dcrd/blockchain/chain.go
Dave Collins 7056c67835
blockchain: Migrate to new block index and use it.
This adds code to migrate the existing block index in ffldb to the new
format managed by the blockchain package and updates the code to use the
new infrastructure.
2018-02-22 13:57:23 -06:00

2018 lines
67 KiB
Go

// Copyright (c) 2013-2016 The btcsuite developers
// Copyright (c) 2015-2018 The Decred developers
// Use of this source code is governed by an ISC
// license that can be found in the LICENSE file.
package blockchain
import (
"container/list"
"fmt"
"sync"
"time"
"github.com/decred/dcrd/blockchain/stake"
"github.com/decred/dcrd/chaincfg"
"github.com/decred/dcrd/chaincfg/chainhash"
"github.com/decred/dcrd/database"
"github.com/decred/dcrd/dcrutil"
"github.com/decred/dcrd/txscript"
"github.com/decred/dcrd/wire"
)
const (
// maxOrphanBlocks is the maximum number of orphan blocks that can be
// queued.
maxOrphanBlocks = 500
// minMemoryNodes is the minimum number of consecutive nodes needed
// in memory in order to perform all necessary validation. It is used
// to determine when it's safe to prune nodes from memory without
// causing constant dynamic reloading. This value should be larger than
// that for minMemoryStakeNodes.
minMemoryNodes = 2880
// minMemoryStakeNodes is the maximum height to keep stake nodes
// in memory for in their respective nodes. Beyond this height,
// they will need to be manually recalculated. This value should
// be at least the stake retarget interval.
minMemoryStakeNodes = 288
// mainchainBlockCacheSize is the number of mainchain blocks to
// keep in memory, by height from the tip of the mainchain.
mainchainBlockCacheSize = 12
// maxSearchDepth is the distance in block nodes to search down the
// blockchain to find some parent, loading block nodes from the
// database if necessary. Reorganizations longer than this disance may
// fail.
maxSearchDepth = 2880
)
// orphanBlock represents a block that we don't yet have the parent for. It
// is a normal block plus an expiration time to prevent caching the orphan
// forever.
type orphanBlock struct {
block *dcrutil.Block
expiration time.Time
}
// BestState houses information about the current best block and other info
// related to the state of the main chain as it exists from the point of view of
// the current best block.
//
// The BestSnapshot method can be used to obtain access to this information
// in a concurrent safe manner and the data will not be changed out from under
// the caller when chain state changes occur as the function name implies.
// However, the returned snapshot must be treated as immutable since it is
// shared by all callers.
type BestState struct {
Hash chainhash.Hash // The hash of the block.
Height int64 // The height of the block.
Bits uint32 // The difficulty bits of the block.
BlockSize uint64 // The size of the block.
NumTxns uint64 // The number of txns in the block.
TotalTxns uint64 // The total number of txns in the chain.
MedianTime time.Time // Median time as per CalcPastMedianTime.
TotalSubsidy int64 // The total subsidy for the chain.
}
// newBestState returns a new best stats instance for the given parameters.
func newBestState(node *blockNode, blockSize, numTxns, totalTxns uint64, medianTime time.Time, totalSubsidy int64) *BestState {
return &BestState{
Hash: node.hash,
Height: node.height,
Bits: node.bits,
BlockSize: blockSize,
NumTxns: numTxns,
TotalTxns: totalTxns,
MedianTime: medianTime,
TotalSubsidy: totalSubsidy,
}
}
// BlockChain provides functions for working with the Decred block chain.
// It includes functionality such as rejecting duplicate blocks, ensuring blocks
// follow all rules, orphan handling, checkpoint handling, and best chain
// selection with reorganization.
type BlockChain struct {
// The following fields are set when the instance is created and can't
// be changed afterwards, so there is no need to protect them with a
// separate mutex.
checkpointsByHeight map[int64]*chaincfg.Checkpoint
db database.DB
dbInfo *databaseInfo
chainParams *chaincfg.Params
timeSource MedianTimeSource
notifications NotificationCallback
sigCache *txscript.SigCache
indexManager IndexManager
// subsidyCache is the cache that provides quick lookup of subsidy
// values.
subsidyCache *SubsidyCache
// chainLock protects concurrent access to the vast majority of the
// fields in this struct below this point.
chainLock sync.RWMutex
// These fields are configuration parameters that can be toggled at
// runtime. They are protected by the chain lock.
noVerify bool
noCheckpoints bool
// These fields are related to the memory block index. They are
// protected by the chain lock.
bestNode *blockNode
index *blockIndex
// These fields are related to handling of orphan blocks. They are
// protected by a combination of the chain lock and the orphan lock.
orphanLock sync.RWMutex
orphans map[chainhash.Hash]*orphanBlock
prevOrphans map[chainhash.Hash][]*orphanBlock
oldestOrphan *orphanBlock
// The block cache for mainchain blocks, to facilitate faster
// reorganizations.
mainchainBlockCacheLock sync.RWMutex
mainchainBlockCache map[chainhash.Hash]*dcrutil.Block
mainchainBlockCacheSize int
// These fields are related to checkpoint handling. They are protected
// by the chain lock.
nextCheckpoint *chaincfg.Checkpoint
checkpointBlock *dcrutil.Block
// The state is used as a fairly efficient way to cache information
// about the current best chain state that is returned to callers when
// requested. It operates on the principle of MVCC such that any time a
// new block becomes the best block, the state pointer is replaced with
// a new struct and the old state is left untouched. In this way,
// multiple callers can be pointing to different best chain states.
// This is acceptable for most callers because the state is only being
// queried at a specific point in time.
//
// In addition, some of the fields are stored in the database so the
// chain state can be quickly reconstructed on load.
stateLock sync.RWMutex
stateSnapshot *BestState
// The following caches are used to efficiently keep track of the
// current deployment threshold state of each rule change deployment.
//
// This information is stored in the database so it can be quickly
// reconstructed on load.
//
// deploymentCaches caches the current deployment threshold state for
// blocks in each of the actively defined deployments.
deploymentCaches map[uint32][]thresholdStateCache
// pruner is the automatic pruner for block nodes and stake nodes,
// so that the memory may be restored by the garbage collector if
// it is unlikely to be referenced in the future.
pruner *chainPruner
// The following maps are various caches for the stake version/voting
// system. The goal of these is to reduce disk access to load blocks
// from disk. Measurements indicate that it is slightly more expensive
// so setup the cache (<10%) vs doing a straight chain walk. Every
// other subsequent call is >10x faster.
isVoterMajorityVersionCache map[[stakeMajorityCacheKeySize]byte]bool
isStakeMajorityVersionCache map[[stakeMajorityCacheKeySize]byte]bool
calcPriorStakeVersionCache map[[chainhash.HashSize]byte]uint32
calcVoterVersionIntervalCache map[[chainhash.HashSize]byte]uint32
calcStakeVersionCache map[[chainhash.HashSize]byte]uint32
}
const (
// stakeMajorityCacheKeySize is comprised of the stake version and the
// hash size. The stake version is a little endian uint32, hence we
// add 4 to the overall size.
stakeMajorityCacheKeySize = 4 + chainhash.HashSize
)
// StakeVersions is a condensed form of a dcrutil.Block that is used to prevent
// using gigabytes of memory.
type StakeVersions struct {
Hash chainhash.Hash
Height int64
BlockVersion int32
StakeVersion uint32
Votes []stake.VoteVersionTuple
}
// GetStakeVersions returns a cooked array of StakeVersions. We do this in
// order to not bloat memory by returning raw blocks.
func (b *BlockChain) GetStakeVersions(hash *chainhash.Hash, count int32) ([]StakeVersions, error) {
exists, err := b.HaveBlock(hash)
if err != nil {
return nil, err
}
if !exists {
return nil, fmt.Errorf("hash '%s' not found on chain", hash.String())
}
// Nothing to do if no count requested.
if count == 0 {
return nil, nil
}
if count < 0 {
return nil, fmt.Errorf("count must not be less than zero - "+
"got %d", count)
}
b.chainLock.Lock()
defer b.chainLock.Unlock()
if count > int32(b.bestNode.height) {
count = int32(b.bestNode.height)
}
startNode, err := b.findNode(hash, 0)
if err != nil {
return nil, err
}
result := make([]StakeVersions, 0, count)
prevNode := startNode
for i := int32(0); prevNode != nil && i < count; i++ {
sv := StakeVersions{
Hash: prevNode.hash,
Height: prevNode.height,
BlockVersion: prevNode.blockVersion,
StakeVersion: prevNode.stakeVersion,
Votes: prevNode.votes,
}
result = append(result, sv)
prevNode, err = b.index.PrevNodeFromNode(prevNode)
if err != nil {
return nil, err
}
}
return result, nil
}
type VoteInfo struct {
Agendas []chaincfg.ConsensusDeployment
AgendaStatus []ThresholdStateTuple
}
// GetVoteInfo returns
func (b *BlockChain) GetVoteInfo(hash *chainhash.Hash, version uint32) (*VoteInfo, error) {
deployments, ok := b.chainParams.Deployments[version]
if !ok {
return nil, VoteVersionError(version)
}
if !ok {
return nil, HashError(hash.String())
}
vi := VoteInfo{
Agendas: make([]chaincfg.ConsensusDeployment,
0, len(deployments)),
AgendaStatus: make([]ThresholdStateTuple, 0, len(deployments)),
}
for _, deployment := range deployments {
vi.Agendas = append(vi.Agendas, deployment)
status, err := b.ThresholdState(hash, version, deployment.Vote.Id)
if err != nil {
return nil, err
}
vi.AgendaStatus = append(vi.AgendaStatus, status)
}
return &vi, nil
}
// DisableVerify provides a mechanism to disable transaction script validation
// which you DO NOT want to do in production as it could allow double spends
// and other undesirable things. It is provided only for debug purposes since
// script validation is extremely intensive and when debugging it is sometimes
// nice to quickly get the chain.
//
// This function is safe for concurrent access.
func (b *BlockChain) DisableVerify(disable bool) {
b.chainLock.Lock()
b.noVerify = disable
b.chainLock.Unlock()
}
// TotalSubsidy returns the total subsidy mined so far in the best chain.
//
// This function is safe for concurrent access.
func (b *BlockChain) TotalSubsidy() int64 {
b.chainLock.RLock()
ts := b.BestSnapshot().TotalSubsidy
b.chainLock.RUnlock()
return ts
}
// FetchSubsidyCache returns the current subsidy cache from the blockchain.
//
// This function is safe for concurrent access.
func (b *BlockChain) FetchSubsidyCache() *SubsidyCache {
return b.subsidyCache
}
// HaveBlock returns whether or not the chain instance has the block represented
// by the passed hash. This includes checking the various places a block can
// be like part of the main chain, on a side chain, or in the orphan pool.
//
// This function is safe for concurrent access.
func (b *BlockChain) HaveBlock(hash *chainhash.Hash) (bool, error) {
b.chainLock.RLock()
exists, err := b.blockExists(hash)
b.chainLock.RUnlock()
if err != nil {
return false, err
}
return exists || b.IsKnownOrphan(hash), nil
}
// IsKnownOrphan returns whether the passed hash is currently a known orphan.
// Keep in mind that only a limited number of orphans are held onto for a
// limited amount of time, so this function must not be used as an absolute
// way to test if a block is an orphan block. A full block (as opposed to just
// its hash) must be passed to ProcessBlock for that purpose. However, calling
// ProcessBlock with an orphan that already exists results in an error, so this
// function provides a mechanism for a caller to intelligently detect *recent*
// duplicate orphans and react accordingly.
//
// This function is safe for concurrent access.
func (b *BlockChain) IsKnownOrphan(hash *chainhash.Hash) bool {
// Protect concurrent access. Using a read lock only so multiple
// readers can query without blocking each other.
b.orphanLock.RLock()
_, exists := b.orphans[*hash]
b.orphanLock.RUnlock()
return exists
}
// GetOrphanRoot returns the head of the chain for the provided hash from the
// map of orphan blocks.
//
// This function is safe for concurrent access.
func (b *BlockChain) GetOrphanRoot(hash *chainhash.Hash) *chainhash.Hash {
// Protect concurrent access. Using a read lock only so multiple
// readers can query without blocking each other.
b.orphanLock.RLock()
defer b.orphanLock.RUnlock()
// Keep looping while the parent of each orphaned block is
// known and is an orphan itself.
orphanRoot := hash
prevHash := hash
for {
orphan, exists := b.orphans[*prevHash]
if !exists {
break
}
orphanRoot = prevHash
prevHash = &orphan.block.MsgBlock().Header.PrevBlock
}
return orphanRoot
}
// removeOrphanBlock removes the passed orphan block from the orphan pool and
// previous orphan index.
func (b *BlockChain) removeOrphanBlock(orphan *orphanBlock) {
// Protect concurrent access.
b.orphanLock.Lock()
defer b.orphanLock.Unlock()
// Remove the orphan block from the orphan pool.
orphanHash := orphan.block.Hash()
delete(b.orphans, *orphanHash)
// Remove the reference from the previous orphan index too. An indexing
// for loop is intentionally used over a range here as range does not
// reevaluate the slice on each iteration nor does it adjust the index
// for the modified slice.
prevHash := &orphan.block.MsgBlock().Header.PrevBlock
orphans := b.prevOrphans[*prevHash]
for i := 0; i < len(orphans); i++ {
hash := orphans[i].block.Hash()
if hash.IsEqual(orphanHash) {
copy(orphans[i:], orphans[i+1:])
orphans[len(orphans)-1] = nil
orphans = orphans[:len(orphans)-1]
i--
}
}
b.prevOrphans[*prevHash] = orphans
// Remove the map entry altogether if there are no longer any orphans
// which depend on the parent hash.
if len(b.prevOrphans[*prevHash]) == 0 {
delete(b.prevOrphans, *prevHash)
}
}
// addOrphanBlock adds the passed block (which is already determined to be
// an orphan prior calling this function) to the orphan pool. It lazily cleans
// up any expired blocks so a separate cleanup poller doesn't need to be run.
// It also imposes a maximum limit on the number of outstanding orphan
// blocks and will remove the oldest received orphan block if the limit is
// exceeded.
func (b *BlockChain) addOrphanBlock(block *dcrutil.Block) {
// Remove expired orphan blocks.
for _, oBlock := range b.orphans {
if time.Now().After(oBlock.expiration) {
b.removeOrphanBlock(oBlock)
continue
}
// Update the oldest orphan block pointer so it can be discarded
// in case the orphan pool fills up.
if b.oldestOrphan == nil ||
oBlock.expiration.Before(b.oldestOrphan.expiration) {
b.oldestOrphan = oBlock
}
}
// Limit orphan blocks to prevent memory exhaustion.
if len(b.orphans)+1 > maxOrphanBlocks {
// Remove the oldest orphan to make room for the new one.
b.removeOrphanBlock(b.oldestOrphan)
b.oldestOrphan = nil
}
// Protect concurrent access. This is intentionally done here instead
// of near the top since removeOrphanBlock does its own locking and
// the range iterator is not invalidated by removing map entries.
b.orphanLock.Lock()
defer b.orphanLock.Unlock()
// Insert the block into the orphan map with an expiration time
// 1 hour from now.
expiration := time.Now().Add(time.Hour)
oBlock := &orphanBlock{
block: block,
expiration: expiration,
}
b.orphans[*block.Hash()] = oBlock
// Add to previous hash lookup index for faster dependency lookups.
prevHash := &block.MsgBlock().Header.PrevBlock
b.prevOrphans[*prevHash] = append(b.prevOrphans[*prevHash], oBlock)
}
// getGeneration gets a generation of blocks who all have the same parent by
// taking a hash as input, locating its parent node, and then returning all
// children for that parent node including the hash passed. This can then be
// used by the mempool downstream to locate all potential block template
// parents.
func (b *BlockChain) getGeneration(h chainhash.Hash) ([]chainhash.Hash, error) {
// This typically happens because the main chain has recently
// reorganized and the block the miner is looking at is on
// a fork. Usually it corrects itself after failure.
node, err := b.findNode(&h, maxSearchDepth)
if err != nil {
return nil, fmt.Errorf("couldn't find block node in best chain: %v",
err.Error())
}
// Get the parent of this node.
p, err := b.index.PrevNodeFromNode(node)
if err != nil {
return nil, fmt.Errorf("block is orphan (parent missing)")
}
if p == nil {
return nil, fmt.Errorf("no need to get children of genesis block")
}
// Store all the hashes in a new slice and return them.
lenChildren := len(p.children)
allChildren := make([]chainhash.Hash, lenChildren)
for i := 0; i < lenChildren; i++ {
allChildren[i] = p.children[i].hash
}
return allChildren, nil
}
// GetGeneration is the exported version of getGeneration.
func (b *BlockChain) GetGeneration(hash chainhash.Hash) ([]chainhash.Hash, error) {
return b.getGeneration(hash)
}
// findNode finds the node scaling backwards from best chain or return an
// error. If searchDepth equal zero there is no searchDepth.
//
// This function MUST be called with the chain state lock held (for writes).
func (b *BlockChain) findNode(nodeHash *chainhash.Hash, searchDepth int) (*blockNode, error) {
var node *blockNode
err := b.db.View(func(dbTx database.Tx) error {
// Most common case; we're checking a block that wants to be connected
// on top of the current main chain.
distance := 0
if *nodeHash == b.bestNode.hash {
node = b.bestNode
} else {
// Look backwards in our blockchain and try to find it in the
// parents of blocks.
foundPrev := b.bestNode
notFound := true
for !foundPrev.hash.IsEqual(b.chainParams.GenesisHash) {
if searchDepth != 0 && distance >= searchDepth {
break
}
if foundPrev.hash.IsEqual(nodeHash) {
notFound = false
break
}
last := foundPrev.parentHash
foundPrev = foundPrev.parent
if foundPrev == nil {
parent, err := b.index.loadBlockNode(dbTx, &last)
if err != nil {
return err
}
foundPrev = parent
}
distance++
}
if notFound {
return fmt.Errorf("couldn't find node %v in best chain",
nodeHash)
}
node = foundPrev
}
return nil
})
return node, err
}
// fetchMainChainBlockByHash returns the block from the main chain with the
// given hash. It first attempts to use cache and then falls back to loading it
// from the database.
//
// An error is returned if the block is either not found or not in the main
// chain.
//
// This function is safe for concurrent access.
func (b *BlockChain) fetchMainChainBlockByHash(hash *chainhash.Hash) (*dcrutil.Block, error) {
b.mainchainBlockCacheLock.RLock()
block, ok := b.mainchainBlockCache[*hash]
b.mainchainBlockCacheLock.RUnlock()
if ok {
return block, nil
}
err := b.db.View(func(dbTx database.Tx) error {
var err error
block, err = dbFetchBlockByHash(dbTx, hash)
return err
})
return block, err
}
// fetchBlockByHash returns the block with the given hash from all known sources
// such as the internal caches and the database.
//
// This function is safe for concurrent access.
func (b *BlockChain) fetchBlockByHash(hash *chainhash.Hash) (*dcrutil.Block, error) {
// Check orphan cache.
b.orphanLock.RLock()
orphan, existsOrphans := b.orphans[*hash]
b.orphanLock.RUnlock()
if existsOrphans {
return orphan.block, nil
}
// Check main chain cache.
b.mainchainBlockCacheLock.RLock()
block, ok := b.mainchainBlockCache[*hash]
b.mainchainBlockCacheLock.RUnlock()
if ok {
return block, nil
}
// Attempt to load the block from the database.
err := b.db.View(func(dbTx database.Tx) error {
// NOTE: This does not use the dbFetchBlockByHash function since that
// function only works with main chain blocks.
blockBytes, err := dbTx.FetchBlock(hash)
if err != nil {
return err
}
block, err = dcrutil.NewBlockFromBytes(blockBytes)
return err
})
if err == nil && block != nil {
return block, nil
}
return nil, fmt.Errorf("unable to find block %v in cache or db", hash)
}
// FetchBlockByHash searches the internal chain block stores and the database
// in an attempt to find the requested block.
//
// This function differs from BlockByHash in that this one also returns blocks
// that are not part of the main chain (if they are known).
//
// This function is safe for concurrent access.
func (b *BlockChain) FetchBlockByHash(hash *chainhash.Hash) (*dcrutil.Block, error) {
return b.fetchBlockByHash(hash)
}
// GetTopBlock returns the current block at HEAD on the blockchain. Needed
// for mining in the daemon.
func (b *BlockChain) GetTopBlock() (*dcrutil.Block, error) {
return b.fetchMainChainBlockByHash(&b.bestNode.hash)
}
// pruneStakeNodes removes references to old stake nodes which should no
// longer be held in memory so as to keep the maximum memory usage down.
// It proceeds from the bestNode back to the determined minimum height node,
// finds all the relevant children, and then drops the the stake nodes from
// them by assigning nil and allowing the memory to be recovered by GC.
//
// This function MUST be called with the chain state lock held (for writes).
func (b *BlockChain) pruneStakeNodes() {
// Find the height to prune to.
pruneToNode := b.bestNode
for i := int64(0); i < minMemoryStakeNodes-1 && pruneToNode != nil; i++ {
pruneToNode = pruneToNode.parent
}
// Nothing to do if there are not enough nodes.
if pruneToNode == nil || pruneToNode.parent == nil {
return
}
// Push the nodes to delete on a list in reverse order since it's easier
// to prune them going forwards than it is backwards. This will
// typically end up being a single node since pruning is currently done
// just before each new node is created. However, that might be tuned
// later to only prune at intervals, so the code needs to account for
// the possibility of multiple nodes.
deleteNodes := list.New()
for node := pruneToNode.parent; node != nil; node = node.parent {
deleteNodes.PushFront(node)
}
// Loop through each node to prune, unlink its children, remove it from
// the dependency index, and remove it from the node index.
for e := deleteNodes.Front(); e != nil; e = e.Next() {
node := e.Value.(*blockNode)
// Do not attempt to prune if the node should already have been pruned,
// for example if you're adding an old side chain block.
if node.height > b.bestNode.height-minMemoryNodes {
node.stakeNode = nil
node.stakeUndoData = nil
node.newTickets = nil
node.ticketsVoted = nil
node.ticketsRevoked = nil
}
}
}
// BestPrevHash returns the hash of the previous block of the block at HEAD.
//
// This function is safe for concurrent access.
func (b *BlockChain) BestPrevHash() chainhash.Hash {
b.chainLock.Lock()
defer b.chainLock.Unlock()
return b.bestNode.parentHash
}
// isMajorityVersion determines if a previous number of blocks in the chain
// starting with startNode are at least the minimum passed version.
//
// This function MUST be called with the chain state lock held (for writes).
func (b *BlockChain) isMajorityVersion(minVer int32, startNode *blockNode, numRequired uint64) bool {
numFound := uint64(0)
iterNode := startNode
for i := uint64(0); i < b.chainParams.BlockUpgradeNumToCheck &&
numFound < numRequired && iterNode != nil; i++ {
// This node has a version that is at least the minimum version.
if iterNode.blockVersion >= minVer {
numFound++
}
// Get the previous block node. This function is used over
// simply accessing iterNode.parent directly as it will
// dynamically create previous block nodes as needed. This
// helps allow only the pieces of the chain that are needed
// to remain in memory.
var err error
iterNode, err = b.index.PrevNodeFromNode(iterNode)
if err != nil {
break
}
}
return numFound >= numRequired
}
// getReorganizeNodes finds the fork point between the main chain and the passed
// node and returns a list of block nodes that would need to be detached from
// the main chain and a list of block nodes that would need to be attached to
// the fork point (which will be the end of the main chain after detaching the
// returned list of block nodes) in order to reorganize the chain such that the
// passed node is the new end of the main chain. The lists will be empty if the
// passed node is not on a side chain.
//
// This function MUST be called with the chain state lock held (for reads).
func (b *BlockChain) getReorganizeNodes(node *blockNode) (*list.List, *list.List, error) {
// Nothing to detach or attach if there is no node.
attachNodes := list.New()
detachNodes := list.New()
if node == nil {
return detachNodes, attachNodes, nil
}
// Don't allow a reorganize to a descendant of a known invalid block.
if b.index.NodeStatus(node.parent).KnownInvalid() {
b.index.SetStatusFlags(node, statusInvalidAncestor)
return detachNodes, attachNodes, nil
}
// Find the fork point (if any) adding each block to the list of nodes
// to attach to the main tree. Push them onto the list in reverse order
// so they are attached in the appropriate order when iterating the list
// later.
ancestor := node
for ; ancestor.parent != nil; ancestor = ancestor.parent {
if ancestor.inMainChain {
break
}
attachNodes.PushFront(ancestor)
}
// TODO(davec): Use prevNodeFromNode function in case the requested
// node is further back than the what is in memory. This shouldn't
// happen in the normal course of operation, but the ability to fetch
// input transactions of arbitrary blocks will likely to be exposed at
// some point and that could lead to an issue here.
// Start from the end of the main chain and work backwards until the
// common ancestor adding each block to the list of nodes to detach from
// the main chain.
for n := b.bestNode; n != nil; n = n.parent {
if n.hash == ancestor.hash {
break
}
detachNodes.PushBack(n)
if n.parent == nil {
var err error
n.parent, err = b.findNode(&n.parentHash, maxSearchDepth)
if err != nil {
return nil, nil, err
}
}
}
return detachNodes, attachNodes, nil
}
// pushMainChainBlockCache pushes a block onto the main chain block cache,
// and removes any old blocks from the cache that might be present.
func (b *BlockChain) pushMainChainBlockCache(block *dcrutil.Block) {
curHeight := block.Height()
curHash := block.Hash()
b.mainchainBlockCacheLock.Lock()
b.mainchainBlockCache[*curHash] = block
for hash, bl := range b.mainchainBlockCache {
if bl.Height() <= curHeight-int64(b.mainchainBlockCacheSize) {
delete(b.mainchainBlockCache, hash)
}
}
b.mainchainBlockCacheLock.Unlock()
}
// connectBlock handles connecting the passed node/block to the end of the main
// (best) chain.
//
// This passed utxo view must have all referenced txos the block spends marked
// as spent and all of the new txos the block creates added to it. In addition,
// the passed stxos slice must be populated with all of the information for the
// spent txos. This approach is used because the connection validation that
// must happen prior to calling this function requires the same details, so
// it would be inefficient to repeat it.
//
// This function MUST be called with the chain state lock held (for writes).
func (b *BlockChain) connectBlock(node *blockNode, block, parent *dcrutil.Block, view *UtxoViewpoint, stxos []spentTxOut) error {
// Make sure it's extending the end of the best chain.
prevHash := block.MsgBlock().Header.PrevBlock
if prevHash != b.bestNode.hash {
return AssertError("connectBlock must be called with a block " +
"that extends the main chain")
}
// Sanity check the correct number of stxos are provided.
if len(stxos) != countSpentOutputs(block, parent) {
return AssertError("connectBlock called with inconsistent " +
"spent transaction out information")
}
// Calculate the median time for the block.
medianTime, err := b.index.CalcPastMedianTime(node)
if err != nil {
return err
}
// Generate a new best state snapshot that will be used to update the
// database and later memory if all database updates are successful.
b.stateLock.RLock()
curTotalTxns := b.stateSnapshot.TotalTxns
curTotalSubsidy := b.stateSnapshot.TotalSubsidy
b.stateLock.RUnlock()
// Calculate the number of transactions that would be added by adding
// this block.
numTxns := countNumberOfTransactions(block, parent)
// Calculate the exact subsidy produced by adding the block.
subsidy := CalculateAddedSubsidy(block, parent)
blockSize := uint64(block.MsgBlock().Header.Size)
state := newBestState(node, blockSize, numTxns, curTotalTxns+numTxns,
medianTime, curTotalSubsidy+subsidy)
// Get the stake node for this node, filling in any data that
// may have yet to have been filled in. In all cases this
// should simply give a pointer to data already prepared, but
// run this anyway to be safe.
stakeNode, err := b.fetchStakeNode(node)
if err != nil {
return err
}
// Atomically insert info into the database.
err = b.db.Update(func(dbTx database.Tx) error {
// Update best block state.
err := dbPutBestState(dbTx, state, node.workSum)
if err != nil {
return err
}
// Add the block to the block index. Ultimately the block index
// should track modified nodes and persist all of them prior
// this point as opposed to unconditionally peristing the node
// again. However, this is needed for now in lieu of that to
// ensure the updated status is written to the database.
err = dbPutBlockNode(dbTx, node)
if err != nil {
return err
}
// Add the block hash and height to the main chain index.
err = dbPutMainChainIndex(dbTx, block.Hash(), node.height)
if err != nil {
return err
}
// Update the utxo set using the state of the utxo view. This
// entails removing all of the utxos spent and adding the new
// ones created by the block.
err = dbPutUtxoView(dbTx, view)
if err != nil {
return err
}
// Update the transaction spend journal by adding a record for
// the block that contains all txos spent by it.
err = dbPutSpendJournalEntry(dbTx, block.Hash(), stxos)
if err != nil {
return err
}
// Insert the block into the stake database.
err = stake.WriteConnectedBestNode(dbTx, stakeNode, node.hash)
if err != nil {
return err
}
// Allow the index manager to call each of the currently active
// optional indexes with the block being connected so they can
// update themselves accordingly.
if b.indexManager != nil {
err := b.indexManager.ConnectBlock(dbTx, block, parent, view)
if err != nil {
return err
}
}
return nil
})
if err != nil {
return err
}
// Prune fully spent entries and mark all entries in the view unmodified
// now that the modifications have been committed to the database.
view.commit()
// Mark block as being in the main chain.
node.inMainChain = true
// This node is now the end of the best chain.
b.bestNode = node
// Update the state for the best block. Notice how this replaces the
// entire struct instead of updating the existing one. This effectively
// allows the old version to act as a snapshot which callers can use
// freely without needing to hold a lock for the duration. See the
// comments on the state variable for more details.
b.stateLock.Lock()
b.stateSnapshot = state
b.stateLock.Unlock()
// Send stake notifications about the new block.
if node.height >= b.chainParams.StakeEnabledHeight {
nextStakeDiff, err := b.calcNextRequiredStakeDifficulty(node)
if err != nil {
return err
}
// Notify of spent and missed tickets
b.sendNotification(NTSpentAndMissedTickets,
&TicketNotificationsData{
Hash: node.hash,
Height: node.height,
StakeDifficulty: nextStakeDiff,
TicketsSpent: node.stakeNode.SpentByBlock(),
TicketsMissed: node.stakeNode.MissedByBlock(),
TicketsNew: []chainhash.Hash{},
})
// Notify of new tickets
b.sendNotification(NTNewTickets,
&TicketNotificationsData{
Hash: node.hash,
Height: node.height,
StakeDifficulty: nextStakeDiff,
TicketsSpent: []chainhash.Hash{},
TicketsMissed: []chainhash.Hash{},
TicketsNew: node.stakeNode.NewTickets(),
})
}
// Assemble the current block and the parent into a slice.
blockAndParent := []*dcrutil.Block{block, parent}
// Notify the caller that the block was connected to the main chain.
// The caller would typically want to react with actions such as
// updating wallets.
b.chainLock.Unlock()
b.sendNotification(NTBlockConnected, blockAndParent)
b.chainLock.Lock()
// Optimization: Before checkpoints, immediately dump the parent's stake
// node because we no longer need it.
if node.height < b.chainParams.LatestCheckpointHeight() {
b.bestNode.parent.stakeNode = nil
b.bestNode.parent.stakeUndoData = nil
b.bestNode.parent.newTickets = nil
b.bestNode.parent.ticketsVoted = nil
b.bestNode.parent.ticketsRevoked = nil
}
b.pushMainChainBlockCache(block)
return nil
}
// dropMainChainBlockCache drops a block from the main chain block cache.
func (b *BlockChain) dropMainChainBlockCache(block *dcrutil.Block) {
curHash := block.Hash()
b.mainchainBlockCacheLock.Lock()
delete(b.mainchainBlockCache, *curHash)
b.mainchainBlockCacheLock.Unlock()
}
// disconnectBlock handles disconnecting the passed node/block from the end of
// the main (best) chain.
//
// This function MUST be called with the chain state lock held (for writes).
func (b *BlockChain) disconnectBlock(node *blockNode, block, parent *dcrutil.Block, view *UtxoViewpoint) error {
// Make sure the node being disconnected is the end of the best chain.
if node.hash != b.bestNode.hash {
return AssertError("disconnectBlock must be called with the " +
"block at the end of the main chain")
}
// Get the previous block node. This function is used over simply
// accessing node.parent directly as it will dynamically create previous
// block nodes as needed. This helps allow only the pieces of the chain
// that are needed to remain in memory.
prevNode, err := b.index.PrevNodeFromNode(node)
if err != nil {
return err
}
// Calculate the median time for the previous block.
medianTime, err := b.index.CalcPastMedianTime(prevNode)
if err != nil {
return err
}
// Generate a new best state snapshot that will be used to update the
// database and later memory if all database updates are successful.
b.stateLock.RLock()
curTotalTxns := b.stateSnapshot.TotalTxns
curTotalSubsidy := b.stateSnapshot.TotalSubsidy
b.stateLock.RUnlock()
parentBlockSize := uint64(parent.MsgBlock().Header.Size)
// Calculate the number of transactions that would be added by adding
// this block.
numTxns := countNumberOfTransactions(block, parent)
newTotalTxns := curTotalTxns - numTxns
// Calculate the exact subsidy produced by adding the block.
subsidy := CalculateAddedSubsidy(block, parent)
newTotalSubsidy := curTotalSubsidy - subsidy
state := newBestState(prevNode, parentBlockSize, numTxns, newTotalTxns,
medianTime, newTotalSubsidy)
// Prepare the information required to update the stake database
// contents.
childStakeNode, err := b.fetchStakeNode(node)
if err != nil {
return err
}
parentStakeNode, err := b.fetchStakeNode(node.parent)
if err != nil {
return err
}
err = b.db.Update(func(dbTx database.Tx) error {
// Update best block state.
err := dbPutBestState(dbTx, state, node.workSum)
if err != nil {
return err
}
// Remove the block hash and height from the main chain index.
err = dbRemoveMainChainIndex(dbTx, block.Hash(), node.height)
if err != nil {
return err
}
// Update the utxo set using the state of the utxo view. This
// entails restoring all of the utxos spent and removing the new
// ones created by the block.
err = dbPutUtxoView(dbTx, view)
if err != nil {
return err
}
// Update the transaction spend journal by removing the record
// that contains all txos spent by the block .
err = dbRemoveSpendJournalEntry(dbTx, block.Hash())
if err != nil {
return err
}
err = stake.WriteDisconnectedBestNode(dbTx, parentStakeNode,
node.parent.hash, childStakeNode.UndoData())
if err != nil {
return err
}
// Allow the index manager to call each of the currently active
// optional indexes with the block being disconnected so they
// can update themselves accordingly.
if b.indexManager != nil {
err := b.indexManager.DisconnectBlock(dbTx, block, parent, view)
if err != nil {
return err
}
}
return nil
})
if err != nil {
return err
}
// Prune fully spent entries and mark all entries in the view unmodified
// now that the modifications have been committed to the database.
view.commit()
// Mark block as being in a side chain.
node.inMainChain = false
// This node's parent is now the end of the best chain.
b.bestNode = node.parent
// Update the state for the best block. Notice how this replaces the
// entire struct instead of updating the existing one. This effectively
// allows the old version to act as a snapshot which callers can use
// freely without needing to hold a lock for the duration. See the
// comments on the state variable for more details.
b.stateLock.Lock()
b.stateSnapshot = state
b.stateLock.Unlock()
// Assemble the current block and the parent into a slice.
blockAndParent := []*dcrutil.Block{block, parent}
// Notify the caller that the block was disconnected from the main
// chain. The caller would typically want to react with actions such as
// updating wallets.
b.chainLock.Unlock()
b.sendNotification(NTBlockDisconnected, blockAndParent)
b.chainLock.Lock()
b.dropMainChainBlockCache(block)
return nil
}
// countSpentOutputs returns the number of utxos the passed block spends.
func countSpentOutputs(block *dcrutil.Block, parent *dcrutil.Block) int {
// We need to skip the regular tx tree if it's not valid.
// We also exclude the coinbase transaction since it can't
// spend anything.
var numSpent int
if headerApprovesParent(&block.MsgBlock().Header) {
for _, tx := range parent.Transactions()[1:] {
numSpent += len(tx.MsgTx().TxIn)
}
}
for _, stx := range block.MsgBlock().STransactions {
txType := stake.DetermineTxType(stx)
if txType == stake.TxTypeSSGen || txType == stake.TxTypeSSRtx {
numSpent++
continue
}
numSpent += len(stx.TxIn)
}
return numSpent
}
// countNumberOfTransactions returns the number of transactions inserted by
// adding the block.
func countNumberOfTransactions(block, parent *dcrutil.Block) uint64 {
var numTxns uint64
if headerApprovesParent(&block.MsgBlock().Header) {
numTxns += uint64(len(parent.Transactions()))
}
numTxns += uint64(len(block.STransactions()))
return numTxns
}
// reorganizeChain reorganizes the block chain by disconnecting the nodes in the
// detachNodes list and connecting the nodes in the attach list. It expects
// that the lists are already in the correct order and are in sync with the
// end of the current best chain. Specifically, nodes that are being
// disconnected must be in reverse order (think of popping them off the end of
// the chain) and nodes the are being attached must be in forwards order
// (think pushing them onto the end of the chain).
//
// The flags modify the behavior of this function as follows:
// - BFDryRun: Only the checks which ensure the reorganize can be completed
// successfully are performed. The chain is not reorganized.
//
// This function MUST be called with the chain state lock held (for writes).
func (b *BlockChain) reorganizeChain(detachNodes, attachNodes *list.List, flags BehaviorFlags) error {
// Nothing to do if no reorganize nodes were provided.
if detachNodes.Len() == 0 && attachNodes.Len() == 0 {
return nil
}
// Ensure the provided nodes match the current best chain.
if detachNodes.Len() != 0 {
firstDetachNode := detachNodes.Front().Value.(*blockNode)
if firstDetachNode.hash != b.bestNode.hash {
return AssertError(fmt.Sprintf("reorganize nodes to detach are "+
"not for the current best chain -- first detach node %v, "+
"current chain %v", &firstDetachNode.hash, &b.bestNode.hash))
}
}
// Ensure the provided nodes are for the same fork point.
if attachNodes.Len() != 0 && detachNodes.Len() != 0 {
firstAttachNode := attachNodes.Front().Value.(*blockNode)
lastDetachNode := detachNodes.Back().Value.(*blockNode)
if firstAttachNode.parentHash != lastDetachNode.parentHash {
return AssertError(fmt.Sprintf("reorganize nodes do not have the "+
"same fork point -- first attach parent %v, last detach "+
"parent %v", &firstAttachNode.parentHash,
&lastDetachNode.parentHash))
}
}
// Track the old and new best chains heads.
oldBest := b.bestNode
newBest := b.bestNode
// All of the blocks to detach and related spend journal entries needed
// to unspend transaction outputs in the blocks being disconnected must
// be loaded from the database during the reorg check phase below and
// then they are needed again when doing the actual database updates.
// Rather than doing two loads, cache the loaded data into these slices.
detachBlocks := make([]*dcrutil.Block, 0, detachNodes.Len())
detachSpentTxOuts := make([][]spentTxOut, 0, detachNodes.Len())
attachBlocks := make([]*dcrutil.Block, 0, attachNodes.Len())
// Disconnect all of the blocks back to the point of the fork. This
// entails loading the blocks and their associated spent txos from the
// database and using that information to unspend all of the spent txos
// and remove the utxos created by the blocks.
view := NewUtxoViewpoint()
view.SetBestHash(&oldBest.hash)
view.SetStakeViewpoint(ViewpointPrevValidInitial)
var nextBlockToDetach *dcrutil.Block
for e := detachNodes.Front(); e != nil; e = e.Next() {
// Grab the block to detach based on the node. Use the fact that the
// blocks are being detached in reverse order, so the parent of the
// current block being detached is the next one being detached.
n := e.Value.(*blockNode)
block := nextBlockToDetach
if block == nil {
var err error
block, err = b.fetchMainChainBlockByHash(&n.hash)
if err != nil {
return err
}
}
if n.hash != *block.Hash() {
return AssertError(fmt.Sprintf("detach block node hash %v (height "+
"%v) does not match previous parent block hash %v", &n.hash,
n.height, block.Hash()))
}
// Grab the parent of the current block and also save a reference to it
// as the next block to detach so it doesn't need to be loaded again on
// the next iteration.
parent, err := b.fetchMainChainBlockByHash(&n.parentHash)
if err != nil {
return err
}
nextBlockToDetach = parent
// Load all of the spent txos for the block from the spend
// journal.
var stxos []spentTxOut
err = b.db.View(func(dbTx database.Tx) error {
stxos, err = dbFetchSpendJournalEntry(dbTx, block, parent)
return err
})
if err != nil {
return err
}
// Quick sanity test.
if len(stxos) != countSpentOutputs(block, parent) {
return AssertError(fmt.Sprintf("retrieved %v stxos when trying to "+
"disconnect block %v (height %v), yet counted %v "+
"many spent utxos", len(stxos), block.Hash(), block.Height(),
countSpentOutputs(block, parent)))
}
// Store the loaded block and spend journal entry for later.
detachBlocks = append(detachBlocks, block)
detachSpentTxOuts = append(detachSpentTxOuts, stxos)
err = b.disconnectTransactions(view, block, parent, stxos)
if err != nil {
return err
}
newBest = n
}
// Set the fork point and grab the fork block when there are nodes to be
// attached. The fork block is used as the parent to the first node to be
// attached below.
var forkNode *blockNode
var forkBlock *dcrutil.Block
if attachNodes.Len() > 0 {
var err error
forkNode, err = b.index.PrevNodeFromNode(newBest)
if err != nil {
return err
}
forkBlock, err = b.fetchMainChainBlockByHash(&forkNode.hash)
if err != nil {
return err
}
}
// Perform several checks to verify each block that needs to be attached
// to the main chain can be connected without violating any rules and
// without actually connecting the block.
//
// NOTE: These checks could be done directly when connecting a block,
// however the downside to that approach is that if any of these checks
// fail after disconnecting some blocks or attaching others, all of the
// operations have to be rolled back to get the chain back into the
// state it was before the rule violation (or other failure). There are
// at least a couple of ways accomplish that rollback, but both involve
// tweaking the chain and/or database. This approach catches these
// issues before ever modifying the chain.
for i, e := 0, attachNodes.Front(); e != nil; i, e = i+1, e.Next() {
// Grab the block to attach based on the node. Use the fact that the
// parent of the block is either the fork point for the first node being
// attached or the previous one that was attached for subsequent blocks
// to optimize.
n := e.Value.(*blockNode)
block, err := b.fetchBlockByHash(&n.hash)
if err != nil {
return err
}
parent := forkBlock
if i > 0 {
parent = attachBlocks[i-1]
}
if n.parentHash != *parent.Hash() {
return AssertError(fmt.Sprintf("attach block node hash %v (height "+
"%v) parent hash %v does not match previous parent block "+
"hash %v", &n.hash, n.height, &n.parentHash, parent.Hash()))
}
// Store the loaded block for later.
attachBlocks = append(attachBlocks, block)
// Notice the spent txout details are not requested here and
// thus will not be generated. This is done because the state
// is not being immediately written to the database, so it is
// not needed.
err = b.checkConnectBlock(n, block, parent, view, nil)
if err != nil {
return err
}
newBest = n
}
log.Debugf("New best chain validation completed successfully, " +
"commencing with the reorganization.")
// Skip disconnecting and connecting the blocks when running with the
// dry run flag set.
if flags&BFDryRun == BFDryRun {
return nil
}
// Send a notification that a blockchain reorganization is in progress.
reorgData := &ReorganizationNtfnsData{
oldBest.hash,
oldBest.height,
newBest.hash,
newBest.height,
}
b.chainLock.Unlock()
b.sendNotification(NTReorganization, reorgData)
b.chainLock.Lock()
// Reset the view for the actual connection code below. This is
// required because the view was previously modified when checking if
// the reorg would be successful and the connection code requires the
// view to be valid from the viewpoint of each block being connected or
// disconnected.
view = NewUtxoViewpoint()
view.SetBestHash(&oldBest.hash)
view.SetStakeViewpoint(ViewpointPrevValidInitial)
// Disconnect blocks from the main chain.
for i, e := 0, detachNodes.Front(); e != nil; i, e = i+1, e.Next() {
// Since the blocks are being detached in reverse order, the parent of
// current block being detached is the next one being detached up to
// the final one at which point it's the block that is already saved
// from the next block to detach above.
n := e.Value.(*blockNode)
block := detachBlocks[i]
parent := nextBlockToDetach
if i < len(detachBlocks)-1 {
parent = detachBlocks[i+1]
}
if n.parentHash != *parent.Hash() {
return AssertError(fmt.Sprintf("detach block node hash %v (height "+
"%v) parent hash %v does not match previous parent block "+
"hash %v", &n.hash, n.height, &n.parentHash, parent.Hash()))
}
// Load all of the utxos referenced by the block that aren't
// already in the view.
err := view.fetchInputUtxos(b.db, block, parent)
if err != nil {
return err
}
// Update the view to unspend all of the spent txos and remove
// the utxos created by the block.
err = b.disconnectTransactions(view, block, parent,
detachSpentTxOuts[i])
if err != nil {
return err
}
// Update the database and chain state.
err = b.disconnectBlock(n, block, parent, view)
if err != nil {
return err
}
}
// Connect the new best chain blocks.
for i, e := 0, attachNodes.Front(); e != nil; i, e = i+1, e.Next() {
// Grab the block to attach based on the node. Use the fact that the
// parent of the block is either the fork point for the first node being
// attached or the previous one that was attached for subsequent blocks
// to optimize.
n := e.Value.(*blockNode)
block := attachBlocks[i]
parent := forkBlock
if i > 0 {
parent = attachBlocks[i-1]
}
if n.parentHash != *parent.Hash() {
return AssertError(fmt.Sprintf("attach block node hash %v (height "+
"%v) parent hash %v does not match previous parent block "+
"hash %v", &n.hash, n.height, &n.parentHash, parent.Hash()))
}
// Update the view to mark all utxos referenced by the block
// as spent and add all transactions being created by this block
// to it. Also, provide an stxo slice so the spent txout
// details are generated.
stxos := make([]spentTxOut, 0, countSpentOutputs(block, parent))
err := b.connectTransactions(view, block, parent, &stxos)
if err != nil {
return err
}
// Update the database and chain state.
err = b.connectBlock(n, block, parent, view, stxos)
if err != nil {
return err
}
}
// Log the point where the chain forked and old and new best chain
// heads.
if forkNode != nil {
log.Infof("REORGANIZE: Chain forks at %v (height %v)",
forkNode.hash, forkNode.height)
}
log.Infof("REORGANIZE: Old best chain head was %v (height %v)",
&oldBest.hash, oldBest.height)
log.Infof("REORGANIZE: New best chain head is %v (height %v)",
newBest.hash, newBest.height)
return nil
}
// forceReorganizationToBlock forces a reorganization of the block chain to the
// block hash requested, so long as it matches up with the current organization
// of the best chain.
func (b *BlockChain) forceHeadReorganization(formerBest chainhash.Hash, newBest chainhash.Hash) error {
if formerBest.IsEqual(&newBest) {
return fmt.Errorf("can't reorganize to the same block")
}
formerBestNode := b.bestNode
// We can't reorganize the chain unless our head block matches up with
// b.bestChain.
if !formerBestNode.hash.IsEqual(&formerBest) {
return ruleError(ErrForceReorgWrongChain, "tried to force reorg "+
"on wrong chain")
}
var newBestNode *blockNode
for _, n := range formerBestNode.parent.children {
if n.hash.IsEqual(&newBest) {
newBestNode = n
}
}
// Child to reorganize to is missing.
if newBestNode == nil {
return ruleError(ErrForceReorgMissingChild, "missing child of "+
"common parent for forced reorg")
}
newBestBlock, err := b.fetchBlockByHash(&newBest)
if err != nil {
return err
}
// Check to make sure our forced-in node validates correctly.
view := NewUtxoViewpoint()
view.SetBestHash(&b.bestNode.parentHash)
view.SetStakeViewpoint(ViewpointPrevValidInitial)
formerBestBlock, err := b.fetchBlockByHash(&formerBest)
if err != nil {
return err
}
commonParentBlock, err := b.fetchMainChainBlockByHash(
&formerBestNode.parent.hash)
if err != nil {
return err
}
var stxos []spentTxOut
err = b.db.View(func(dbTx database.Tx) error {
stxos, err = dbFetchSpendJournalEntry(dbTx, formerBestBlock,
commonParentBlock)
return err
})
if err != nil {
return err
}
// Quick sanity test.
if len(stxos) != countSpentOutputs(formerBestBlock, commonParentBlock) {
return AssertError(fmt.Sprintf("retrieved %v stxos when trying to "+
"disconnect block %v (height %v), yet counted %v "+
"many spent utxos when trying to force head reorg", len(stxos),
formerBestBlock.Hash(), formerBestBlock.Height(),
countSpentOutputs(formerBestBlock, commonParentBlock)))
}
err = b.disconnectTransactions(view, formerBestBlock, commonParentBlock,
stxos)
if err != nil {
return err
}
err = checkBlockSanity(newBestBlock, b.timeSource, BFNone, b.chainParams)
if err != nil {
return err
}
err = b.checkBlockContext(newBestBlock, newBestNode.parent, BFNone)
if err != nil {
return err
}
err = b.checkConnectBlock(newBestNode, newBestBlock, commonParentBlock,
view, nil)
if err != nil {
return err
}
attach, detach, err := b.getReorganizeNodes(newBestNode)
if err != nil {
return err
}
return b.reorganizeChain(attach, detach, BFNone)
}
// ForceHeadReorganization is the exported version of forceHeadReorganization.
func (b *BlockChain) ForceHeadReorganization(formerBest chainhash.Hash, newBest chainhash.Hash) error {
b.chainLock.Lock()
defer b.chainLock.Unlock()
return b.forceHeadReorganization(formerBest, newBest)
}
// connectBestChain handles connecting the passed block to the chain while
// respecting proper chain selection according to the chain with the most
// proof of work. In the typical case, the new block simply extends the main
// chain. However, it may also be extending (or creating) a side chain (fork)
// which may or may not end up becoming the main chain depending on which fork
// cumulatively has the most proof of work. It returns whether or not the block
// ended up on the main chain (either due to extending the main chain or causing
// a reorganization to become the main chain).
//
// The flags modify the behavior of this function as follows:
// - BFFastAdd: Avoids several expensive transaction validation operations.
// This is useful when using checkpoints.
// - BFDryRun: Prevents the block from being connected and avoids modifying the
// state of the memory chain index. Also, any log messages related to
// modifying the state are avoided.
//
// This function MUST be called with the chain state lock held (for writes).
func (b *BlockChain) connectBestChain(node *blockNode, block, parent *dcrutil.Block, flags BehaviorFlags) (bool, error) {
fastAdd := flags&BFFastAdd == BFFastAdd
dryRun := flags&BFDryRun == BFDryRun
// Ensure the passed parent is actually the parent of the block.
if *parent.Hash() != node.parentHash {
return false, AssertError("connectBlock must be called with the " +
"correct parent block")
}
// We are extending the main (best) chain with a new block. This is the
// most common case.
if node.parentHash == b.bestNode.hash {
// Skip expensive checks if the block has already been fully
// validated.
fastAdd = fastAdd || b.index.NodeStatus(node).KnownValid()
// Perform several checks to verify the block can be connected
// to the main chain without violating any rules and without
// actually connecting the block.
view := NewUtxoViewpoint()
view.SetBestHash(&node.parentHash)
view.SetStakeViewpoint(ViewpointPrevValidInitial)
var stxos []spentTxOut
if !fastAdd {
err := b.checkConnectBlock(node, block, parent, view,
&stxos)
if err != nil {
if _, ok := err.(RuleError); ok {
b.index.SetStatusFlags(node, statusValidateFailed)
}
return false, err
}
b.index.SetStatusFlags(node, statusValid)
}
// Don't connect the block if performing a dry run.
if dryRun {
return true, nil
}
// In the fast add case the code to check the block connection
// was skipped, so the utxo view needs to load the referenced
// utxos, spend them, and add the new utxos being created by
// this block.
if fastAdd {
err := view.fetchInputUtxos(b.db, block, parent)
if err != nil {
return false, err
}
err = b.connectTransactions(view, block, parent, &stxos)
if err != nil {
return false, err
}
}
// Connect the block to the main chain.
err := b.connectBlock(node, block, parent, view, stxos)
if err != nil {
return false, err
}
validateStr := "validating"
if !voteBitsApproveParent(node.voteBits) {
validateStr = "invalidating"
}
log.Debugf("Block %v (height %v) connected to the main chain, "+
"%v the previous block", node.hash, node.height,
validateStr)
return true, nil
}
if fastAdd {
log.Warnf("fastAdd set in the side chain case? %v\n",
block.Hash())
}
// We're extending (or creating) a side chain which may or may not
// become the main chain.
node.inMainChain = false
// We're extending (or creating) a side chain, but the cumulative
// work for this new side chain is not enough to make it the new chain.
if node.workSum.Cmp(b.bestNode.workSum) <= 0 {
// Skip Logging info when the dry run flag is set.
if dryRun {
return false, nil
}
// Find the fork point.
fork := node
for fork.parent != nil {
if fork.inMainChain {
break
}
var err error
fork, err = b.index.PrevNodeFromNode(fork)
if err != nil {
return false, err
}
}
// Log information about how the block is forking the chain.
if fork.hash == node.parent.hash {
log.Infof("FORK: Block %v (height %v) forks the chain at height "+
"%d/block %v, but does not cause a reorganize",
node.hash,
node.height,
fork.height,
fork.hash)
} else {
log.Infof("EXTEND FORK: Block %v (height %v) extends a side chain "+
"which forks the chain at height "+
"%d/block %v",
node.hash,
node.height,
fork.height,
fork.hash)
}
return false, nil
}
// We're extending (or creating) a side chain and the cumulative work
// for this new side chain is more than the old best chain, so this side
// chain needs to become the main chain. In order to accomplish that,
// find the common ancestor of both sides of the fork, disconnect the
// blocks that form the (now) old fork from the main chain, and attach
// the blocks that form the new chain to the main chain starting at the
// common ancenstor (the point where the chain forked).
detachNodes, attachNodes, err := b.getReorganizeNodes(node)
if err != nil {
return false, err
}
// Reorganize the chain.
if !dryRun {
log.Infof("REORGANIZE: Block %v is causing a reorganize.",
node.hash)
}
err = b.reorganizeChain(detachNodes, attachNodes, flags)
if err != nil {
return false, err
}
return true, nil
}
// isCurrent returns whether or not the chain believes it is current. Several
// factors are used to guess, but the key factors that allow the chain to
// believe it is current are:
// - Latest block height is after the latest checkpoint (if enabled)
// - Latest block has a timestamp newer than 24 hours ago
//
// This function MUST be called with the chain state lock held (for reads).
func (b *BlockChain) isCurrent() bool {
// Not current if the latest main (best) chain height is before the
// latest known good checkpoint (when checkpoints are enabled).
checkpoint := b.latestCheckpoint()
if checkpoint != nil && b.bestNode.height < checkpoint.Height {
return false
}
// Not current if the latest best block has a timestamp before 24 hours
// ago.
//
// The chain appears to be current if none of the checks reported
// otherwise.
minus24Hours := b.timeSource.AdjustedTime().Add(-24 * time.Hour).Unix()
return b.bestNode.timestamp >= minus24Hours
}
// IsCurrent returns whether or not the chain believes it is current. Several
// factors are used to guess, but the key factors that allow the chain to
// believe it is current are:
// - Latest block height is after the latest checkpoint (if enabled)
// - Latest block has a timestamp newer than 24 hours ago
//
// This function is safe for concurrent access.
func (b *BlockChain) IsCurrent() bool {
b.chainLock.RLock()
defer b.chainLock.RUnlock()
return b.isCurrent()
}
// BestSnapshot returns information about the current best chain block and
// related state as of the current point in time. The returned instance must be
// treated as immutable since it is shared by all callers.
//
// This function is safe for concurrent access.
func (b *BlockChain) BestSnapshot() *BestState {
b.stateLock.RLock()
snapshot := b.stateSnapshot
b.stateLock.RUnlock()
return snapshot
}
// MaximumBlockSize returns the maximum permitted block size for the block
// AFTER the given node.
//
// This function MUST be called with the chain state lock held (for reads).
func (b *BlockChain) maxBlockSize(prevNode *blockNode) (int64, error) {
// Hard fork voting on block size is only enabled on testnet v1 and
// simnet.
if b.chainParams.Net != wire.SimNet {
return int64(b.chainParams.MaximumBlockSizes[0]), nil
}
// Return the larger block size if the version 4 stake vote for the max
// block size increase agenda is active.
//
// NOTE: The choice field of the return threshold state is not examined
// here because there is only one possible choice that can be active
// for the agenda, which is yes, so there is no need to check it.
maxSize := int64(b.chainParams.MaximumBlockSizes[0])
state, err := b.deploymentState(prevNode, 4, chaincfg.VoteIDMaxBlockSize)
if err != nil {
return maxSize, err
}
if state.State == ThresholdActive {
return int64(b.chainParams.MaximumBlockSizes[1]), nil
}
// The max block size is not changed in any other cases.
return maxSize, nil
}
// MaximumBlockSize returns the maximum permitted block size for the block AFTER
// the end of the current best chain.
//
// This function is safe for concurrent access.
func (b *BlockChain) MaxBlockSize() (int64, error) {
b.chainLock.Lock()
maxSize, err := b.maxBlockSize(b.bestNode)
b.chainLock.Unlock()
return maxSize, err
}
// FetchHeader returns the block header identified by the given hash or an error
// if it doesn't exist.
//
// This function is safe for concurrent access.
func (b *BlockChain) FetchHeader(hash *chainhash.Hash) (wire.BlockHeader, error) {
// Reconstruct the header from the block index if possible.
if node := b.index.LookupNode(hash); node != nil {
return node.Header(), nil
}
// Fall back to loading it from the database.
var header *wire.BlockHeader
err := b.db.View(func(dbTx database.Tx) error {
var err error
header, err = dbFetchHeaderByHash(dbTx, hash)
return err
})
if err != nil {
return wire.BlockHeader{}, err
}
return *header, nil
}
// IndexManager provides a generic interface that the is called when blocks are
// connected and disconnected to and from the tip of the main chain for the
// purpose of supporting optional indexes.
type IndexManager interface {
// Init is invoked during chain initialize in order to allow the index
// manager to initialize itself and any indexes it is managing. The
// channel parameter specifies a channel the caller can close to signal
// that the process should be interrupted. It can be nil if that
// behavior is not desired.
Init(*BlockChain, <-chan struct{}) error
// ConnectBlock is invoked when a new block has been connected to the
// main chain.
ConnectBlock(database.Tx, *dcrutil.Block, *dcrutil.Block, *UtxoViewpoint) error
// DisconnectBlock is invoked when a block has been disconnected from
// the main chain.
DisconnectBlock(database.Tx, *dcrutil.Block, *dcrutil.Block, *UtxoViewpoint) error
}
// Config is a descriptor which specifies the blockchain instance configuration.
type Config struct {
// DB defines the database which houses the blocks and will be used to
// store all metadata created by this package such as the utxo set.
//
// This field is required.
DB database.DB
// Interrupt specifies a channel the caller can close to signal that
// long running operations, such as catching up indexes or performing
// database migrations, should be interrupted.
//
// This field can be nil if the caller does not desire the behavior.
Interrupt <-chan struct{}
// ChainParams identifies which chain parameters the chain is associated
// with.
//
// This field is required.
ChainParams *chaincfg.Params
// TimeSource defines the median time source to use for things such as
// block processing and determining whether or not the chain is current.
//
// The caller is expected to keep a reference to the time source as well
// and add time samples from other peers on the network so the local
// time is adjusted to be in agreement with other peers.
TimeSource MedianTimeSource
// Notifications defines a callback to which notifications will be sent
// when various events take place. See the documentation for
// Notification and NotificationType for details on the types and
// contents of notifications.
//
// This field can be nil if the caller is not interested in receiving
// notifications.
Notifications NotificationCallback
// SigCache defines a signature cache to use when when validating
// signatures. This is typically most useful when individual
// transactions are already being validated prior to their inclusion in
// a block such as what is usually done via a transaction memory pool.
//
// This field can be nil if the caller is not interested in using a
// signature cache.
SigCache *txscript.SigCache
// IndexManager defines an index manager to use when initializing the
// chain and connecting and disconnecting blocks.
//
// This field can be nil if the caller does not wish to make use of an
// index manager.
IndexManager IndexManager
}
// New returns a BlockChain instance using the provided configuration details.
func New(config *Config) (*BlockChain, error) {
// Enforce required config fields.
if config.DB == nil {
return nil, AssertError("blockchain.New database is nil")
}
if config.ChainParams == nil {
return nil, AssertError("blockchain.New chain parameters nil")
}
// Generate a checkpoint by height map from the provided checkpoints.
params := config.ChainParams
var checkpointsByHeight map[int64]*chaincfg.Checkpoint
if len(params.Checkpoints) > 0 {
checkpointsByHeight = make(map[int64]*chaincfg.Checkpoint)
for i := range params.Checkpoints {
checkpoint := &params.Checkpoints[i]
checkpointsByHeight[checkpoint.Height] = checkpoint
}
}
b := BlockChain{
checkpointsByHeight: checkpointsByHeight,
db: config.DB,
chainParams: params,
timeSource: config.TimeSource,
notifications: config.Notifications,
sigCache: config.SigCache,
indexManager: config.IndexManager,
index: newBlockIndex(config.DB, params),
orphans: make(map[chainhash.Hash]*orphanBlock),
prevOrphans: make(map[chainhash.Hash][]*orphanBlock),
mainchainBlockCache: make(map[chainhash.Hash]*dcrutil.Block),
mainchainBlockCacheSize: mainchainBlockCacheSize,
deploymentCaches: newThresholdCaches(params),
isVoterMajorityVersionCache: make(map[[stakeMajorityCacheKeySize]byte]bool),
isStakeMajorityVersionCache: make(map[[stakeMajorityCacheKeySize]byte]bool),
calcPriorStakeVersionCache: make(map[[chainhash.HashSize]byte]uint32),
calcVoterVersionIntervalCache: make(map[[chainhash.HashSize]byte]uint32),
calcStakeVersionCache: make(map[[chainhash.HashSize]byte]uint32),
}
// Initialize the chain state from the passed database. When the db
// does not yet contain any chain state, both it and the chain state
// will be initialized to contain only the genesis block.
if err := b.initChainState(config.Interrupt); err != nil {
return nil, err
}
// Initialize and catch up all of the currently active optional indexes
// as needed.
if config.IndexManager != nil {
err := config.IndexManager.Init(&b, config.Interrupt)
if err != nil {
return nil, err
}
}
b.subsidyCache = NewSubsidyCache(b.bestNode.height, b.chainParams)
b.pruner = newChainPruner(&b)
log.Infof("Blockchain database version info: chain: %d, compression: "+
"%d, block index: %d", b.dbInfo.version, b.dbInfo.compVer,
b.dbInfo.bidxVer)
log.Infof("Chain state: height %d, hash %v, total transactions %d, "+
"work %v, stake version %v", b.bestNode.height, b.bestNode.hash,
b.stateSnapshot.TotalTxns, b.bestNode.workSum,
0)
return &b, nil
}