof("FORK: Block %v (height %v) forks the chain at height "+
"%d/block %v, but does not cause a reorganize",
node.hash,
node.height,
fork.height,
fork.hash)
} else {
log.Infof("EXTEND FORK: Block %v (height %v) extends a side chain "+
"which forks the chain at height "+
"%d/block %v",
node.hash,
node.height,
fork.height,
fork.hash)
}
return false, nil
}
// We're extending (or creating) a side chain and the cumulative work
// for this new side chain is more than the old best chain, so this side
// chain needs to become the main chain. In order to accomplish that,
// find the common ancestor of both sides of the fork, disconnect the
// blocks that form the (now) old fork from the main chain, and attach
// the blocks that form the new chain to the main chain starting at the
// common ancenstor (the point where the chain forked).
detachNodes, attachNodes, err := b.getReorganizeNodes(node)
if err != nil {
return false, err
}
// Reorganize the chain.
log.Infof("REORGANIZE: Block %v is causing a reorganize.", node.hash)
err = b.reorganizeChain(detachNodes, attachNodes)
if err != nil {
return false, err
}
return true, nil
}
// isCurrent returns whether or not the chain believes it is current. Several
// factors are used to guess, but the key factors that allow the chain to
// believe it is current are:
// - Latest block height is after the latest checkpoint (if enabled)
// - Latest block has a timestamp newer than 24 hours ago
//
// This function MUST be called with the chain state lock held (for reads).
func (b *BlockChain) isCurrent() bool {
// Not current if the latest main (best) chain height is before the
// latest known good checkpoint (when checkpoints are enabled).
checkpoint := b.latestCheckpoint()
if checkpoint != nil && b.bestNode.height < checkpoint.Height {
return false
}
// Not current if the latest best block has a timestamp before 24 hours
// ago.
//
// The chain appears to be current if none of the checks reported
// otherwise.
minus24Hours := b.timeSource.AdjustedTime().Add(-24 * time.Hour).Unix()
return b.bestNode.timestamp >= minus24Hours
}
// IsCurrent returns whether or not the chain believes it is current. Several
// factors are used to guess, but the key factors that allow the chain to
// believe it is current are:
// - Latest block height is after the latest checkpoint (if enabled)
// - Latest block has a timestamp newer than 24 hours ago
//
// This function is safe for concurrent access.
func (b *BlockChain) IsCurrent() bool {
b.chainLock.RLock()
defer b.chainLock.RUnlock()
return b.isCurrent()
}
// BestSnapshot returns information about the current best chain block and
// related state as of the current point in time. The returned instance must be
// treated as immutable since it is shared by all callers.
//
// This function is safe for concurrent access.
func (b *BlockChain) BestSnapshot() *BestState {
b.stateLock.RLock()
snapshot := b.stateSnapshot
b.stateLock.RUnlock()
return snapshot
}
// MaximumBlockSize returns the maximum permitted block size for the block
// AFTER the given node.
//
// This function MUST be called with the chain state lock held (for reads).
func (b *BlockChain) maxBlockSize(prevNode *blockNode) (int64, error) {
// Hard fork voting on block size is only enabled on testnet v1 and
// simnet.
if b.chainParams.Net != wire.SimNet {
return int64(b.chainParams.MaximumBlockSizes[0]), nil
}
// Return the larger block size if the version 4 stake vote for the max
// block size increase agenda is active.
//
// NOTE: The choice field of the return threshold state is not examined
// here because there is only one possible choice that can be active
// for the agenda, which is yes, so there is no need to check it.
maxSize := int64(b.chainParams.MaximumBlockSizes[0])
state, err := b.deploymentState(prevNode, 4, chaincfg.VoteIDMaxBlockSize)
if err != nil {
return maxSize, err
}
if state.State == ThresholdActive {
return int64(b.chainParams.MaximumBlockSizes[1]), nil
}
// The max block size is not changed in any other cases.
return maxSize, nil
}
// MaximumBlockSize returns the maximum permitted block size for the block AFTER
// the end of the current best chain.
//
// This function is safe for concurrent access.
func (b *BlockChain) MaxBlockSize() (int64, error) {
b.chainLock.Lock()
maxSize, err := b.maxBlockSize(b.bestNode)
b.chainLock.Unlock()
return maxSize, err
}
// FetchHeader returns the block header identified by the given hash or an error
// if it doesn't exist.
//
// This function is safe for concurrent access.
func (b *BlockChain) FetchHeader(hash *chainhash.Hash) (wire.BlockHeader, error) {
// Reconstruct the header from the block index if possible.
if node := b.index.LookupNode(hash); node != nil {
return node.Header(), nil
}
// Fall back to loading it from the database.
var header *wire.BlockHeader
err := b.db.View(func(dbTx database.Tx) error {
var err error
header, err = dbFetchHeaderByHash(dbTx, hash)
return err
})
if err != nil {
return wire.BlockHeader{}, err
}
return *header, nil
}
// IndexManager provides a generic interface that the is called when blocks are
// connected and disconnected to and from the tip of the main chain for the
// purpose of supporting optional indexes.
type IndexManager interface {
// Init is invoked during chain initialize in order to allow the index
// manager to initialize itself and any indexes it is managing. The
// channel parameter specifies a channel the caller can close to signal
// that the process should be interrupted. It can be nil if that
// behavior is not desired.
Init(*BlockChain, <-chan struct{}) error
// ConnectBlock is invoked when a new block has been connected to the
// main chain.
ConnectBlock(database.Tx, *dcrutil.Block, *dcrutil.Block, *UtxoViewpoint) error
// DisconnectBlock is invoked when a block has been disconnected from
// the main chain.
DisconnectBlock(database.Tx, *dcrutil.Block, *dcrutil.Block, *UtxoViewpoint) error
}
// Config is a descriptor which specifies the blockchain instance configuration.
type Config struct {
// DB defines the database which houses the blocks and will be used to
// store all metadata created by this package such as the utxo set.
//
// This field is required.
DB database.DB
// Interrupt specifies a channel the caller can close to signal that
// long running operations, such as catching up indexes or performing
// database migrations, should be interrupted.
//
// This field can be nil if the caller does not desire the behavior.
Interrupt <-chan struct{}
// ChainParams identifies which chain parameters the chain is associated
// with.
//
// This field is required.
ChainParams *chaincfg.Params
// TimeSource defines the median time source to use for things such as
// block processing and determining whether or not the chain is current.
//
// The caller is expected to keep a reference to the time source as well
// and add time samples from other peers on the network so the local
// time is adjusted to be in agreement with other peers.
TimeSource MedianTimeSource
// Notifications defines a callback to which notifications will be sent
// when various events take place. See the documentation for
// Notification and NotificationType for details on the types and
// contents of notifications.
//
// This field can be nil if the caller is not interested in receiving
// notifications.
Notifications NotificationCallback
// SigCache defines a signature cache to use when when validating
// signatures. This is typically most useful when individual
// transactions are already being validated prior to their inclusion in
// a block such as what is usually done via a transaction memory pool.
//
// This field can be nil if the caller is not interested in using a
// signature cache.
SigCache *txscript.SigCache
// IndexManager defines an index manager to use when initializing the
// chain and connecting and disconnecting blocks.
//
// This field can be nil if the caller does not wish to make use of an
// index manager.
IndexManager IndexManager
}
// New returns a BlockChain instance using the provided configuration details.
func New(config *Config) (*BlockChain, error) {
// Enforce required config fields.
if config.DB == nil {
return nil, AssertError("blockchain.New database is nil")
}
if config.ChainParams == nil {
return nil, AssertError("blockchain.New chain parameters nil")
}
// Generate a checkpoint by height map from the provided checkpoints.
params := config.ChainParams
var checkpointsByHeight map[int64]*chaincfg.Checkpoint
if len(params.Checkpoints) > 0 {
checkpointsByHeight = make(map[int64]*chaincfg.Checkpoint)
for i := range params.Checkpoints {
checkpoint := &params.Checkpoints[i]
checkpointsByHeight[checkpoint.Height] = checkpoint
}
}
b := BlockChain{
checkpointsByHeight: checkpointsByHeight,
db: config.DB,
chainParams: params,
timeSource: config.TimeSource,
notifications: config.Notifications,
sigCache: config.SigCache,
indexManager: config.IndexManager,
index: newBlockIndex(config.DB, params),
orphans: make(map[chainhash.Hash]*orphanBlock),
prevOrphans: make(map[chainhash.Hash][]*orphanBlock),
mainchainBlockCache: make(map[chainhash.Hash]*dcrutil.Block),
mainchainBlockCacheSize: mainchainBlockCacheSize,
deploymentCaches: newThresholdCaches(params),
isVoterMajorityVersionCache: make(map[[stakeMajorityCacheKeySize]byte]bool),
isStakeMajorityVersionCache: make(map[[stakeMajorityCacheKeySize]byte]bool),
calcPriorStakeVersionCache: make(map[[chainhash.HashSize]byte]uint32),
calcVoterVersionIntervalCache: make(map[[chainhash.HashSize]byte]uint32),
calcStakeVersionCache: make(map[[chainhash.HashSize]byte]uint32),
}
// Initialize the chain state from the passed database. When the db
// does not yet contain any chain state, both it and the chain state
// will be initialized to contain only the genesis block.
if err := b.initChainState(config.Interrupt); err != nil {
return nil, err
}
// Initialize and catch up all of the currently active optional indexes
// as needed.
if config.IndexManager != nil {
err := config.IndexManager.Init(&b, config.Interrupt)
if err != nil {
return nil, err
}
}
b.subsidyCache = NewSubsidyCache(b.bestNode.height, b.chainParams)
b.pruner = newChainPruner(&b)
log.Infof("Blockchain database version info: chain: %d, compression: "+
"%d, block index: %d", b.dbInfo.version, b.dbInfo.compVer,
b.dbInfo.bidxVer)
log.Infof("Chain state: height %d, hash %v, total transactions %d, "+
"work %v, stake version %v", b.bestNode.height, b.bestNode.hash,
b.stateSnapshot.TotalTxns, b.bestNode.workSum,
0)
return &b, nil
}