firmware/shared/keyboard.py
2026-06-19 10:56:45 -04:00

229 lines
7.5 KiB
Python

# (c) Copyright 2023 by Coinkite Inc. This file is covered by license found in COPYING-CC.
#
# keyboard.py - Full qwerty keyboard found on the Q1 product.
#
import array, utime, pyb, sys
import uasyncio
from machine import Pin
from random import shuffle
from numpad import NumpadBase
from utils import call_later_ms
from charcodes import *
SAMPLE_FREQ = const(60) # (Hz) how fast to do each scan
NUM_SAMPLES = const(3) # this many matching samples required for debounce
META_KEYS = { KEY_LAMP, KEY_SHIFT, KEY_SYMBOL }
class FullKeyboard(NumpadBase):
def __init__(self):
super().__init__()
self.cols = [Pin('Q1_COL%d' % i, Pin.IN, pull=Pin.PULL_UP) for i in range(NUM_COLS)]
self.rows = [Pin('Q1_ROW%d' % i, Pin.OUT_OD, value=0) for i in range(NUM_ROWS)]
# We scan in random order, because Tempest.
# - scanning only starts when something pressed
# - complete scan is done before acting on what was measured
self.scan_order = array.array('b', list(range(NUM_ROWS)))
# after full scan, these flags are set for each key
self.is_pressed = bytearray(NUM_ROWS * NUM_COLS)
self._char_reported = set()
# what meta keys are currently pressed
self.active_meta_keys = set()
# internal to irq handler
self._history = bytearray(NUM_ROWS * NUM_COLS)
self._scan_count = 0
self.waiting_for_any = True
# time of last press
self.lp_time = 0
for c in self.cols:
c.irq(self.anypress_irq, Pin.IRQ_FALLING|Pin.IRQ_RISING)
# power btn
self.pwr_btn = Pin('PWR_BTN', Pin.IN, pull=Pin.PULL_UP)
self.pwr_btn.irq(self.power_press, Pin.IRQ_FALLING)
# LCD generates a nice 61Hz signal we can use
self.lcd_tear = Pin('LCD_TEAR', Pin.IN)
self.lcd_tear.irq(self._measure_irq, trigger=Pin.IRQ_RISING, hard=False)
# meta state
self.torch_on = False
self.caps_lock = False
self.shift_down = False
self.symbol_down = False
# ready to start
def power_press(self, pin):
# power btn has been pressed, probably by accident but maybe not?
# - enforce some hold-down time, but not much
call_later_ms(500, self.power_press_held)
async def power_press_held(self):
if self.pwr_btn() == 1:
# released in time: cancel
return
# shutdown now.
import callgate
callgate.show_logout(3)
def anypress_irq(self, pin):
# come here for any change, high or low
if self.waiting_for_any:
# something was pressed, but we don't know what.. start a scan+debounce
self._start_scan()
def start(self):
# Begin scanning for events
self._wait_any()
def _wait_any(self):
# wait for any press.
self.waiting_for_any = True
for r in self.rows:
r.off()
def _start_scan(self):
# reset and re-start scanning keys
self.lp_time = utime.ticks_ms()
shuffle(self.scan_order)
self._scan_count = 0
self.waiting_for_any = False
def _measure_irq(self, _unused):
# CHALLENGE: Called at high rate (61Hz), but can do memory alloc.
# - sample all keys once, record any that are pressed
if self.waiting_for_any:
# do nothing in that mode
return
for i in range(NUM_ROWS):
row = self.scan_order[i]
for r in range(NUM_ROWS):
self.rows[r].value(row != r)
# sample the column values
for c in range(NUM_COLS):
if self.cols[c].value() == 0:
self._history[(row * NUM_COLS) + c] += 1
self._scan_count += 1
if self._scan_count != NUM_SAMPLES:
return
# collect results
self._scan_count = 0
new_presses = set()
# handle debounce, which happens in both directions: press and release
# - all samples must be in agreement to count as either up or down
for kn in range(NUM_ROWS * NUM_COLS):
if self._history[kn] == NUM_SAMPLES:
self.is_pressed[kn] = 1
new_presses.add(kn)
elif self._history[kn] == 0:
self.is_pressed[kn] = 0
self._history[kn] = 0
self.process_chg_state(new_presses)
def process_chg_state(self, new_presses):
# we've done a full scan (mulitple times: NUM_SAMPLES)
# - convert that into ascii-like events in a Q for rest of system
# - during multiple presses, each reported once, then when "all up", another event
shift_down = self.is_pressed[KEYNUM_SHIFT]
symbol_down = self.is_pressed[KEYNUM_SYMBOL]
status_chg = dict()
if self.caps_lock:
decoder = DECODER_CAPS
elif symbol_down:
decoder = DECODER_SYMBOL
elif shift_down:
decoder = DECODER_SHIFT
else:
decoder = DECODER
for kn in new_presses:
#assert self.is_pressed[kn]:
if kn == KEYNUM_SHIFT:
continue
elif kn == KEYNUM_SYMBOL:
continue
elif kn == KEYNUM_LAMP:
if not self.torch_on:
# handle light button right here and now
self.torch_on = True
from glob import SCAN
SCAN.torch_control_sync(True)
continue
# indicated key was found to be down and then back up
# - now it is a character, not a key anymore
ch = decoder[kn]
if ch == '\0':
# dead/unused key: do nothing - like SYM+D
#print("KEYNUM %d is no-op (in this state)" % kn)
continue
if ch not in self._char_reported:
#print("KEY: event=%d => %c=0x%x" % (kn, ch, ord(ch)))
self._char_reported.add(ch)
self._key_event(ch)
self.lp_time = utime.ticks_ms()
if self.torch_on and not self.is_pressed[KEYNUM_LAMP]:
self.torch_on = False
from glob import SCAN
SCAN.torch_control_sync(False)
# state change detect for SYM, SHIFT
meta_chg = False
if self.shift_down != shift_down:
self.shift_down = shift_down
status_chg['shift'] = int(self.shift_down)
meta_chg = True
if self.symbol_down != symbol_down:
self.symbol_down = symbol_down
status_chg['symbol'] = int(self.symbol_down)
meta_chg = True
if meta_chg and symbol_down and shift_down:
# press SYM+SHIFT to toggle CAPS
self.caps_lock = not self.caps_lock
status_chg['caps'] = int(self.caps_lock)
if status_chg:
from glob import dis
uasyncio.create_task(dis.async_draw_status(**status_chg))
if self._char_reported:
# Is any key still pressed right now, with the exception of shift/sym?
# If "all up" then report that.
any_non_meta_pressed = any(True for kn,dn in enumerate(self.is_pressed)
if dn and kn not in {KEYNUM_SHIFT, KEYNUM_SYMBOL, KEYNUM_LAMP})
if not any_non_meta_pressed:
self._char_reported.clear()
self._key_event('')
if (utime.ticks_diff(utime.ticks_ms(), self.lp_time) > 250) and not any(self.is_pressed):
# stop scanning now... nothing happening
self._wait_any()
# EOF