545 lines
18 KiB
Go
545 lines
18 KiB
Go
// Copyright (c) 2017 The btcsuite developers
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// Copyright (c) 2015-2022 The Decred developers
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package main
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import (
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"context"
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"errors"
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"net"
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"time"
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"github.com/decred/dcrd/chaincfg/chainhash"
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"github.com/decred/dcrd/chaincfg/v3"
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"github.com/decred/dcrd/dcrutil/v4"
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"github.com/decred/dcrd/internal/blockchain"
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"github.com/decred/dcrd/internal/mempool"
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"github.com/decred/dcrd/internal/mining"
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"github.com/decred/dcrd/internal/mining/cpuminer"
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"github.com/decred/dcrd/internal/netsync"
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"github.com/decred/dcrd/internal/rpcserver"
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"github.com/decred/dcrd/peer/v3"
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"github.com/decred/dcrd/wire"
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)
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// rpcPeer provides a peer for use with the RPC server and implements the
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// rpcserver.Peer interface.
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type rpcPeer serverPeer
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// Ensure rpcPeer implements the rpcserver.Peer interface.
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var _ rpcserver.Peer = (*rpcPeer)(nil)
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// Addr returns the peer address.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) Addr() string {
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return (*serverPeer)(p).Peer.Addr()
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}
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// Connected returns whether or not the peer is currently connected.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) Connected() bool {
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return (*serverPeer)(p).Peer.Connected()
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}
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// ID returns the peer id.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) ID() int32 {
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return (*serverPeer)(p).Peer.ID()
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}
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// Inbound returns whether the peer is inbound.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) Inbound() bool {
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return (*serverPeer)(p).Peer.Inbound()
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}
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// StatsSnapshot returns a snapshot of the current peer flags and statistics.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) StatsSnapshot() *peer.StatsSnap {
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return (*serverPeer)(p).Peer.StatsSnapshot()
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}
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// LocalAddr returns the local address of the connection or nil if the peer is
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// not currently connected.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) LocalAddr() net.Addr {
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return (*serverPeer)(p).Peer.LocalAddr()
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}
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// LastPingNonce returns the last ping nonce of the remote peer.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) LastPingNonce() uint64 {
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return (*serverPeer)(p).Peer.LastPingNonce()
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}
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// IsTxRelayDisabled returns whether or not the peer has disabled transaction
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// relay.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) IsTxRelayDisabled() bool {
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return (*serverPeer)(p).relayTxDisabled()
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}
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// BanScore returns the current integer value that represents how close the peer
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// is to being banned.
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//
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// This function is safe for concurrent access and is part of the rpcserver.Peer
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// interface implementation.
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func (p *rpcPeer) BanScore() uint32 {
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return (*serverPeer)(p).banScore.Int()
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}
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// rpcConnManager provides a connection manager for use with the RPC server and
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// implements the rpcserver.ConnManager interface.
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type rpcConnManager struct {
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server *server
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}
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// Ensure rpcConnManager implements the rpcserver.ConnManager interface.
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var _ rpcserver.ConnManager = (*rpcConnManager)(nil)
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// Connect adds the provided address as a new outbound peer. The permanent flag
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// indicates whether or not to make the peer persistent and reconnect if the
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// connection is lost. Attempting to connect to an already existing peer will
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// return an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) Connect(addr string, permanent bool) error {
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replyChan := make(chan error)
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cm.server.query <- connectNodeMsg{
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addr: addr,
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permanent: permanent,
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reply: replyChan,
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}
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return <-replyChan
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}
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// RemoveByID removes the peer associated with the provided id from the list of
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// persistent peers. Attempting to remove an id that does not exist will return
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// an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) RemoveByID(id int32) error {
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replyChan := make(chan error)
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cm.server.query <- removeNodeMsg{
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cmp: func(sp *serverPeer) bool { return sp.ID() == id },
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reply: replyChan,
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}
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return <-replyChan
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}
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// RemoveByAddr removes the peer associated with the provided address from the
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// list of persistent peers. Attempting to remove an address that does not
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// exist will return an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) RemoveByAddr(addr string) error {
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replyChan := make(chan error)
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cm.server.query <- removeNodeMsg{
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cmp: func(sp *serverPeer) bool { return sp.Addr() == addr },
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reply: replyChan,
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}
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// Cancel the connection if it could still be pending.
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err := <-replyChan
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if err != nil {
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cm.server.query <- cancelPendingMsg{
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addr: addr,
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reply: replyChan,
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}
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return <-replyChan
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}
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return nil
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}
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// DisconnectByID disconnects the peer associated with the provided id. This
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// applies to both inbound and outbound peers. Attempting to remove an id that
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// does not exist will return an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) DisconnectByID(id int32) error {
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replyChan := make(chan error)
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cm.server.query <- disconnectNodeMsg{
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cmp: func(sp *serverPeer) bool { return sp.ID() == id },
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reply: replyChan,
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}
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return <-replyChan
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}
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// DisconnectByAddr disconnects the peer associated with the provided address.
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// This applies to both inbound and outbound peers. Attempting to remove an
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// address that does not exist will return an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) DisconnectByAddr(addr string) error {
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replyChan := make(chan error)
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cm.server.query <- disconnectNodeMsg{
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cmp: func(sp *serverPeer) bool { return sp.Addr() == addr },
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reply: replyChan,
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}
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return <-replyChan
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}
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// ConnectedCount returns the number of currently connected peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) ConnectedCount() int32 {
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return cm.server.ConnectedCount()
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}
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// NetTotals returns the sum of all bytes received and sent across the network
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// for all peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) NetTotals() (uint64, uint64) {
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return cm.server.NetTotals()
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}
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// ConnectedPeers returns an array consisting of all connected peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) ConnectedPeers() []rpcserver.Peer {
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replyChan := make(chan []*serverPeer)
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cm.server.query <- getPeersMsg{reply: replyChan}
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serverPeers := <-replyChan
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// Convert to RPC server peers.
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peers := make([]rpcserver.Peer, 0, len(serverPeers))
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for _, sp := range serverPeers {
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peers = append(peers, (*rpcPeer)(sp))
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}
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return peers
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}
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// PersistentPeers returns an array consisting of all the added persistent
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// peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) PersistentPeers() []rpcserver.Peer {
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replyChan := make(chan []*serverPeer)
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cm.server.query <- getAddedNodesMsg{reply: replyChan}
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serverPeers := <-replyChan
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// Convert to generic peers.
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peers := make([]rpcserver.Peer, 0, len(serverPeers))
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for _, sp := range serverPeers {
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peers = append(peers, (*rpcPeer)(sp))
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}
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return peers
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}
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// BroadcastMessage sends the provided message to all currently connected peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) BroadcastMessage(msg wire.Message) {
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cm.server.BroadcastMessage(msg)
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}
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// AddRebroadcastInventory adds the provided inventory to the list of
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// inventories to be rebroadcast at random intervals until they show up in a
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// block.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) AddRebroadcastInventory(iv *wire.InvVect, data interface{}) {
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cm.server.AddRebroadcastInventory(iv, data)
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}
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// RelayTransactions generates and relays inventory vectors for all of the
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// passed transactions to all connected peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) RelayTransactions(txns []*dcrutil.Tx) {
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cm.server.relayTransactions(txns)
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}
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// AddedNodeInfo returns information describing persistent (added) nodes.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (cm *rpcConnManager) AddedNodeInfo() []rpcserver.Peer {
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serverPeers := cm.server.AddedNodeInfo()
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// Convert to RPC server peers.
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peers := make([]rpcserver.Peer, 0, len(serverPeers))
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for _, sp := range serverPeers {
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peers = append(peers, (*rpcPeer)(sp))
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}
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return peers
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}
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// Lookup defines the DNS lookup function to be used.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.ConnManager interface implementation.
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func (*rpcConnManager) Lookup(host string) ([]net.IP, error) {
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return dcrdLookup(host)
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}
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// rpcSyncMgr provides an adaptor for use with the RPC server and implements the
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// rpcserver.SyncManager interface.
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type rpcSyncMgr struct {
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server *server
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syncMgr *netsync.SyncManager
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}
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// Ensure rpcSyncMgr implements the rpcserver.SyncManager interface.
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var _ rpcserver.SyncManager = (*rpcSyncMgr)(nil)
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// IsCurrent returns whether or not the net sync manager believes the chain is
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// current as compared to the rest of the network.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.SyncManager interface implementation.
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func (b *rpcSyncMgr) IsCurrent() bool {
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return b.syncMgr.IsCurrent()
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}
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// SubmitBlock submits the provided block to the network after processing it
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// locally.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.SyncManager interface implementation.
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func (b *rpcSyncMgr) SubmitBlock(block *dcrutil.Block) error {
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return b.syncMgr.ProcessBlock(block)
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}
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// SyncPeer returns the id of the current peer being synced with.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.SyncManager interface implementation.
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func (b *rpcSyncMgr) SyncPeerID() int32 {
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return b.syncMgr.SyncPeerID()
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}
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// SyncHeight returns latest known block being synced to.
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func (b *rpcSyncMgr) SyncHeight() int64 {
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return b.syncMgr.SyncHeight()
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}
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// ProcessTransaction relays the provided transaction validation and insertion
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// into the memory pool.
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func (b *rpcSyncMgr) ProcessTransaction(tx *dcrutil.Tx, allowOrphans bool,
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allowHighFees bool, tag mempool.Tag) ([]*dcrutil.Tx, error) {
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return b.server.txMemPool.ProcessTransaction(tx, allowOrphans,
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allowHighFees, tag)
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}
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// RecentlyConfirmedTxn returns with high degree of confidence whether a
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// transaction has been recently confirmed in a block.
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//
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// This method may report a false positive, but never a false negative.
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func (b *rpcSyncMgr) RecentlyConfirmedTxn(hash *chainhash.Hash) bool {
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return b.server.recentlyConfirmedTxns.Contains(hash[:])
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}
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// rpcUtxoEntry represents a utxo entry for use with the RPC server and
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// implements the rpcserver.UtxoEntry interface.
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type rpcUtxoEntry struct {
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*blockchain.UtxoEntry
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}
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// Ensure rpcUtxoEntry implements the rpcserver.UtxoEntry interface.
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var _ rpcserver.UtxoEntry = (*rpcUtxoEntry)(nil)
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// ToUtxoEntry returns the underlying UtxoEntry instance.
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func (u *rpcUtxoEntry) ToUtxoEntry() *blockchain.UtxoEntry {
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return u.UtxoEntry
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}
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// rpcChain provides a chain for use with the RPC server and
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// implements the rpcserver.Chain interface.
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type rpcChain struct {
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*blockchain.BlockChain
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}
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// Ensure rpcChain implements the rpcserver.Chain interface.
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var _ rpcserver.Chain = (*rpcChain)(nil)
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// FetchUtxoEntry loads and returns the requested unspent transaction output
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// from the point of view of the main chain tip.
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//
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// NOTE: Requesting an output for which there is no data will NOT return an
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// error. Instead both the entry and the error will be nil. This is done to
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// allow pruning of spent transaction outputs. In practice this means the
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// caller must check if the returned entry is nil before invoking methods on it.
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//
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// This function is safe for concurrent access however the returned entry (if
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// any) is NOT.
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func (c *rpcChain) FetchUtxoEntry(outpoint wire.OutPoint) (rpcserver.UtxoEntry, error) {
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utxo, err := c.BlockChain.FetchUtxoEntry(outpoint)
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if utxo == nil || err != nil {
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return nil, err
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}
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return &rpcUtxoEntry{UtxoEntry: utxo}, nil
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}
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// rpcClock provides a clock for use with the RPC server and
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// implements the rpcserver.Clock interface.
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type rpcClock struct{}
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// Ensure rpcClock implements the rpcserver.Clock interface.
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var _ rpcserver.Clock = (*rpcClock)(nil)
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// Now returns the current local time.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.Clock interface implementation.
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func (*rpcClock) Now() time.Time {
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return time.Now()
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}
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// Since returns the time elapsed since t.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserver.Clock interface implementation.
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func (*rpcClock) Since(t time.Time) time.Duration {
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return time.Since(t)
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}
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// rpcLogManager provides a log manager for use with the RPC server and
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// implements the rpcserver.LogManager interface.
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type rpcLogManager struct{}
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// Ensure rpcLogManager implements the rpcserver.LogManager interface.
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var _ rpcserver.LogManager = (*rpcLogManager)(nil)
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// SupportedSubsystems returns a sorted slice of the supported subsystems for
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// logging purposes.
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//
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// This function is part of the rpcserver.LogManager interface implementation.
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func (*rpcLogManager) SupportedSubsystems() []string {
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return supportedSubsystems()
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}
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// ParseAndSetDebugLevels attempts to parse the specified debug level and set
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// the levels accordingly. An appropriate error is returned if anything is
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// invalid.
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//
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// This function is part of the rpcserver.LogManager interface implementation.
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func (*rpcLogManager) ParseAndSetDebugLevels(debugLevel string) error {
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return parseAndSetDebugLevels(debugLevel)
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}
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// rpcSanityChecker provides a block sanity checker for use with the RPC and
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// implements the rpcserver.SanityChecker interface.
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type rpcSanityChecker struct {
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chain *blockchain.BlockChain
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timeSource blockchain.MedianTimeSource
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chainParams *chaincfg.Params
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}
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// Ensure rpcSanityChecker implements the rpcserver.SanityChecker interface.
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var _ rpcserver.SanityChecker = (*rpcSanityChecker)(nil)
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// CheckBlockSanity checks the correctness of the provided block
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// per consensus. An appropriate error is returned if anything is
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// invalid.
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//
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// This function is part of the rpcserver.SanityChecker interface implementation.
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func (s *rpcSanityChecker) CheckBlockSanity(block *dcrutil.Block) error {
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return blockchain.CheckBlockSanity(block, s.timeSource, s.chainParams)
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}
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// rpcBlockTemplater provides a block template generator for use with the
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// RPC server and implements the rpcserver.BlockTemplater interface.
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type rpcBlockTemplater struct {
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*mining.BgBlkTmplGenerator
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}
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// Ensure rpcBlockTemplater implements the rpcserver.BlockTemplater interface.
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var _ rpcserver.BlockTemplater = (*rpcBlockTemplater)(nil)
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// Subscribe returns a TemplateSubber which has functions to retrieve
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// a channel that produces the stream of block templates and to stop
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// the stream when the caller no longer wishes to receive new templates.
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func (t *rpcBlockTemplater) Subscribe() rpcserver.TemplateSubber {
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return t.BgBlkTmplGenerator.Subscribe()
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}
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// rpcCPUMiner provides a CPU miner for use with the RPC and implements the
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// rpcserver.CPUMiner interface.
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type rpcCPUMiner struct {
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miner *cpuminer.CPUMiner
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}
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// Ensure rpcCPUMiner implements the rpcserver.CPUMiner interface.
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var _ rpcserver.CPUMiner = (*rpcCPUMiner)(nil)
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// GenerateNBlocks generates the requested number of blocks.
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func (c *rpcCPUMiner) GenerateNBlocks(ctx context.Context, n uint32) ([]*chainhash.Hash, error) {
|
|
if c.miner == nil {
|
|
return nil, errors.New("Block generation is disallowed without a " +
|
|
"CPU miner.")
|
|
}
|
|
|
|
return c.miner.GenerateNBlocks(ctx, n)
|
|
}
|
|
|
|
// IsMining returns whether or not the CPU miner has been started and is
|
|
// therefore currently mining.
|
|
func (c *rpcCPUMiner) IsMining() bool {
|
|
if c.miner == nil {
|
|
return false
|
|
}
|
|
|
|
return c.miner.IsMining()
|
|
}
|
|
|
|
// HashesPerSecond returns the number of hashes per second the mining process
|
|
// is performing.
|
|
func (c *rpcCPUMiner) HashesPerSecond() float64 {
|
|
if c.miner == nil {
|
|
return 0
|
|
}
|
|
|
|
return c.miner.HashesPerSecond()
|
|
}
|
|
|
|
// NumWorkers returns the number of workers which are running to solve blocks.
|
|
func (c *rpcCPUMiner) NumWorkers() int32 {
|
|
if c.miner == nil {
|
|
return 0
|
|
}
|
|
|
|
return c.miner.NumWorkers()
|
|
}
|
|
|
|
// SetNumWorkers sets the number of workers to create which solve blocks.
|
|
func (c *rpcCPUMiner) SetNumWorkers(numWorkers int32) {
|
|
if c.miner != nil {
|
|
c.miner.SetNumWorkers(numWorkers)
|
|
}
|
|
}
|