# (c) Copyright 2018 by Coinkite Inc. This file is part of Coldcard # and is covered by GPLv3 license found in COPYING. # # display.py - OLED rendering # import machine, ssd1306, uzlib, ckcc from ssd1306 import SSD1306_SPI import framebuf from uasyncio import sleep_ms from graphics import Graphics # we support 4 fonts from zevvpeep import FontSmall, FontLarge, FontTiny FontFixed = object() # ugly 8x8 PET font #ARROWS = [chr(i) for i in range(8592, 8592+4)] class Display: WIDTH = 128 HEIGHT = 64 # use these negative X values for auto layout features CENTER = -2 RJUST = -1 def __init__(self): from machine import Pin spi = machine.SPI(1) reset_pin = Pin('PA6', Pin.OUT) dc_pin = Pin('PA8', Pin.OUT) cs_pin = Pin('PA4', Pin.OUT) self.dis = SSD1306_SPI(128, 64, spi, dc_pin, reset_pin, cs_pin) self.clear() self.show() def width(self, msg, font): if font == FontFixed: return len(msg) * 8 else: return sum(font.lookup(ord(ch)).w for ch in msg) def icon(self, x, y, name, invert=0): # see graphics.py (auto generated file) for names w,h, bw, wbits, data = getattr(Graphics, name) if wbits: data = uzlib.decompress(data, wbits) if invert: data = bytearray(i^0xff for i in data) gly = framebuf.FrameBuffer(bytearray(data), w, h, framebuf.MONO_HLSB) self.dis.blit(gly, x, y, invert) return (w, h) def text(self, x,y, msg, font=FontSmall, invert=0): # Draw at x,y (top left corner of first letter) # using font. Use invert=1 to get reverse video if x is None or x < 0: # center/rjust w = self.width(msg, font) if x == None: x = max(0, (self.WIDTH - w) // 2) else: # measure from right edge (right justify) x = max(0, self.WIDTH - w + 1 + x) if y < 0: # measure up from bottom edge y = self.HEIGHT - font.height + 1 + y if font == FontFixed: # use font provided by Micropython: 8x8 self.dis.text(msg, x, y) return x + (len(msg) * 8) for ch in msg: fn = font.lookup(ord(ch)) if fn is None: # use last char in font as error char for junk we don't # know how to render fn = font.lookup(font.code_range.stop) bits = bytearray(fn.w * fn.h) bits[0:len(fn.bits)] = fn.bits if invert: bits = bytearray(i^0xff for i in bits) gly = framebuf.FrameBuffer(bits, fn.w, fn.h, framebuf.MONO_HLSB) self.dis.blit(gly, x, y, invert) x += fn.w return x def clear(self): self.dis.fill(0x0) def clear_rect(self, x,y, w,h): self.dis.fill_rect(x,y, w,h, 0) def show(self): self.dis.show() def hline(self, y): self.dis.line(0, y, 128, y, 1) def vline(self, x): self.dis.line(x, 0, x, 64, 1) def scroll_bar(self, fraction): # along right edge self.dis.fill_rect(128-5, 0, 5, 64, 0) self.icon(128-3, 1, 'scroll'); mm = 64-6 pos = min(int(mm*fraction), mm) self.dis.fill_rect(128-2, pos, 1, 8, 1) async def animate_splash(self, loop, done_fcn, func50): ns = 32 if not ckcc.is_simulator() else 4 for i in range(ns): self.progress_bar(i / (ns-1)) self.show() if i == ns//2 and func50: # do something at 50% mark func50() await sleep_ms(5) if done_fcn: # create a new task, so this stack can be freed loop.create_task(done_fcn()) def fullscreen(self, msg, percent=None, line2=None): # show a simple message "fullscreen". self.clear() if line2: y = 10 self.text(None, y, msg, font=FontLarge) y += 24 self.text(None, y, line2, font=FontSmall) else: y = 14 self.text(None, y, msg, font=FontLarge) if percent is not None: self.progress_bar(percent) self.show() def splash(self): # display a splash screen with some version numbers self.clear() y = 4 self.text(None, y, 'Coldcard', font=FontLarge) self.text(None, y+20, 'Wallet', font=FontLarge) from version import get_mpy_version timestamp, label, *_ = get_mpy_version() y = self.HEIGHT-10 self.text(0, y, 'Version '+label, font=FontTiny) self.text(-1, y, timestamp, font=FontTiny) self.show() def progress_bar(self, percent): # Horizontal progress bar # takes 0.0 .. 1.0 as fraction of doneness percent = max(0, min(1.0, percent)) self.dis.hline(0, self.HEIGHT-1, int(self.WIDTH * percent), 1) def progress_bar_show(self, percent): # useful as a callback self.progress_bar(percent) self.show() def splash_animate(self, loop, done_fcn=None, func50=None): # do a bootup delay and some work along the way loop.create_task(self.animate_splash(loop, done_fcn, func50)) # EOF