Starting somewhere near RN 0.76.3, using `Animated.setValue()` on the actively dragged item no longer moves its position. I don't understand why, and looked a while on the internet. I suspect that things like `Animated.timing()` give you a chance to twiddle `useNativeDriver`, so using those calls might now be necessary. Anyway, the fix was empirically derived. We now properly animate dragged objects again in the latest RN. Had to upgrade the example project to RN 0.76.3 as part of this.
43 lines
1.4 KiB
Ruby
43 lines
1.4 KiB
Ruby
require_relative '../node_modules/react-native/scripts/react_native_pods'
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require_relative '../node_modules/@react-native-community/cli-platform-ios/native_modules'
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platform :ios, '16'
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install! 'cocoapods', :deterministic_uuids => false
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target 'example' do
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config = use_native_modules!
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# Flags change depending on the env values.
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flags = get_default_flags()
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use_react_native!(
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:path => config[:reactNativePath],
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# Hermes is now enabled by default. Disable by setting this flag to false.
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# Upcoming versions of React Native may rely on get_default_flags(), but
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# we make it explicit here to aid in the React Native upgrade process.
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:hermes_enabled => true,
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:fabric_enabled => flags[:fabric_enabled],
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# Enables Flipper.
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#
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# Note that if you have use_frameworks! enabled, Flipper will not work and
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# you should disable the next line.
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# :flipper_configuration => FlipperConfiguration.enabled,
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# An absolute path to your application root.
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:app_path => "#{Pod::Config.instance.installation_root}/.."
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)
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target 'exampleTests' do
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inherit! :complete
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# Pods for testing
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end
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post_install do |installer|
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react_native_post_install(
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installer,
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# Set `mac_catalyst_enabled` to `true` in order to apply patches
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# necessary for Mac Catalyst builds
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:mac_catalyst_enabled => false
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)
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end
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end
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