fix rename in Seed Vault

This commit is contained in:
scgbckbone 2025-04-14 15:39:44 +02:00 committed by doc-hex
parent d376c4efbf
commit 9b95d29152
2 changed files with 16 additions and 4 deletions

View File

@ -941,7 +941,10 @@ class SeedVaultMenu(MenuSystem):
# update label in sub-menu
menu.items[0].label = new_label
menu.items[0].arg = VaultEntry(*seeds[idx])
# take old arg, in rename we cannot change encoded value, so it can be used without
# the need to deserialize it again
_, encoded = menu.items[0].arg
menu.items[0].arg = VaultEntry(*seeds[idx]), encoded
# and name in parent menu too
parent = the_ux.parent_of(menu)

View File

@ -791,9 +791,6 @@ def test_seed_vault_menus(dev, data, settings_set, master_settings_get, pick_men
sim_exec, goto_home, seed_vault_enable, is_q1, enter_text,
press_select, press_cancel, press_delete):
# Verify "seed vault" feature works as intended
reset_seed_words()
xfp, entropy, mnemonic = data
@ -853,6 +850,18 @@ def test_seed_vault_menus(dev, data, settings_set, master_settings_get, pick_men
m = cap_menu()
assert m[0] == "AAAA"
pick_menu_item("AAAA") # bug issues/920
# would be yikes here, if not fixed
time.sleep(.1)
_, story = cap_story()
assert "AAAA" in story
assert xfp in story
if mnemonic:
assert ('%d words' % (6 * (vlen // 8))) in story
else:
assert 'xprv' in story
press_cancel()
# check parent menu - must be updated too
press_cancel()
m = cap_menu()