This modifies the adaptor that the RPC server uses for transaction submission to process the transaction directly instead of piping through the netsync package. There is no longer any reason to incur the extra overhead since the mempool is concurrent safe the initial reasons for piping it through netsync no longer apply. This can be seen by noting that the net sync manager doesn't do anything except call the mempool method.
545 lines
18 KiB
Go
545 lines
18 KiB
Go
// Copyright (c) 2017 The btcsuite developers
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// Copyright (c) 2015-2021 The Decred developers
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package main
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import (
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"context"
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"errors"
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"net"
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"time"
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"github.com/decred/dcrd/blockchain/v4"
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"github.com/decred/dcrd/chaincfg/chainhash"
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"github.com/decred/dcrd/chaincfg/v3"
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"github.com/decred/dcrd/dcrutil/v4"
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"github.com/decred/dcrd/internal/mempool"
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"github.com/decred/dcrd/internal/mining"
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"github.com/decred/dcrd/internal/mining/cpuminer"
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"github.com/decred/dcrd/internal/netsync"
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"github.com/decred/dcrd/internal/rpcserver"
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"github.com/decred/dcrd/peer/v3"
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"github.com/decred/dcrd/wire"
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)
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// rpcPeer provides a peer for use with the RPC server and implements the
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// rpcserver.Peer interface.
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type rpcPeer serverPeer
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// Ensure rpcPeer implements the rpcserver.Peer interface.
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var _ rpcserver.Peer = (*rpcPeer)(nil)
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// Addr returns the peer address.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) Addr() string {
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return (*serverPeer)(p).Peer.Addr()
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}
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// Connected returns whether or not the peer is currently connected.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) Connected() bool {
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return (*serverPeer)(p).Peer.Connected()
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}
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// ID returns the peer id.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) ID() int32 {
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return (*serverPeer)(p).Peer.ID()
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}
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// Inbound returns whether the peer is inbound.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) Inbound() bool {
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return (*serverPeer)(p).Peer.Inbound()
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}
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// StatsSnapshot returns a snapshot of the current peer flags and statistics.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) StatsSnapshot() *peer.StatsSnap {
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return (*serverPeer)(p).Peer.StatsSnapshot()
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}
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// LocalAddr returns the local address of the connection or nil if the peer is
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// not currently connected.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) LocalAddr() net.Addr {
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return (*serverPeer)(p).Peer.LocalAddr()
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}
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// LastPingNonce returns the last ping nonce of the remote peer.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) LastPingNonce() uint64 {
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return (*serverPeer)(p).Peer.LastPingNonce()
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}
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// IsTxRelayDisabled returns whether or not the peer has disabled transaction
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// relay.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) IsTxRelayDisabled() bool {
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return (*serverPeer)(p).relayTxDisabled()
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}
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// BanScore returns the current integer value that represents how close the peer
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// is to being banned.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) BanScore() uint32 {
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return (*serverPeer)(p).banScore.Int()
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}
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// rpcConnManager provides a connection manager for use with the RPC server and
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// implements the rpcserver.ConnManager interface.
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type rpcConnManager struct {
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server *server
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}
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// Ensure rpcConnManager implements the rpcserver.ConnManager interface.
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var _ rpcserver.ConnManager = (*rpcConnManager)(nil)
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// Connect adds the provided address as a new outbound peer. The permanent flag
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// indicates whether or not to make the peer persistent and reconnect if the
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// connection is lost. Attempting to connect to an already existing peer will
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// return an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) Connect(addr string, permanent bool) error {
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replyChan := make(chan error)
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cm.server.query <- connectNodeMsg{
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addr: addr,
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permanent: permanent,
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reply: replyChan,
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}
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return <-replyChan
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}
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// RemoveByID removes the peer associated with the provided id from the list of
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// persistent peers. Attempting to remove an id that does not exist will return
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// an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) RemoveByID(id int32) error {
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replyChan := make(chan error)
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cm.server.query <- removeNodeMsg{
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cmp: func(sp *serverPeer) bool { return sp.ID() == id },
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reply: replyChan,
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}
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return <-replyChan
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}
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// RemoveByAddr removes the peer associated with the provided address from the
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// list of persistent peers. Attempting to remove an address that does not
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// exist will return an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) RemoveByAddr(addr string) error {
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replyChan := make(chan error)
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cm.server.query <- removeNodeMsg{
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cmp: func(sp *serverPeer) bool { return sp.Addr() == addr },
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reply: replyChan,
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}
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// Cancel the connection if it could still be pending.
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err := <-replyChan
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if err != nil {
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cm.server.query <- cancelPendingMsg{
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addr: addr,
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reply: replyChan,
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}
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return <-replyChan
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}
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return nil
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}
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// DisconnectByID disconnects the peer associated with the provided id. This
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// applies to both inbound and outbound peers. Attempting to remove an id that
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// does not exist will return an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) DisconnectByID(id int32) error {
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replyChan := make(chan error)
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cm.server.query <- disconnectNodeMsg{
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cmp: func(sp *serverPeer) bool { return sp.ID() == id },
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reply: replyChan,
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}
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return <-replyChan
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}
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// DisconnectByAddr disconnects the peer associated with the provided address.
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// This applies to both inbound and outbound peers. Attempting to remove an
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// address that does not exist will return an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) DisconnectByAddr(addr string) error {
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replyChan := make(chan error)
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cm.server.query <- disconnectNodeMsg{
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cmp: func(sp *serverPeer) bool { return sp.Addr() == addr },
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reply: replyChan,
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}
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return <-replyChan
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}
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// ConnectedCount returns the number of currently connected peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) ConnectedCount() int32 {
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return cm.server.ConnectedCount()
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}
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// NetTotals returns the sum of all bytes received and sent across the network
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// for all peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) NetTotals() (uint64, uint64) {
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return cm.server.NetTotals()
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}
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// ConnectedPeers returns an array consisting of all connected peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) ConnectedPeers() []rpcserver.Peer {
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replyChan := make(chan []*serverPeer)
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cm.server.query <- getPeersMsg{reply: replyChan}
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serverPeers := <-replyChan
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// Convert to RPC server peers.
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peers := make([]rpcserver.Peer, 0, len(serverPeers))
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for _, sp := range serverPeers {
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peers = append(peers, (*rpcPeer)(sp))
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}
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return peers
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}
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// PersistentPeers returns an array consisting of all the added persistent
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// peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) PersistentPeers() []rpcserver.Peer {
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replyChan := make(chan []*serverPeer)
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cm.server.query <- getAddedNodesMsg{reply: replyChan}
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serverPeers := <-replyChan
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// Convert to generic peers.
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peers := make([]rpcserver.Peer, 0, len(serverPeers))
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for _, sp := range serverPeers {
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peers = append(peers, (*rpcPeer)(sp))
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}
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return peers
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}
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// BroadcastMessage sends the provided message to all currently connected peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) BroadcastMessage(msg wire.Message) {
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cm.server.BroadcastMessage(msg)
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}
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// AddRebroadcastInventory adds the provided inventory to the list of
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// inventories to be rebroadcast at random intervals until they show up in a
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// block.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) AddRebroadcastInventory(iv *wire.InvVect, data interface{}) {
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cm.server.AddRebroadcastInventory(iv, data)
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}
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// RelayTransactions generates and relays inventory vectors for all of the
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// passed transactions to all connected peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) RelayTransactions(txns []*dcrutil.Tx) {
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cm.server.relayTransactions(txns)
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}
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// AddedNodeInfo returns information describing persistent (added) nodes.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) AddedNodeInfo() []rpcserver.Peer {
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serverPeers := cm.server.AddedNodeInfo()
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// Convert to RPC server peers.
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peers := make([]rpcserver.Peer, 0, len(serverPeers))
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for _, sp := range serverPeers {
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peers = append(peers, (*rpcPeer)(sp))
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}
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return peers
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}
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// Lookup defines the DNS lookup function to be used.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (*rpcConnManager) Lookup(host string) ([]net.IP, error) {
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return dcrdLookup(host)
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}
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// rpcSyncMgr provides an adaptor for use with the RPC server and implements the
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// rpcserver.SyncManager interface.
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type rpcSyncMgr struct {
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server *server
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syncMgr *netsync.SyncManager
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}
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// Ensure rpcSyncMgr implements the rpcserver.SyncManager interface.
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var _ rpcserver.SyncManager = (*rpcSyncMgr)(nil)
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// IsCurrent returns whether or not the net sync manager believes the chain is
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// current as compared to the rest of the network.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.SyncManager interface implementation.
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func (b *rpcSyncMgr) IsCurrent() bool {
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return b.syncMgr.IsCurrent()
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}
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// SubmitBlock submits the provided block to the network after processing it
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// locally.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.SyncManager interface implementation.
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func (b *rpcSyncMgr) SubmitBlock(block *dcrutil.Block) error {
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return b.syncMgr.ProcessBlock(block)
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}
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// SyncPeer returns the id of the current peer being synced with.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.SyncManager interface implementation.
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func (b *rpcSyncMgr) SyncPeerID() int32 {
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return b.syncMgr.SyncPeerID()
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}
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// SyncHeight returns latest known block being synced to.
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func (b *rpcSyncMgr) SyncHeight() int64 {
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return b.syncMgr.SyncHeight()
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}
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// ProcessTransaction relays the provided transaction validation and insertion
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// into the memory pool.
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func (b *rpcSyncMgr) ProcessTransaction(tx *dcrutil.Tx, allowOrphans bool,
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rateLimit bool, allowHighFees bool, tag mempool.Tag) ([]*dcrutil.Tx, error) {
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return b.server.txMemPool.ProcessTransaction(tx, allowOrphans,
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rateLimit, allowHighFees, tag)
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}
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// RecentlyConfirmedTxn returns with high degree of confidence whether a
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// transaction has been recently confirmed in a block.
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//
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// This method may report a false positive, but never a false negative.
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func (b *rpcSyncMgr) RecentlyConfirmedTxn(hash *chainhash.Hash) bool {
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return b.server.recentlyConfirmedTxns.Contains(hash[:])
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}
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// rpcUtxoEntry represents a utxo entry for use with the RPC server and
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// implements the rpcserver.UtxoEntry interface.
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type rpcUtxoEntry struct {
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*blockchain.UtxoEntry
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}
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// Ensure rpcUtxoEntry implements the rpcserver.UtxoEntry interface.
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var _ rpcserver.UtxoEntry = (*rpcUtxoEntry)(nil)
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// ToUtxoEntry returns the underlying UtxoEntry instance.
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func (u *rpcUtxoEntry) ToUtxoEntry() *blockchain.UtxoEntry {
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return u.UtxoEntry
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}
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// rpcChain provides a chain for use with the RPC server and
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// implements the rpcserver.Chain interface.
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type rpcChain struct {
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*blockchain.BlockChain
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}
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// Ensure rpcChain implements the rpcserver.Chain interface.
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var _ rpcserver.Chain = (*rpcChain)(nil)
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// FetchUtxoEntry loads and returns the requested unspent transaction output
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// from the point of view of the main chain tip.
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//
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// NOTE: Requesting an output for which there is no data will NOT return an
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// error. Instead both the entry and the error will be nil. This is done to
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// allow pruning of spent transaction outputs. In practice this means the
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// caller must check if the returned entry is nil before invoking methods on it.
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//
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// This function is safe for concurrent access however the returned entry (if
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// any) is NOT.
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func (c *rpcChain) FetchUtxoEntry(outpoint wire.OutPoint) (rpcserver.UtxoEntry, error) {
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utxo, err := c.BlockChain.FetchUtxoEntry(outpoint)
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if utxo == nil || err != nil {
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return nil, err
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}
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return &rpcUtxoEntry{UtxoEntry: utxo}, nil
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}
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// rpcClock provides a clock for use with the RPC server and
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// implements the rpcserver.Clock interface.
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type rpcClock struct{}
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// Ensure rpcClock implements the rpcserver.Clock interface.
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var _ rpcserver.Clock = (*rpcClock)(nil)
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// Now returns the current local time.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.Clock interface implementation.
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func (*rpcClock) Now() time.Time {
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return time.Now()
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}
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// Since returns the time elapsed since t.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.Clock interface implementation.
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func (*rpcClock) Since(t time.Time) time.Duration {
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return time.Since(t)
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}
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// rpcLogManager provides a log manager for use with the RPC server and
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// implements the rpcserver.LogManager interface.
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type rpcLogManager struct{}
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// Ensure rpcLogManager implements the rpcserver.LogManager interface.
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var _ rpcserver.LogManager = (*rpcLogManager)(nil)
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// SupportedSubsystems returns a sorted slice of the supported subsystems for
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// logging purposes.
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//
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// This function is part of the rpcserver.LogManager interface implementation.
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func (*rpcLogManager) SupportedSubsystems() []string {
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return supportedSubsystems()
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}
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// ParseAndSetDebugLevels attempts to parse the specified debug level and set
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// the levels accordingly. An appropriate error is returned if anything is
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// invalid.
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//
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// This function is part of the rpcserver.LogManager interface implementation.
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func (*rpcLogManager) ParseAndSetDebugLevels(debugLevel string) error {
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return parseAndSetDebugLevels(debugLevel)
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}
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// rpcSanityChecker provides a block sanity checker for use with the RPC and
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// implements the rpcserver.SanityChecker interface.
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type rpcSanityChecker struct {
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chain *blockchain.BlockChain
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timeSource blockchain.MedianTimeSource
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chainParams *chaincfg.Params
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}
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// Ensure rpcSanityChecker implements the rpcserver.SanityChecker interface.
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var _ rpcserver.SanityChecker = (*rpcSanityChecker)(nil)
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// CheckBlockSanity checks the correctness of the provided block
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// per consensus. An appropriate error is returned if anything is
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// invalid.
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//
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// This function is part of the rpcserver.SanityChecker interface implementation.
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func (s *rpcSanityChecker) CheckBlockSanity(block *dcrutil.Block) error {
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return blockchain.CheckBlockSanity(block, s.timeSource, s.chainParams)
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}
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// rpcBlockTemplater provides a block template generator for use with the
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// RPC server and implements the rpcserver.BlockTemplater interface.
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type rpcBlockTemplater struct {
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*mining.BgBlkTmplGenerator
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}
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// Ensure rpcBlockTemplater implements the rpcserver.BlockTemplater interface.
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var _ rpcserver.BlockTemplater = (*rpcBlockTemplater)(nil)
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// Subscribe returns a TemplateSubber which has functions to retrieve
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// a channel that produces the stream of block templates and to stop
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// the stream when the caller no longer wishes to receive new templates.
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func (t *rpcBlockTemplater) Subscribe() rpcserver.TemplateSubber {
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return t.BgBlkTmplGenerator.Subscribe()
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}
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// rpcCPUMiner provides a CPU miner for use with the RPC and implements the
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// rpcserver.CPUMiner interface.
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type rpcCPUMiner struct {
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miner *cpuminer.CPUMiner
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}
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// Ensure rpcCPUMiner implements the rpcserver.CPUMiner interface.
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var _ rpcserver.CPUMiner = (*rpcCPUMiner)(nil)
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|
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// GenerateNBlocks generates the requested number of blocks.
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func (c *rpcCPUMiner) GenerateNBlocks(ctx context.Context, n uint32) ([]*chainhash.Hash, error) {
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if c.miner == nil {
|
|
return nil, errors.New("Block generation is disallowed without a " +
|
|
"CPU miner.")
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|
}
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|
|
|
return c.miner.GenerateNBlocks(ctx, n)
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}
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|
|
|
// IsMining returns whether or not the CPU miner has been started and is
|
|
// therefore currently mining.
|
|
func (c *rpcCPUMiner) IsMining() bool {
|
|
if c.miner == nil {
|
|
return false
|
|
}
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|
|
|
return c.miner.IsMining()
|
|
}
|
|
|
|
// HashesPerSecond returns the number of hashes per second the mining process
|
|
// is performing.
|
|
func (c *rpcCPUMiner) HashesPerSecond() float64 {
|
|
if c.miner == nil {
|
|
return 0
|
|
}
|
|
|
|
return c.miner.HashesPerSecond()
|
|
}
|
|
|
|
// NumWorkers returns the number of workers which are running to solve blocks.
|
|
func (c *rpcCPUMiner) NumWorkers() int32 {
|
|
if c.miner == nil {
|
|
return 0
|
|
}
|
|
|
|
return c.miner.NumWorkers()
|
|
}
|
|
|
|
// SetNumWorkers sets the number of workers to create which solve blocks.
|
|
func (c *rpcCPUMiner) SetNumWorkers(numWorkers int32) {
|
|
if c.miner != nil {
|
|
c.miner.SetNumWorkers(numWorkers)
|
|
}
|
|
}
|